Ovol

Ovol — CS2 Stats

GB76561198141298944[U:1:181033216]Steam profile ↗✓ No bans

1,338Tracked matches63%Win rate2020Tracked since
7,122Hours in CS
CSDB Rating8.2 StrongPositional Player
Premier CS Rating26,486Top 5% of 212,910 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#10030 of 259846 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (39 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,486 -111 23 Sept – 26 Sept · 2 days played
26,48626,597peak 26,59723 Sept26 Sept
26,703Peak Premier in tracked matches
36Days played since 2026-07-15

Premier CS Rating

  • 111 below peak (26,597)
  • Next: Gold band at 30,000 — 3,514 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate65.7%49.3%50.9%above
Shot accuracy20.2%13.4%11.8%above
Kill/death ratio0.901.121.180.28 short
Match win rate47.2%48.5%51.9%4.7% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGOvolPREMIER26,486 · Red bandcsdb.gg/stats

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Performance scores

Aim97
Positioning63
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY57–32–11Last 10057%Win rateTLLWLLWTWW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +2.0pp headshot accuracy · −113ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 334ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 30%
  • Avg reaction 433ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 29%
  • Avg reaction 489ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.7
Utility6.0
Positioning6.3
Opening Duels2.9

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 98% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning6.3
Utility6.0
Mechanics9.2
Opening Duels3.9
Win Impact9.3

Composite 8.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time501ms−142ms
first ⅓ avg 643ms → last ⅓ avg 501ms
Headshot accuracy28.5%−6.6%
first ⅓ avg 35.1% → last ⅓ avg 28.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–0 · dust2, 26 Sept →
100%Best headshot accuracy · 0–3 · mirage, 1 Aug →
406msFastest reaction time · 8–8 · poseidon, 24 Aug →
13–0Biggest win · mirage, 26 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
3–3In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 64% over 36mirageWeakest map · 58% over 52
MapGradePlayedRecordWin rateAvg rating
mirageA5230–2258%0.02
cacheA3623–1364%0.02
dust2—31–233%0.05
ancient—21–150%0.06
anubis—20–20%-0.03
eldorado—22–0100%0.06
inferno—10–10%-0.05
poseidon—10–10%0.12
debris—10–10%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (58% over 52). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

299,068Lifetime kills
0.90K/D
10,495Matches
47.2%Match win rate
65.7%Headshot % · Top 5% of Red band
20.2%Shot accuracy · Top 5% of Red band
35,553MVPs
7,122Hours (in match)
12,930Bombs planted
7,362Bombs defused

Most-used weapons

AK-47139,146
AWP36,004
SSG 084,955
SG 5532,596
P2502,576

Lifetime map wins

14,585dust2
13,845inferno
5,969train
4,021cbble
2,779nuke
1,246vertigo
364lake
77office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.2%Headshot accuracy
38.6%Accuracy (enemy spotted)
42.3%Spray accuracy
91.3%Counter-strafing
7.4°Preaim
521msReaction time
43.4%T opening success
48.1%CT opening success
0.61Enemies flashed / flash
13.6%Flash assists
13.46HE damage / grenade
5.42Flashes / match

Recent matches

MapScoreRatingHS%Date
mirage12–120.0735%27 Sept →
dust20–13-0.040%27 Sept →
ancient6–130.0546%27 Sept →
cache13–90.0445%27 Sept →
mirage1–13-0.140%27 Sept →
cache9–13-0.0732%27 Sept →
mirage13–70.0337%27 Sept →
cache12–12-0.0228%26 Sept →
mirage13–00.2045%26 Sept →
dust213–00.2133%26 Sept →
cache13–10.0346%26 Sept →
mirage9–13-0.0535%26 Sept →
inferno5–13-0.0527%26 Sept →
mirage13–70.1033%24 Sept →
cache13–30.0543%24 Sept →
mirage12–120.0026%24 Sept →
cache13–50.0322%23 Sept →
anubis0–13-0.060%23 Sept →
mirage13–80.0720%23 Sept →
ancient13–30.0829%23 Sept →
mirage13–8-0.0128%22 Sept →
cache13–7-0.0133%22 Sept →
cache13–80.0932%21 Sept →
mirage13–100.0227%21 Sept →
cache13–90.0437%16 Sept →
mirage13–7-0.0424%16 Sept →
dust212–16-0.0235%15 Sept →
mirage13–3-0.0142%15 Sept →
mirage2–130.0033%15 Sept →
mirage0–13-0.030%13 Sept →
mirage13–60.0522%12 Sept →
cache13–40.0421%12 Sept →
mirage12–120.0625%12 Sept →
mirage9–130.0829%10 Sept →
mirage13–80.0944%8 Sept →
cache12–120.0942%7 Sept →
mirage13–90.0325%7 Sept →
mirage4–130.0533%1 Sept →
mirage13–110.0130%31 Aug →
eldorado9–60.0627%31 Aug →
mirage10–13-0.0039%26 Aug →
cache6–13-0.0716%25 Aug →
mirage10–00.0127%25 Aug →
mirage13–10.1626%24 Aug →
poseidon8–80.1236%24 Aug →
eldorado9–70.0737%24 Aug →
cache10–130.0235%22 Aug →
mirage9–130.0235%22 Aug →
anubis8–9-0.0059%18 Aug →
cache13–10.0633%18 Aug →
mirage13–3-0.0131%18 Aug →
cache13–70.0620%18 Aug →
mirage13–100.0819%11 Aug →
cache5–130.0335%11 Aug →
mirage13–20.0160%11 Aug →
cache11–13-0.0142%10 Aug →
mirage0–13-0.0430%10 Aug →
cache15–150.0532%9 Aug →
mirage15–150.0129%9 Aug →
cache13–1-0.0115%3 Aug →
cache0–130.0650%3 Aug →
mirage7–13-0.0833%3 Aug →
mirage11–13-0.0122%2 Aug →
cache13–5-0.0116%2 Aug →
mirage12–120.0846%2 Aug →
mirage13–80.0426%1 Aug →
mirage0–3-0.02100%1 Aug →
cache13–90.0835%30 Jul →
mirage13–10-0.0437%30 Jul →
cache13–3-0.0131%30 Jul →
mirage11–20.0232%30 Jul →
mirage12–12-0.0126%28 Jul →
cache13–60.0726%27 Jul →
mirage13–8-0.0337%27 Jul →
mirage0–13-0.000%27 Jul →
cache13–40.0223%27 Jul →
cache4–13-0.0436%26 Jul →
cache13–60.0436%23 Jul →
cache8–00.0241%23 Jul →
mirage13–40.0549%23 Jul →
mirage13–30.0829%22 Jul →
mirage9–30.0022%22 Jul →
cache7–13-0.0531%22 Jul →
cache7–00.0031%22 Jul →
mirage13–30.0943%22 Jul →
mirage13–50.0936%22 Jul →
mirage7–4-0.0830%21 Jul →
cache13–9-0.0230%21 Jul →
mirage13–30.0160%21 Jul →
debris6–90.0244%21 Jul →
cache13–9-0.0321%20 Jul →
mirage13–10-0.0034%20 Jul →
cache12–120.0334%16 Jul →
cache10–130.0631%16 Jul →
mirage0–13-0.0050%16 Jul →
cache13–110.0536%16 Jul →
mirage1–13-0.0767%16 Jul →
mirage9–13-0.0328%16 Jul →
cache13–90.0449%15 Jul →
mirage13–100.0743%15 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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