AukustiCat

AukustiCat — CS2 Stats

FI76561198139077012[U:1:178811284]Steam profile ↗✓ No bans

2,036Tracked matches47%Win rate2020Tracked since
2,748Hours in CS13Hrs last 2 wks
CSDB Rating3.5 LearningSupport
Premier CS Rating8,584Light Blue band · top ~61.7% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,036 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 4 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,584 +3,973 1 Jul18 Sept · 10 days played
4,6119,514peak 9,5141 Jul18 Sept
9,514Peak Premier in tracked matches
46Days played since 2026-05-04

Premier CS Rating

  • 930 below peak (9,514)
  • -94 over 30 days · steady
  • +3,973 over 90 days
  • Next: Blue band at 10,000 1,416 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,399), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate31.3%41.3%41.9%10.5% short
Shot accuracy15.7%12.6%12.2%above
Kill/death ratio0.930.950.980.05 short
Match win rate35.8%42.5%43.3%7.5% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAukustiCatFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER8,584 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim33
Positioning51
Utility55

0–100 skill scores via Leetify.

Recent form

COLD5248Last 10052%Win rateLLWLLLLLWL

Last 10 vs previous 10: −70pp win rate · −0.02 avg rating · +2.0pp headshot accuracy · −64ms reaction

Win rate down 70pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 564ms

Last 10

  • 28 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 530ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim3.3
Utility5.5
Positioning5.1
Opening Duels2.9
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 61% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning5.1
Utility5.5
Mechanics2.6
Opening Duels2.7
Win Impact3.9

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time558ms−102ms
first ⅓ avg 660ms → last ⅓ avg 558ms
Headshot accuracy11.2%−0.1%
first ⅓ avg 11.3% → last ⅓ avg 11.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–8 · nuke, 3 Aug
50%Best headshot accuracy · 0–9 · dust2, 21 May
328msFastest reaction time · 13–10 · inferno, 30 Aug
13–1Biggest win · nuke, 24 Aug

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
67In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 72% over 29dust2Weakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
infernoS2921872%-0.01
nukeS1711665%0.00
anubisC145936%-0.04
mirageB126650%-0.01
dust2D101910%-0.03
cacheC73443%-0.02
overpassD51420%-0.02
ancient42250%-0.05
vertigo110100%0.03
train110100%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

67,589Lifetime kills
0.93K/D
4,056Matches
35.8%Match win rate
31.3%Headshot %
15.7%Shot accuracy · Top 50% of Level 2 players
6,242MVPs
1,555Hours (in match)
2,884Bombs planted
915Bombs defused

Most-used weapons

AK-4720,211
FAMAS3,442
AWP2,539
SG 5532,409
AUG1,915
MP91,871

Lifetime map wins

7,560inferno
6,109nuke
2,741dust2
1,765train
1,336vertigo
591cbble
62lake
29italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

301Matches
41%Win rate
0.79Avg K/D
64.8ADR
30%Headshot %

Clutches & streaks

35%1v1 clutch win
10%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke4349%0.8712.7
Anubis4040%0.7311.3
Inferno4055%0.9112.6
Mirage1947%0.8011.2
Dust21844%0.659.9
Ancient1225%0.7715.0
Overpass1127%0.607.5
Vertigo520%0.7215.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
34.0%Accuracy (enemy spotted)
30.4%Spray accuracy
61.8%Counter-strafing
12.6°Preaim
573msReaction time
37.8%T opening success
43.9%CT opening success
0.48Enemies flashed / flash
5.3%Flash assists
7.05HE damage / grenade
9.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.5675° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5206% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4788 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–130.0016%14 Sept
nuke5–13-0.087%13 Sept
inferno13–10-0.0115%11 Sept
mirage13–16-0.0511%11 Sept
ancient6–13-0.034%11 Sept
mirage6–13-0.0412%11 Sept
inferno11–130.0011%11 Sept
nuke3–13-0.0514%9 Sept
nuke13–7-0.019%7 Sept
anubis10–130.0024%7 Sept
inferno13–5-0.033%31 Aug
nuke13–8-0.0411%30 Aug
inferno13–100.0017%30 Aug
inferno13–8-0.0013%27 Aug
nuke13–10.008%24 Aug
inferno13–70.0112%24 Aug
cache16–14-0.0110%23 Aug
mirage13–90.0410%17 Aug
anubis11–13-0.039%16 Aug
nuke13–8-0.0110%16 Aug
inferno13–60.0412%16 Aug
mirage10–130.0220%10 Aug
inferno16–14-0.0113%10 Aug
anubis13–11-0.0911%9 Aug
mirage3–110.000%9 Aug
mirage5–13-0.017%9 Aug
mirage10–13-0.0413%7 Aug
ancient6–13-0.0815%7 Aug
anubis10–13-0.056%7 Aug
cache9–13-0.045%5 Aug
anubis4–13-0.0719%5 Aug
nuke13–80.139%3 Aug
mirage13–4-0.0114%3 Aug
nuke13–11-0.024%2 Aug
ancient22–19-0.0313%2 Aug
mirage13–9-0.059%1 Aug
anubis7–13-0.0813%1 Aug
inferno13–80.0110%1 Aug
nuke13–40.044%1 Aug
mirage13–8-0.0410%1 Aug
inferno13–100.039%27 Jul
inferno8–13-0.0815%27 Jul
mirage13–40.026%26 Jul
cache13–16-0.045%26 Jul
inferno3–13-0.067%26 Jul
dust210–13-0.0312%26 Jul
nuke9–130.018%26 Jul
inferno13–11-0.036%23 Jul
cache10–13-0.0118%23 Jul
anubis5–13-0.084%13 Jul
inferno13–50.014%13 Jul
cache13–60.054%13 Jul
mirage13–30.0914%13 Jul
dust211–130.008%6 Jul
overpass13–16-0.059%4 Jul
cache9–13-0.029%4 Jul
inferno10–13-0.038%2 Jul
vertigo13–70.036%2 Jul
inferno13–5-0.0111%1 Jul
inferno13–40.0013%29 Jun
nuke13–10.026%29 Jun
inferno16–13-0.0318%28 Jun
dust211–13-0.0515%28 Jun
anubis4–13-0.063%25 Jun
ancient13–8-0.0511%25 Jun
anubis13–8-0.025%24 Jun
dust213–70.0113%24 Jun
anubis17–190.038%22 Jun
inferno7–13-0.056%22 Jun
overpass11–130.0213%15 Jun
anubis7–13-0.030%15 Jun
nuke6–130.0020%8 Jun
anubis13–50.038%8 Jun
dust24–13-0.0512%8 Jun
inferno13–5-0.014%7 Jun
inferno9–70.0510%7 Jun
inferno13–70.0710%4 Jun
nuke13–100.029%4 Jun
overpass7–13-0.096%1 Jun
anubis16–13-0.0212%1 Jun
dust28–13-0.0214%29 May
anubis16–13-0.0311%29 May
nuke10–130.0010%28 May
inferno9–13-0.0110%28 May
inferno13–8-0.0315%25 May
inferno8–130.0312%25 May
overpass11–130.0113%21 May
dust20–9-0.0850%21 May
nuke13–90.046%18 May
dust25–13-0.0311%18 May
inferno13–50.039%18 May
train13–7-0.049%14 May
inferno13–6-0.0613%13 May
overpass13–70.037%13 May
dust26–13-0.059%13 May
dust23–13-0.0215%13 May
inferno13–10-0.0211%7 May
nuke6–13-0.0012%7 May
nuke13–80.008%4 May
cache13–9-0.0510%4 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →