Retardmaxxer

Retardmaxxer — CS2 Stats

TD76561198146674489[U:1:186408761]Steam profile ↗✓ No bans

575Tracked matches29%Win rate2020Tracked since
782Hours in CS
CSDB Rating6.3 SolidClutch Specialist
Premier CS Rating18,167Purple band · top ~15.8% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 28 days played since 13 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,167 -994 13 Aug20 Sept · 19 days played
18,11519,405peak 19,40513 Aug20 Sept
19,525Peak Premier in tracked matches
28Days played since 2026-08-13

Premier CS Rating

  • 1,238 below peak (19,405)
  • +52 over 30 days · steady
  • Next: Pink band at 20,000 1,833 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches714−7
Win rate29%21%+7pp
K/D0.871.17−0.31
Headshot %47%56%−10pp

Measured 15 Sep 202622 Sep 2026; previous 8 Sep 2026 → 15 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,195), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate46.5%42.7%43.8%above
Shot accuracy12.0%11.3%12.0%meets
Kill/death ratio1.200.991.02above
Match win rate40.2%43.9%44.7%4.5% short

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRetardmaxxerFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER18,167 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning61
Utility41

0–100 skill scores via Leetify.

Recent form

COLD345214Last 10034%Win rateLLWWTLLTLL

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · +0.8pp headshot accuracy · −45ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 517ms

Last 10

  • 262 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 546ms

Last 20

  • 5114 · 25% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+3.9 against its own average).

Aim9.1
Utility4.1
Positioning6.1
Opening Duels4.1
Clutch10.0

Sharp aimerExcellent counter-strafingLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.1
Utility4.1
Mechanics8.7
Opening Duels4.3
Win Impact0.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time577ms−1ms
first ⅓ avg 578ms → last ⅓ avg 577ms
Headshot accuracy21.6%+2.8%
first ⅓ avg 18.8% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 13–6 · dust2, 1 Sept
40%Best headshot accuracy · 7–13 · dust2, 5 Sept
406msFastest reaction time · 13–5 · nuke, 19 Sept
13–1Biggest win · dust2, 15 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
56In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 41% over 22nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C30111937%0.02
mirageC2291341%0.04
infernoD1731418%0.02
ancientC104640%-0.00
cacheD82625%0.02
nukeD61517%0.00
anubis32167%0.04
train32167%0.06
overpass1010%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,650Lifetime kills
1.20K/D · Top 25% of Level 4 players
1,919Matches
40.2%Match win rate
46.5%Headshot % · Top 50% of Level 4 players
12.0%Shot accuracy · Top 50% of Level 4 players
3,974MVPs
782Hours (in match)
1,836Bombs planted
445Bombs defused

Most-used weapons

Lifetime map wins

3,921dust2
1,626inferno
786office
643vertigo
593nuke
166train
28lake
27ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

17Matches
29%Win rate
0.99Avg K/D
81.7ADR
47%Headshot %

Clutches & streaks

100%1v1 clutch win
33%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust2425%0.8312.8
Mirage450%0.9115.3
Cache20%1.1017.0
Inferno250%1.1811.5
Ancient10%1.0017.0
Overpass1100%2.1713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
41.7%Accuracy (enemy spotted)
48.5%Spray accuracy
89.1%Counter-strafing
10.0°Preaim
577msReaction time
50.2%T opening success
44.6%CT opening success
0.45Enemies flashed / flash
0.9%Flash assists
13.84HE damage / grenade
3.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4525 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache3–130.0416%20 Sept
inferno11–130.0123%20 Sept
ancient13–100.0114%19 Sept
nuke13–5-0.0231%19 Sept
inferno15–15-0.0112%15 Sept
dust25–13-0.0324%13 Sept
nuke8–13-0.0216%11 Sept
inferno12–120.0523%10 Sept
overpass4–13-0.0623%9 Sept
inferno6–13-0.0432%9 Sept
inferno5–130.1325%9 Sept
ancient5–130.0420%9 Sept
ancient13–8-0.0116%9 Sept
mirage12–120.0618%8 Sept
mirage13–100.0419%8 Sept
inferno7–130.0121%8 Sept
nuke7–130.0211%8 Sept
ancient13–20.0225%8 Sept
inferno10–130.1231%8 Sept
nuke12–12-0.0518%6 Sept
nuke12–120.0422%6 Sept
inferno4–13-0.0322%6 Sept
anubis12–120.0716%6 Sept
dust213–4-0.0219%6 Sept
dust211–13-0.0031%6 Sept
inferno10–13-0.0127%6 Sept
cache9–13-0.0324%6 Sept
dust213–30.0117%6 Sept
dust27–130.1140%5 Sept
mirage11–130.0517%5 Sept
ancient10–13-0.0632%2 Sept
dust26–13-0.0110%2 Sept
inferno13–80.0318%2 Sept
inferno13–90.0922%2 Sept
cache13–40.0714%2 Sept
ancient12–12-0.0136%2 Sept
dust210–130.0010%2 Sept
mirage13–110.0221%2 Sept
dust213–110.0323%1 Sept
dust213–60.2517%1 Sept
mirage4–130.1116%1 Sept
cache2–13-0.0516%31 Aug
ancient14–160.0010%31 Aug
anubis13–20.0522%31 Aug
dust29–130.0316%31 Aug
dust215–150.0215%30 Aug
dust213–160.0015%30 Aug
anubis9–20.0132%30 Aug
mirage13–60.1019%30 Aug
dust27–13-0.0216%30 Aug
cache13–80.0015%30 Aug
cache12–120.0418%30 Aug
ancient12–120.0719%30 Aug
mirage12–120.0118%30 Aug
dust213–100.0115%28 Aug
dust23–13-0.0515%28 Aug
inferno5–130.0120%27 Aug
dust29–13-0.0215%26 Aug
mirage13–30.1515%26 Aug
mirage13–20.2420%26 Aug
mirage13–90.0117%26 Aug
ancient13–11-0.0323%26 Aug
inferno1–13-0.0217%25 Aug
dust213–60.1516%24 Aug
mirage4–130.0425%24 Aug
dust213–30.1220%24 Aug
mirage6–13-0.0615%23 Aug
inferno6–13-0.0221%23 Aug
mirage13–60.1219%23 Aug
mirage12–120.0110%23 Aug
dust213–110.0412%23 Aug
cache10–130.1133%23 Aug
mirage13–90.0825%23 Aug
dust210–13-0.0311%22 Aug
dust211–13-0.0217%22 Aug
mirage10–130.0318%22 Aug
ancient9–13-0.0520%21 Aug
train10–130.0330%21 Aug
mirage12–12-0.049%21 Aug
dust28–130.0118%21 Aug
dust29–130.0818%21 Aug
dust23–13-0.0417%18 Aug
mirage3–13-0.0618%18 Aug
dust26–130.0524%18 Aug
mirage5–130.0313%17 Aug
train13–60.1125%17 Aug
mirage9–130.0227%17 Aug
dust213–40.0023%16 Aug
dust213–7-0.0326%16 Aug
inferno3–13-0.0233%16 Aug
inferno13–7-0.0023%16 Aug
dust213–10.0714%15 Aug
inferno5–13-0.048%15 Aug
train13–110.0523%15 Aug
dust27–13-0.0416%15 Aug
dust23–70.0718%15 Aug
nuke14–160.0413%15 Aug
mirage13–16-0.0613%14 Aug
mirage13–90.0312%14 Aug
cache15–150.0112%13 Aug

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →