Rowsoter

Rowsoter — CS2 Stats

DE76561198138683745[U:1:178418017]Steam profile ↗✓ No bans

978Tracked matches55%Win rate2020Tracked since
1,175Hours in CS
CSDB Rating5.1 DevelopingSupport
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (36 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 978 tracked matches. Play, then come back: the next observation lands here.

Rating over time

29Days played since 2026-04-27

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,367), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate39.7%40.9%41.3%1.6% short
Shot accuracy18.9%14.2%12.7%above
Kill/death ratio0.810.950.950.15 short
Match win rate42.4%42.1%42.6%meets

This profile matches the typical Level 2 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRowsoterFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim60
Positioning36
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY50–40–10Last 10050%Win rateLWWLLWTLWL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −4.4pp headshot accuracy · −14ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 641ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 639ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 646ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim6.0
Utility5.9
Positioning3.6
Opening Duels0.0

Strong T-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 32% on T to 17% on CT — first contacts on the defending side are being lost.

Reaction time. 629ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning3.6
Utility5.9
Mechanics6.9
Opening Duels0.3
Win Impact6.7

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time651ms−23ms
first ⅓ avg 674ms → last ⅓ avg 651ms
Headshot accuracy17.9%+5.7%
first ⅓ avg 12.3% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 9–5 · nuke, 16 Jun →
35%Best headshot accuracy · 13–10 · inferno, 27 May →
406msFastest reaction time · 3–9 · inferno, 9 Jun →
13–2Biggest win · cache, 16 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–6In matches decided by ≤2 rounds

Map breakdown

overpassBest map · 67% over 6infernoWeakest map · 50% over 14
MapGradePlayedRecordWin rateAvg rating
cacheB6535–3054%-0.02
infernoB147–750%-0.04
overpassS64–267%-0.03
nuke—41–325%-0.03
mirage—31–233%-0.06
vertigo—31–233%-0.02
dust2—20–20%-0.05
anubis—21–150%0.00
poseidon—10–10%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (50% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,599Lifetime kills
0.81K/D
2,447Matches
42.4%Match win rate · Top 50% of Level 1 players
39.7%Headshot %
18.9%Shot accuracy · Top 10% of Level 1 players
4,013MVPs
1,175Hours (in match)
3,781Bombs planted
509Bombs defused

Most-used weapons

Lifetime map wins

3,640inferno
2,817dust2
1,565nuke
752vertigo
465train
192cbble
63lake
54safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

316Matches
48%Win rate
0.89Avg K/D
—ADR
36%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
31.9%Accuracy (enemy spotted)
38.5%Spray accuracy
81.1%Counter-strafing
10.7°Preaim
629msReaction time
32.1%T opening success
17.1%CT opening success
0.77Enemies flashed / flash
3.5%Flash assists
11.41HE damage / grenade
7.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.1231% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
cache9–13-0.0515%20 Sept →
cache13–90.0115%3 Sept →
cache13–11-0.0524%14 Aug →
cache9–130.0116%14 Aug →
cache5–13-0.0316%13 Aug →
cache13–9-0.0614%11 Aug →
cache12–12-0.0113%13 Jul →
dust29–13-0.0817%13 Jul →
anubis13–100.0118%13 Jul →
mirage8–13-0.0916%10 Jul →
cache13–3-0.0013%10 Jul →
nuke5–9-0.1117%10 Jul →
inferno9–4-0.1318%10 Jul →
cache13–50.0228%7 Jul →
cache13–9-0.0418%7 Jul →
cache13–90.0119%7 Jul →
cache13–8-0.0021%7 Jul →
cache13–30.0519%7 Jul →
inferno10–13-0.0229%3 Jul →
anubis11–130.0026%3 Jul →
inferno13–11-0.0311%17 Jun →
cache2–13-0.0318%17 Jun →
mirage2–13-0.0820%17 Jun →
cache13–10-0.037%17 Jun →
nuke4–9-0.1314%17 Jun →
overpass5–90.0115%17 Jun →
cache13–20.0622%16 Jun →
cache13–80.009%16 Jun →
cache8–13-0.0324%16 Jun →
cache13–40.0124%16 Jun →
nuke9–50.1012%16 Jun →
inferno8–8-0.1320%16 Jun →
vertigo5–9-0.0323%16 Jun →
nuke8–80.0010%16 Jun →
overpass9–30.0117%10 Jun →
inferno7–9-0.1230%10 Jun →
inferno5–9-0.1221%10 Jun →
vertigo8–80.0532%10 Jun →
inferno3–9-0.024%9 Jun →
overpass9–7-0.0518%9 Jun →
cache4–13-0.059%8 Jun →
overpass3–13-0.0610%8 Jun →
cache2–13-0.1121%3 Jun →
cache13–50.025%3 Jun →
inferno8–80.0433%3 Jun →
poseidon6–9-0.0414%3 Jun →
inferno9–50.0526%3 Jun →
dust28–13-0.0212%1 Jun →
cache5–13-0.059%1 Jun →
cache8–13-0.0715%1 Jun →
cache13–9-0.0221%29 May →
mirage13–2-0.0210%29 May →
overpass13–11-0.0310%29 May →
cache9–13-0.0128%29 May →
inferno5–130.0219%29 May →
cache13–11-0.0019%29 May →
cache13–9-0.0412%29 May →
cache7–130.0114%29 May →
cache13–11-0.079%29 May →
cache6–13-0.0621%29 May →
cache6–13-0.078%28 May →
cache13–11-0.0414%28 May →
inferno13–10-0.0335%27 May →
inferno13–8-0.0317%26 May →
overpass11–5-0.0521%26 May →
cache11–13-0.083%26 May →
cache13–20.0213%26 May →
cache11–130.0119%26 May →
cache13–80.0313%26 May →
cache11–13-0.0410%26 May →
cache13–6-0.0119%23 May →
cache13–40.0317%23 May →
cache13–10-0.0812%23 May →
cache10–130.0511%23 May →
inferno13–8-0.0410%21 May →
cache7–13-0.0213%21 May →
cache5–13-0.0222%21 May →
cache13–8-0.0411%21 May →
cache13–40.0311%21 May →
cache13–60.0611%17 May →
cache12–12-0.0811%17 May →
cache13–8-0.0119%17 May →
cache13–90.009%17 May →
cache13–8-0.034%17 May →
cache6–13-0.059%16 May →
cache13–9-0.010%16 May →
cache13–10-0.089%16 May →
vertigo9–7-0.076%16 May →
cache13–60.0515%7 May →
cache10–13-0.0516%7 May →
cache12–12-0.0317%6 May →
cache13–3-0.0313%6 May →
cache1–13-0.1215%6 May →
cache12–12-0.024%3 May →
cache13–3-0.0614%3 May →
cache12–12-0.0610%3 May →
cache9–13-0.0220%3 May →
cache11–13-0.0714%29 Apr →
cache12–12-0.049%29 Apr →
inferno13–80.0013%27 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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