Toked Up Steven

Toked Up Steven — CS2 Stats

US76561198139936456[U:1:179670728]Steam profile ↗✓ No bans

944Tracked matches61%Win rate2020Tracked since
2,534Hours in CS74Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating11,908Blue band · top ~44.8% of ranked players (population est.)
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate37.9%42.0%44.4%6.4% short
Shot accuracy12.5%9.6%11.9%above
Kill/death ratio1.010.981.030.03 short
Match win rate46.8%43.8%45.2%above

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGToked Up StevenPREMIER11,908 · Blue bandcsdb.gg/stats

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Performance scores

Aim56
Positioning46
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY54–39–7Last 10054%Win rateLWLWWWWLLW

Last 10 vs previous 10: +10pp win rate · +0.06 avg rating · −1.0pp headshot accuracy · −2ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 12%
  • Avg reaction 641ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 633ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 634ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim5.6
Utility0.9
Positioning4.6
Opening Duels2.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 641ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.6
Utility0.9
Mechanics5.9
Opening Duels4.2
Win Impact8.6

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time639ms−17ms
first ⅓ avg 656ms → last ⅓ avg 639ms
Headshot accuracy17.9%+1.5%
first ⅓ avg 16.4% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · mirage, 25 Oct →
41%Best headshot accuracy · 7–13 · nuke, 4 Nov →
422msFastest reaction time · 13–4 · nuke, 4 Nov →
13–1Biggest win · nuke, 4 Nov →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–4In matches decided by ≤2 rounds

Map breakdown

Strongest and weakest map need 5+ matches on two different maps — 1 of 7 maps qualify so far.

MapGradePlayedRecordWin rateAvg rating
nukeB9250–4254%0.01
dust2—22–0100%0.03
mirage—21–150%0.06
office—10–10%-0.00
vertigo—11–0100%0.08
cache—10–10%0.01
inferno—10–10%-0.03

Across the last 100 tracked matches.

Lifetime stats

46,011Lifetime kills
1.01K/D · Top 50% of Blue band
2,690Matches
46.8%Match win rate · Top 25% of Blue band
37.9%Headshot %
12.5%Shot accuracy · Top 50% of Blue band
5,663MVPs
1,042Hours (in match)
1,020Bombs planted
452Bombs defused

Most-used weapons

Lifetime map wins

6,970dust2
3,092nuke
2,835inferno
880office
758vertigo
545train
477cbble
158italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
35.2%Accuracy (enemy spotted)
35.8%Spray accuracy
76.4%Counter-strafing
11.6°Preaim
641msReaction time
53.2%T opening success
40.6%CT opening success
0.16Enemies flashed / flash
6.7%Flash assists
3.00HE damage / grenade
1.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1635 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
nuke10–13-0.038%5 Nov →
nuke13–70.0411%5 Nov →
nuke7–130.1118%5 Nov →
nuke13–20.0210%5 Nov →
nuke13–50.0312%5 Nov →
nuke13–30.0424%5 Nov →
nuke13–70.0429%5 Nov →
nuke7–13-0.0320%5 Nov →
nuke1–130.039%4 Nov →
nuke13–10.0433%4 Nov →
nuke13–10-0.0218%4 Nov →
nuke13–4-0.0615%4 Nov →
nuke1–13-0.0322%4 Nov →
nuke13–5-0.0119%4 Nov →
nuke13–4-0.0511%4 Nov →
nuke12–12-0.0515%4 Nov →
nuke13–9-0.0210%4 Nov →
nuke7–130.0041%4 Nov →
nuke8–130.0018%3 Nov →
nuke0–13-0.0515%3 Nov →
nuke13–70.0310%3 Nov →
nuke13–7-0.0019%3 Nov →
nuke4–8-0.0616%3 Nov →
nuke12–120.0017%3 Nov →
nuke13–80.0220%3 Nov →
nuke13–8-0.0621%2 Nov →
nuke2–11-0.0410%2 Nov →
nuke13–80.1023%2 Nov →
nuke8–60.0313%2 Nov →
nuke7–13-0.0224%1 Nov →
nuke11–13-0.0226%1 Nov →
nuke12–12-0.0218%1 Nov →
nuke13–8-0.0311%31 Oct →
nuke7–13-0.0629%31 Oct →
nuke13–40.1125%31 Oct →
nuke13–40.0426%31 Oct →
nuke13–5-0.0119%31 Oct →
nuke6–13-0.0417%30 Oct →
nuke13–90.0219%30 Oct →
nuke13–110.0618%30 Oct →
nuke13–10.0718%30 Oct →
nuke3–13-0.0511%30 Oct →
nuke13–50.0813%30 Oct →
nuke13–60.0410%30 Oct →
nuke13–9-0.0813%29 Oct →
nuke13–70.0619%29 Oct →
nuke12–12-0.0410%29 Oct →
nuke13–50.0325%29 Oct →
office12–12-0.0029%29 Oct →
nuke12–120.0416%29 Oct →
nuke13–90.0216%29 Oct →
nuke7–13-0.0418%29 Oct →
nuke2–13-0.0818%29 Oct →
nuke13–110.0210%29 Oct →
nuke13–90.0122%29 Oct →
nuke13–7-0.0317%29 Oct →
nuke7–13-0.0114%28 Oct →
nuke13–40.0618%28 Oct →
nuke13–40.0928%28 Oct →
nuke11–13-0.0420%28 Oct →
dust213–70.0119%28 Oct →
nuke13–80.0523%28 Oct →
nuke9–130.0013%28 Oct →
nuke9–13-0.0113%28 Oct →
nuke3–13-0.099%28 Oct →
nuke13–6-0.0517%28 Oct →
nuke13–80.0120%28 Oct →
vertigo13–60.0812%28 Oct →
cache9–130.0114%28 Oct →
mirage7–13-0.0117%28 Oct →
nuke13–11-0.0321%28 Oct →
nuke9–13-0.0510%27 Oct →
nuke8–130.0720%27 Oct →
nuke13–100.0416%27 Oct →
nuke3–13-0.0512%27 Oct →
nuke2–130.0722%27 Oct →
nuke7–130.0520%27 Oct →
dust213–20.049%27 Oct →
inferno7–13-0.0313%27 Oct →
nuke13–40.0316%27 Oct →
nuke13–30.0819%27 Oct →
nuke6–13-0.0111%26 Oct →
nuke13–110.0519%26 Oct →
nuke4–130.0519%26 Oct →
nuke6–130.0620%26 Oct →
nuke11–130.0712%26 Oct →
nuke13–50.0723%26 Oct →
nuke1–13-0.0321%26 Oct →
nuke13–7-0.0218%26 Oct →
nuke13–110.0419%26 Oct →
nuke13–2-0.0519%26 Oct →
nuke11–130.1118%26 Oct →
nuke5–13-0.0423%26 Oct →
nuke1–13-0.1012%26 Oct →
mirage13–40.1412%25 Oct →
nuke13–80.0514%25 Oct →
nuke13–80.0415%25 Oct →
nuke12–120.0620%25 Oct →
nuke7–13-0.0417%25 Oct →
nuke13–7-0.038%25 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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