stheticsx

stheticsx — CS2 Stats

DE76561198137854927[U:1:177589199]Steam profile ↗✓ No bans

909Tracked matches46%Win rate2021Tracked since
2,040Hours in CS
CSDB Rating5.5 SolidAll-Rounder
Premier CS Rating15,628Purple band · top ~25.9% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 909 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,628 +5,144 22 Jun – 18 Sept · 22 days played
10,44416,100peak 16,10022 Jun18 Sept
16,100Peak Premier in tracked matches
29Days played since 2026-06-22

Premier CS Rating

  • 472 below peak (16,100)
  • +853 over 30 days · improving
  • +5,144 over 90 days
  • Next: Pink band at 20,000 — 4,372 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-18
  • Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,923), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate46.6%41.3%41.8%above
Shot accuracy16.0%12.7%12.2%above
Kill/death ratio1.150.950.98above
Match win rate43.6%42.6%43.3%meets

Across every metric we can compare, this profile already matches the typical Level 3 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGstheticsxFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER15,628 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning52
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY48–46–6Last 10048%Win rateLLLWWWWLWT

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −1.4pp headshot accuracy · +35ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 31%
  • Avg reaction 648ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 595ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 26%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.3
Utility5.1
Positioning5.2
Opening Duels3.9
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.2
Utility5.1
Mechanics5.1
Opening Duels3.5
Win Impact3.8

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.04
first ⅓ avg -0.03 → last ⅓ avg 0.01
Reaction time594ms−85ms
first ⅓ avg 679ms → last ⅓ avg 594ms
Headshot accuracy26.5%−0.2%
first ⅓ avg 26.7% → last ⅓ avg 26.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–4 · nuke, 26 Jul →
47%Best headshot accuracy · 0–13 · nuke, 26 Jul →
414msFastest reaction time · 4–13 · inferno, 23 Aug →
13–1Biggest win · cache, 23 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
10–8In matches decided by ≤2 rounds
17Overtime games

Map breakdown

cacheBest map · 62% over 13infernoWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
nukeB2111–1052%0.02
anubisC167–944%-0.00
infernoC145–936%0.01
ancientB136–746%0.01
mirageB137–654%0.01
cacheA138–562%0.02
dust2B63–350%-0.03
vertigo—10–10%-0.03
fachwerk—11–0100%0.02
shelter—10–10%-0.10
overpass—10–10%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,535Lifetime kills
1.15K/D · Top 25% of Level 2 players
4,516Matches
43.6%Match win rate · Top 50% of Level 2 players
46.6%Headshot % · Top 25% of Level 2 players
16.0%Shot accuracy · Top 25% of Level 2 players
10,772MVPs
2,040Hours (in match)
5,907Bombs planted
1,459Bombs defused

Most-used weapons

AK-4725,879
AWP8,079
P2503,549
UMP-452,997
P901,686

Lifetime map wins

4,202dust2
4,035inferno
2,042nuke
1,753vertigo
1,324cbble
758train
465office
167safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

41Matches
49%Win rate
1.08Avg K/D
82.9ADR
43%Headshot %

Clutches & streaks

38%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage667%1.3616.0
Nuke333%0.8711.7
Ancient20%1.0822.5
Anubis1100%1.1820.0
Overpass1100%0.8310.0
Inferno1100%1.1820.0
Dust21100%1.1120.0
Vertigo1100%1.1925.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.2%Headshot accuracy
31.5%Accuracy (enemy spotted)
37.7%Spray accuracy
72.7%Counter-strafing
9.0°Preaim
588msReaction time
33.1%T opening success
55.1%CT opening success
0.46Enemies flashed / flash
3.0%Flash assists
12.54HE damage / grenade
8.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4649 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1467% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient9–13-0.0520%27 Aug →
nuke4–13-0.0331%27 Aug →
nuke5–13-0.0134%27 Aug →
mirage13–90.0637%25 Aug →
nuke16–13-0.0331%23 Aug →
ancient13–70.0423%23 Aug →
cache13–10.0715%23 Aug →
inferno4–13-0.0216%23 Aug →
mirage13–80.0415%23 Aug →
dust215–15-0.0131%23 Aug →
inferno13–30.0826%19 Aug →
inferno9–130.0431%19 Aug →
mirage13–110.0114%19 Aug →
inferno10–13-0.0319%18 Aug →
cache13–9-0.0230%18 Aug →
anubis9–13-0.0442%14 Aug →
inferno9–13-0.0818%9 Aug →
anubis13–4-0.0125%9 Aug →
nuke16–13-0.0319%9 Aug →
nuke15–150.0144%6 Aug →
nuke2–13-0.0321%5 Aug →
inferno11–130.0721%5 Aug →
ancient13–16-0.0118%2 Aug →
inferno10–13-0.0321%30 Jul →
anubis9–13-0.0320%30 Jul →
nuke3–13-0.0635%30 Jul →
cache16–130.0735%29 Jul →
inferno13–90.0623%29 Jul →
mirage2–130.0142%29 Jul →
ancient16–120.0625%29 Jul →
mirage11–00.0333%29 Jul →
anubis13–20.0518%29 Jul →
nuke13–10.1542%29 Jul →
cache13–160.0229%28 Jul →
ancient8–130.0125%28 Jul →
nuke13–70.0137%28 Jul →
nuke14–160.0429%28 Jul →
inferno13–110.0132%28 Jul →
anubis11–13-0.0330%28 Jul →
nuke13–80.0932%28 Jul →
dust213–11-0.0027%28 Jul →
ancient13–50.0916%28 Jul →
mirage15–150.0437%27 Jul →
ancient8–13-0.0133%27 Jul →
anubis13–90.0623%27 Jul →
nuke5–13-0.0230%27 Jul →
mirage13–20.1044%27 Jul →
cache13–30.1633%27 Jul →
nuke13–50.0723%27 Jul →
cache13–110.0323%27 Jul →
ancient13–50.0931%27 Jul →
inferno8–130.0725%27 Jul →
cache4–130.0035%26 Jul →
inferno13–100.0639%26 Jul →
anubis7–130.0121%26 Jul →
nuke13–80.1635%26 Jul →
mirage4–130.0332%26 Jul →
nuke13–40.1829%26 Jul →
nuke0–13-0.0247%26 Jul →
inferno14–160.0328%26 Jul →
anubis13–90.0727%26 Jul →
anubis11–130.0230%25 Jul →
ancient13–70.0216%25 Jul →
anubis2–13-0.0119%24 Jul →
ancient13–30.0631%24 Jul →
anubis13–110.0320%24 Jul →
ancient11–13-0.0223%24 Jul →
inferno13–9-0.0318%24 Jul →
anubis15–15-0.0725%23 Jul →
inferno5–13-0.0230%23 Jul →
mirage14–16-0.0721%23 Jul →
ancient4–13-0.0327%23 Jul →
anubis5–13-0.0926%23 Jul →
mirage13–10-0.0231%23 Jul →
mirage7–13-0.0322%22 Jul →
nuke6–13-0.0527%22 Jul →
cache13–9-0.0614%22 Jul →
cache7–13-0.0322%21 Jul →
vertigo8–13-0.0320%21 Jul →
nuke13–11-0.0230%21 Jul →
anubis4–13-0.0516%20 Jul →
cache15–15-0.0129%20 Jul →
dust23–13-0.0624%12 Jul →
mirage13–9-0.0618%12 Jul →
dust213–11-0.0438%12 Jul →
nuke13–50.0441%11 Jul →
dust213–11-0.0124%11 Jul →
cache13–90.1031%11 Jul →
dust24–13-0.0944%10 Jul →
fachwerk13–90.0225%10 Jul →
cache6–13-0.0525%10 Jul →
cache13–11-0.0430%9 Jul →
shelter5–13-0.1035%9 Jul →
ancient7–13-0.1132%5 Jul →
mirage15–150.0133%29 Jun →
nuke13–5-0.0433%29 Jun →
anubis13–110.0420%25 Jun →
nuke14–16-0.0137%25 Jun →
anubis16–120.0121%22 Jun →
overpass8–13-0.0515%22 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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