kössi

kössi — CS2 Stats

76561198144427620[U:1:184161892]Steam profile ↗✓ No bans

4,466Tracked matches30%Win rate2020Tracked since
4,755Hours in CS
CSDB Rating6.5 SolidAll-Rounder
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

+6Tracked matches · now 4,466
0.0ppWin rate · 29.6% → 29.6%

Rating over time

Premier CS Rating: 27,644 -346 2 May – 5 Jul · 13 days played
26,56028,312peak 28,3122 May5 Jul
28,312Peak Premier in tracked matches
62Days played since 2026-05-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim88
Positioning61
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY44–51–5Last 10044%Win rateWWWLLLLLWT

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · −7.0pp headshot accuracy · −45ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 544ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 549ms

Last 20

  • 5–12–3 · 25% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim8.8
Utility6.3
Positioning6.1
Opening Duels5.8
Clutch4.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 97% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 65% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.1
Utility6.3
Mechanics8.4
Opening Duels4.4
Win Impact0.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time603ms−2ms
first ⅓ avg 605ms → last ⅓ avg 603ms
Headshot accuracy25.9%−4.4%
first ⅓ avg 30.3% → last ⅓ avg 25.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 12–12 · mirage, 8 Jul →
50%Best headshot accuracy · 2–13 · mirage, 16 Jun →
406msFastest reaction time · 13–5 · nuke, 20 May →
13–0Biggest win · dust2, 23 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
7–7In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 58% over 19nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
cacheA1911–858%0.02
dust2B179–853%0.02
mirageB178–947%0.04
anubisD134–931%-0.00
infernoB115–645%0.02
ancientC104–640%0.02
nukeD82–625%0.04
vertigo—20–20%0.02
train—10–10%0.08
office—10–10%-0.06
warden—11–0100%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

203,710Lifetime kills
0.93K/D
7,072Matches
52.9%Match win rate · Top 10% of tracked players
63.0%Headshot % · Top 5% of tracked players
11.2%Shot accuracy
21,760MVPs
4,755Hours (in match)
9,539Bombs planted
1,951Bombs defused

Most-used weapons

AK-4790,607
AWP17,336
FAMAS3,406
P2502,173
MP92,004

Lifetime map wins

10,694inferno
8,844nuke
7,702dust2
6,667vertigo
5,295train
464cbble
114office
79lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

814Matches
53%Win rate
1.10Avg K/D
88.8ADR
56%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6360%1.3318.1
Anubis4269%1.2917.6
Vertigo3656%1.3220.1
Ancient2748%1.1617.4
Inferno2446%1.3516.8
Nuke2138%1.0716.7
Dust21861%1.1917.3
Overpass40%0.7813.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.0%Headshot accuracy
35.6%Accuracy (enemy spotted)
39.6%Spray accuracy
87.9%Counter-strafing
7.9°Preaim
606msReaction time
29.4%T opening success
65.2%CT opening success
0.61Enemies flashed / flash
5.8%Flash assists
9.41HE damage / grenade
10.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.3942% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–60.0522%9 Oct →
dust213–80.0014%9 Oct →
cache13–70.0329%3 Oct →
mirage5–130.0029%27 Sept →
anubis8–13-0.0831%1 Sept →
cache5–13-0.0532%1 Sept →
dust22–80.118%26 Aug →
dust23–130.0118%25 Aug →
mirage13–20.0718%24 Aug →
ancient12–12-0.0332%23 Aug →
cache13–100.0442%22 Aug →
anubis7–130.0135%21 Aug →
vertigo5–130.0429%21 Aug →
ancient9–13-0.0232%21 Aug →
anubis11–130.0223%14 Aug →
nuke12–120.1126%13 Aug →
dust20–13-0.0723%12 Aug →
cache5–13-0.0528%10 Aug →
cache8–13-0.0236%9 Aug →
mirage12–120.0330%8 Aug →
cache13–90.0321%7 Aug →
nuke5–130.0112%7 Aug →
anubis7–130.0212%31 Jul →
dust213–50.1027%28 Jul →
inferno5–13-0.0428%28 Jul →
train8–130.0835%25 Jul →
ancient7–13-0.0924%25 Jul →
ancient7–13-0.0138%24 Jul →
cache9–13-0.0125%24 Jul →
dust213–9-0.0522%24 Jul →
cache13–80.0929%23 Jul →
mirage13–40.1024%23 Jul →
cache7–13-0.0422%19 Jul →
nuke7–13-0.0330%19 Jul →
mirage11–130.0432%17 Jul →
mirage13–110.0332%12 Jul →
mirage13–70.0633%10 Jul →
mirage12–120.1530%8 Jul →
office5–13-0.0625%8 Jul →
mirage12–120.1234%7 Jul →
inferno13–50.0348%7 Jul →
mirage13–90.1021%5 Jul →
dust213–50.0336%30 Jun →
inferno13–110.0433%29 Jun →
nuke11–130.0017%29 Jun →
ancient11–13-0.0225%28 Jun →
nuke6–130.0527%28 Jun →
anubis13–9-0.1113%27 Jun →
inferno5–130.0524%26 Jun →
mirage13–110.0245%26 Jun →
cache13–100.0229%26 Jun →
inferno6–130.0421%25 Jun →
mirage13–50.0319%25 Jun →
anubis13–20.0635%25 Jun →
cache13–90.0424%25 Jun →
anubis10–130.0021%24 Jun →
dust23–13-0.0620%24 Jun →
anubis6–13-0.0327%24 Jun →
anubis13–11-0.0227%23 Jun →
ancient13–90.0829%23 Jun →
mirage10–13-0.0227%23 Jun →
dust213–00.0717%23 Jun →
anubis3–13-0.0327%22 Jun →
anubis13–50.1017%21 Jun →
inferno13–100.0120%17 Jun →
inferno13–60.0729%16 Jun →
mirage2–13-0.0050%16 Jun →
nuke10–130.0533%13 Jun →
ancient16–140.0426%9 Jun →
mirage13–60.0226%9 Jun →
dust24–13-0.0820%9 Jun →
dust213–90.0336%7 Jun →
cache8–130.0527%29 May →
anubis11–130.0123%27 May →
dust213–7-0.0115%24 May →
dust213–50.0321%23 May →
cache9–130.0118%22 May →
inferno7–130.0346%22 May →
cache13–40.1127%21 May →
warden13–10-0.0325%21 May →
dust29–130.0537%20 May →
nuke13–50.0726%20 May →
dust24–130.0736%19 May →
nuke13–110.0433%15 May →
cache13–8-0.0035%14 May →
cache13–50.0430%14 May →
mirage9–130.0222%13 May →
inferno10–13-0.0029%13 May →
ancient7–130.0326%12 May →
ancient13–20.1131%10 May →
vertigo11–130.0032%9 May →
mirage1–13-0.0638%9 May →
dust28–130.0250%6 May →
dust213–60.0337%5 May →
anubis14–160.0050%2 May →
ancient13–70.0720%2 May →
cache4–130.0124%2 May →
cache13–110.0227%1 May →
cache13–30.0539%1 May →
inferno4–13-0.0133%1 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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