Garppi

Garppi — CS2 Stats

SX76561198142219660[U:1:181953932]Steam profile ↗✓ No bans

1,494Tracked matches43%Win rate2020Tracked since
2,920Hours in CS60Hrs last 2 wks
CSDB Rating7.0 StrongPositional Player
Premier CS Rating19,897Top 50% of 215,386 CSDB-tracked playersPurple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#88165 of 261607 tracked
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−216Premier CS Rating · 20,113 → 19,897

Rating over time

Premier CS Rating: 19,897 +29 22 Aug – 14 Nov · 14 days played
16,88820,113peak 20,11322 Aug14 Nov
20,113Peak Premier in tracked matches
26Days played since 2026-08-22

Premier CS Rating

  • 216 below peak (20,113)
  • +29 over 90 days
  • Next: Pink band at 20,000 — 103 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-23
  • Blue band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate42.3%44.4%46.9%4.6% short
Shot accuracy13.3%11.9%13.0%above
Kill/death ratio1.301.031.08above
Match win rate38.0%45.2%46.7%8.6% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGarppiPREMIER19,897 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning74
Utility54

0–100 skill scores via Leetify.

Recent form

COLD45–50–5Last 10045%Win rateLWLLLLLLWW

Last 10 vs previous 10: −20pp win rate · +0.04 avg rating · +1.2pp headshot accuracy · −10ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 531ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 517ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 522ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.6
Utility5.4
Positioning7.4
Opening Duels6.1

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.4
Utility5.4
Mechanics7.1
Opening Duels8.4
Win Impact2.6

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time535ms−11ms
first ⅓ avg 545ms → last ⅓ avg 535ms
Headshot accuracy20.9%+2.0%
first ⅓ avg 18.9% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–7 · cache, 13 Nov →
38%Best headshot accuracy · 3–7 · vertigo, 10 Nov →
391msFastest reaction time · 5–13 · inferno, 26 Aug →
13–2Biggest win · nuke, 8 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 53% over 19infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
nukeB209–1145%0.03
cacheB1910–953%0.05
vertigoB189–950%0.03
infernoD113–827%-0.01
officeB105–550%0.03
mirageC73–443%0.01
dust2C73–443%0.00
anubis—31–233%0.02
ancient—21–150%-0.02
italy—10–10%-0.03
overpass—10–10%-0.08
train—11–0100%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

86,600Lifetime kills
1.30K/D · Top 10% of Purple band
4,577Matches
38.0%Match win rate
42.3%Headshot %
13.3%Shot accuracy · Top 50% of Purple band
9,124MVPs
1,685Hours (in match)
3,529Bombs planted
864Bombs defused

Most-used weapons

AK-4724,238
AWP10,653
FAMAS2,441
MP92,434
SSG 081,656

Lifetime map wins

5,125inferno
4,855vertigo
3,751nuke
2,326dust2
1,167train
694office
305cbble
149ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.80Avg K/D
—ADR
38%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
36.2%Accuracy (enemy spotted)
38.0%Spray accuracy
81.9%Counter-strafing
7.2°Preaim
527msReaction time
65.9%T opening success
61.4%CT opening success
0.68Enemies flashed / flash
6.9%Flash assists
8.80HE damage / grenade
6.66Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis3–13-0.0122%14 Nov →
mirage13–80.0118%14 Nov →
cache5–13-0.0126%14 Nov →
nuke6–13-0.0233%14 Nov →
vertigo5–130.0316%14 Nov →
inferno11–130.0413%14 Nov →
vertigo6–130.0628%14 Nov →
nuke10–130.0123%14 Nov →
vertigo13–40.1015%14 Nov →
cache13–70.1512%13 Nov →
dust213–50.0021%13 Nov →
inferno13–7-0.0222%13 Nov →
ancient13–9-0.0212%13 Nov →
nuke15–150.0220%13 Nov →
dust216–14-0.0215%13 Nov →
cache13–40.0633%12 Nov →
nuke11–130.0115%12 Nov →
mirage4–13-0.0420%12 Nov →
nuke11–130.0620%12 Nov →
inferno6–13-0.0514%12 Nov →
vertigo13–50.0621%12 Nov →
dust29–130.0915%11 Nov →
dust23–130.0319%11 Nov →
nuke13–80.0519%11 Nov →
vertigo8–130.0518%11 Nov →
inferno15–150.0220%11 Nov →
nuke7–130.0625%11 Nov →
cache6–130.0625%10 Nov →
anubis13–70.0221%10 Nov →
cache13–90.0825%10 Nov →
inferno13–80.0932%10 Nov →
vertigo13–60.0114%10 Nov →
vertigo3–7-0.0238%10 Nov →
office10–20.0412%10 Nov →
nuke13–100.0416%9 Nov →
inferno8–13-0.0326%8 Nov →
nuke13–20.0429%8 Nov →
vertigo12–12-0.0411%8 Nov →
italy6–13-0.0320%8 Nov →
nuke10–13-0.0319%8 Nov →
vertigo13–60.0614%8 Nov →
anubis15–150.0513%7 Nov →
vertigo13–70.1419%7 Nov →
nuke7–130.0032%7 Nov →
cache13–40.0221%7 Nov →
dust213–70.0213%5 Nov →
mirage13–20.0310%5 Nov →
mirage13–70.0411%5 Nov →
mirage10–130.0825%5 Nov →
vertigo13–80.0415%5 Nov →
inferno5–13-0.0613%5 Nov →
cache5–13-0.018%5 Nov →
cache13–110.0919%4 Nov →
nuke16–140.0616%4 Nov →
cache13–40.0816%4 Nov →
nuke13–70.0310%4 Nov →
office8–13-0.0214%4 Nov →
dust25–13-0.0110%4 Nov →
dust27–13-0.097%4 Nov →
cache13–11-0.058%4 Nov →
cache13–40.0813%4 Nov →
nuke13–80.0315%3 Nov →
cache6–13-0.0321%3 Nov →
vertigo13–9-0.023%3 Nov →
nuke10–130.0112%2 Nov →
inferno13–70.0323%2 Nov →
office13–5-0.0220%2 Nov →
nuke13–70.1412%2 Nov →
cache6–130.0915%2 Nov →
overpass1–13-0.0813%1 Nov →
vertigo13–100.0911%1 Nov →
cache10–130.0522%11 Oct →
mirage9–13-0.0324%11 Oct →
train13–9-0.0228%8 Oct →
vertigo12–12-0.0211%16 Sept →
vertigo7–13-0.019%11 Sept →
office6–130.0716%11 Sept →
office10–130.0617%11 Sept →
ancient1–5-0.0213%4 Sept →
nuke5–130.0218%4 Sept →
cache13–110.1221%4 Sept →
vertigo13–110.0025%3 Sept →
nuke13–100.1022%3 Sept →
vertigo8–130.0621%2 Sept →
office13–90.1418%2 Sept →
office13–70.0921%2 Sept →
office8–130.0419%1 Sept →
cache8–130.0328%1 Sept →
cache3–13-0.0326%1 Sept →
inferno0–13-0.0829%31 Aug →
office11–13-0.0518%26 Aug →
inferno5–13-0.0218%26 Aug →
nuke13–5-0.0024%26 Aug →
vertigo4–13-0.049%26 Aug →
office13–2-0.0129%26 Aug →
inferno9–13-0.0021%24 Aug →
nuke10–130.0420%24 Aug →
mirage6–13-0.0014%24 Aug →
cache13–40.0817%23 Aug →
cache12–160.0615%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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