Zuko1995

Zuko1995 — CS2 Stats

CH76561198137505072[U:1:177239344]Steam profile ↗✓ No bans

298Tracked matches50%Win rate2020Tracked since
2,776Hours in CS
CSDB Rating6.8 SolidAll-Rounder
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 298 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,520 +1,968 20 Sept – 13 Jun · 24 days played
12,54417,269peak 17,26920 Sept13 Jun
17,385Peak Premier in tracked matches
41Days played since 2025-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 24 Sep 2026 and 3 Oct 2026.

Measured 24 Sep 2026 → 3 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim90
Positioning63
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY55–44–1Last 10055%Win rateWWWLWLWLLW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −2.3pp headshot accuracy · −33ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 525ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 535ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 551ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim9.0
Utility4.5
Positioning6.3
Opening Duels5.9

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.3
Utility4.5
Mechanics7.8
Opening Duels5.1
Win Impact5.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time580ms−66ms
first ⅓ avg 646ms → last ⅓ avg 580ms
Headshot accuracy21.5%−6.0%
first ⅓ avg 27.5% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 13–1 · overpass, 11 Feb →
86%Best headshot accuracy · 9–13 · inferno, 8 Sept →
422msFastest reaction time · 7–13 · anubis, 29 Jul →
13–0Biggest win · ancient, 6 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
7–12In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 100% over 6anubisWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
nukeA2313–1057%0.03
ancientA1912–763%0.02
overpassS1510–567%0.07
dust2C145–936%0.02
infernoB105–550%0.01
anubisD91–811%-0.02
mirageS66–0100%0.01
cache—22–0100%0.02
train—21–150%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

82,321Lifetime kills
1.02K/D · Top 50% of tracked players
3,348Matches
45.8%Match win rate · Top 50% of tracked players
46.7%Headshot % · Top 50% of tracked players
25.0%Shot accuracy · Top 1% of tracked players
9,838MVPs
2,776Hours (in match)
3,802Bombs planted
858Bombs defused

Most-used weapons

AK-4722,410
AWP9,511
AUG2,682
UMP-452,278
FAMAS1,882
SG 5531,793

Lifetime map wins

4,298dust2
2,323nuke
2,240inferno
1,671cbble
352train
319vertigo
100dust
92lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
41.1%Accuracy (enemy spotted)
45.9%Spray accuracy
85.2%Counter-strafing
9.2°Preaim
577msReaction time
45.3%T opening success
55.7%CT opening success
0.59Enemies flashed / flash
3.3%Flash assists
10.19HE damage / grenade
4.49Flashes / match

Recommended for you

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–100.0424%13 Sept →
inferno9–70.0619%13 Sept →
cache16–130.0628%13 Sept →
anubis4–13-0.0410%1 Aug →
dust213–40.1022%1 Aug →
ancient6–13-0.0625%1 Aug →
dust213–110.0322%29 Jul →
anubis7–13-0.0816%29 Jul →
ancient7–13-0.0220%29 Jul →
cache13–2-0.029%29 Jul →
mirage13–110.0525%13 Jun →
anubis10–13-0.0114%11 Jun →
overpass3–13-0.0719%11 Jun →
ancient14–160.0217%10 Jun →
anubis4–13-0.0326%18 May →
overpass13–50.1027%18 May →
anubis13–9-0.0317%11 May →
anubis8–13-0.0321%6 May →
nuke13–40.0329%6 May →
ancient13–60.0623%6 May →
nuke13–90.1227%3 May →
dust29–13-0.0124%16 Apr →
overpass13–70.0827%8 Apr →
ancient13–50.0414%8 Apr →
ancient13–10.0723%9 Mar →
dust28–13-0.0025%5 Mar →
anubis10–130.0122%25 Feb →
nuke11–13-0.0137%25 Feb →
nuke10–130.0925%25 Feb →
ancient13–40.1717%23 Feb →
dust214–160.0523%23 Feb →
ancient13–100.0713%22 Feb →
ancient13–40.1019%16 Feb →
dust213–70.0729%16 Feb →
dust211–130.0216%11 Feb →
overpass13–10.3025%11 Feb →
dust213–5-0.0227%11 Feb →
inferno11–130.0416%11 Feb →
nuke11–130.0222%9 Feb →
inferno6–130.0120%9 Feb →
nuke13–60.0823%9 Feb →
ancient13–30.0315%9 Feb →
dust210–130.0912%9 Feb →
anubis11–130.0822%4 Feb →
mirage13–90.0618%31 Jan →
nuke13–9-0.0020%31 Jan →
nuke4–13-0.0411%31 Jan →
dust28–130.0114%31 Jan →
overpass13–30.0217%31 Jan →
nuke13–40.1631%28 Jan →
mirage13–110.0824%28 Jan →
anubis6–13-0.0111%25 Jan →
overpass13–60.1217%8 Jan →
overpass13–30.1014%26 Dec →
overpass8–130.0020%26 Dec →
nuke6–13-0.0029%26 Dec →
train13–70.0633%23 Dec →
overpass13–100.0523%23 Dec →
ancient10–130.0022%15 Dec →
nuke16–140.0824%15 Dec →
inferno10–13-0.0219%1 Dec →
nuke14–160.0132%1 Dec →
nuke5–130.0826%6 Nov →
ancient13–00.0929%6 Nov →
mirage13–20.0325%6 Nov →
nuke13–9-0.0226%3 Nov →
nuke13–80.0017%3 Nov →
inferno13–70.0328%3 Nov →
ancient13–30.0519%5 Oct →
overpass11–130.0727%5 Oct →
inferno13–70.1025%5 Oct →
nuke11–130.0215%5 Oct →
nuke10–130.0520%5 Oct →
overpass13–50.1023%29 Sept →
ancient13–10-0.0225%29 Sept →
overpass13–60.0938%29 Sept →
inferno13–80.0234%22 Sept →
nuke13–90.0135%22 Sept →
inferno11–13-0.0617%21 Sept →
ancient6–13-0.0930%21 Sept →
overpass2–13-0.0829%21 Sept →
ancient4–13-0.0632%21 Sept →
mirage13–7-0.0424%20 Sept →
ancient13–16-0.082%20 Sept →
inferno13–3-0.0222%20 Sept →
train10–13-0.0739%20 Sept →
nuke15–15-0.0413%18 Sept →
ancient13–7-0.0014%18 Sept →
mirage13–7-0.1112%18 Sept →
dust211–13-0.0678%18 Sept →
nuke16–140.0114%14 Sept →
nuke13–20.0521%14 Sept →
overpass12–160.0428%11 Sept →
nuke13–90.0127%11 Sept →
nuke13–11-0.0114%8 Sept →
inferno9–13-0.0886%8 Sept →
dust212–20.000%7 Sept →
dust27–130.0144%7 Sept →
overpass13–10.1341%7 Sept →
dust24–13-0.0533%7 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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