Hompf

Hompf — CS2 Stats

DE76561198136026134[U:1:175760406]Steam profile ↗✓ No bans

245Tracked matches48%Win rate2021Tracked since
792Hours in CS
CSDB Rating5.0 DevelopingPositional Player
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 22 Jun 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,131 +2,886 23 Jun13 Aug · 15 days played
10,08814,131peak 14,13123 Jun13 Aug
14,294Peak Premier in tracked matches
40Days played since 2025-06-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim60
Positioning50
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY39547Last 10039%Win rateLLLWWWWTTL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −0.6pp headshot accuracy · −52ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 583ms

Last 10

  • 442 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 610ms

Last 20

  • 992 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 636ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim6.0
Utility2.5
Positioning5.0
Opening Duels4.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.0
Utility2.5
Mechanics7.6
Opening Duels2.7
Win Impact4.4

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time622ms−22ms
first ⅓ avg 645ms → last ⅓ avg 622ms
Headshot accuracy19.9%+2.3%
first ⅓ avg 17.6% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · overpass, 2 Aug
39%Best headshot accuracy · 11–13 · overpass, 27 Jun
391msFastest reaction time · 4–1 · nuke, 2 Feb
13–2Biggest win · ancient, 21 Jan

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
212In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 48% over 21anubisWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
infernoB21101148%0.00
mirageC1661038%-0.01
ancientC146843%-0.01
dust2D1441029%-0.02
overpassD124833%0.01
anubisD113827%-0.00
nukeC83538%-0.01
office220100%0.03
train1010%-0.02
vertigo110100%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,763Lifetime kills
1.18K/D · Top 25% of tracked players
1,839Matches
46.3%Match win rate · Top 50% of tracked players
40.4%Headshot %
17.1%Shot accuracy · Top 25% of tracked players
5,439MVPs
792Hours (in match)
2,824Bombs planted
462Bombs defused

Most-used weapons

AK-4710,842
AWP4,363
P901,209
Knife879

Lifetime map wins

4,384dust2
3,077inferno
902nuke
465office
264train
183cbble
158vertigo
57assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
30.3%Accuracy (enemy spotted)
31.3%Spray accuracy
84.1%Counter-strafing
9.7°Preaim
640msReaction time
36.3%T opening success
45.2%CT opening success
0.49Enemies flashed / flash
2.8%Flash assists
8.79HE damage / grenade
5.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4948 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.2887% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.077%3 Jun
inferno5–13-0.0514%10 Feb
anubis9–13-0.0024%2 Feb
nuke4–1-0.0513%2 Feb
inferno13–60.023%21 Jan
ancient13–20.0432%21 Jan
office13–40.0631%21 Jan
overpass12–120.0123%14 Jan
train12–12-0.0230%31 Aug
overpass4–13-0.0819%13 Aug
dust213–100.0317%13 Aug
inferno13–80.0415%13 Aug
nuke13–40.0618%12 Aug
ancient7–13-0.097%12 Aug
mirage6–13-0.0222%8 Aug
anubis13–8-0.0524%7 Aug
ancient13–8-0.0512%7 Aug
overpass10–130.0827%6 Aug
dust29–130.0628%6 Aug
mirage1–13-0.0535%5 Aug
inferno13–100.0515%5 Aug
dust29–13-0.0120%5 Aug
nuke15–15-0.0119%5 Aug
ancient3–13-0.0215%5 Aug
inferno11–130.0525%4 Aug
inferno13–80.0123%4 Aug
inferno6–13-0.0113%3 Aug
overpass13–30.1522%2 Aug
nuke13–100.0522%1 Aug
overpass9–13-0.0120%1 Aug
mirage2–7-0.0425%29 Jul
overpass8–130.0215%29 Jul
ancient13–30.0723%29 Jul
mirage13–8-0.0312%27 Jul
inferno14–160.0219%26 Jul
dust24–13-0.059%19 Jul
dust28–13-0.0812%16 Jul
overpass13–3-0.0331%16 Jul
inferno12–12-0.0513%16 Jul
dust214–16-0.0325%16 Jul
overpass13–70.0721%16 Jul
office13–5-0.0125%15 Jul
vertigo13–9-0.0416%15 Jul
overpass9–130.0220%15 Jul
anubis9–130.0115%15 Jul
inferno12–16-0.0312%14 Jul
mirage13–7-0.0232%14 Jul
inferno10–130.0323%14 Jul
ancient4–13-0.0317%14 Jul
nuke4–13-0.0121%14 Jul
dust213–2-0.0310%14 Jul
mirage13–70.1215%13 Jul
dust213–9-0.0321%13 Jul
mirage11–13-0.0129%13 Jul
anubis6–13-0.0116%13 Jul
ancient13–16-0.0420%13 Jul
inferno13–30.0214%11 Jul
ancient11–13-0.0113%11 Jul
overpass13–9-0.0517%11 Jul
inferno11–130.0126%10 Jul
ancient5–13-0.0618%10 Jul
mirage3–13-0.0325%9 Jul
overpass11–13-0.0616%9 Jul
nuke4–13-0.0321%9 Jul
mirage8–13-0.0316%7 Jul
dust27–130.0217%6 Jul
mirage10–130.0129%2 Jul
inferno13–90.0820%2 Jul
ancient13–5-0.0513%2 Jul
dust213–100.0024%2 Jul
anubis4–13-0.046%2 Jul
dust24–13-0.033%1 Jul
mirage13–70.0218%1 Jul
anubis7–13-0.0313%30 Jun
inferno11–13-0.0315%30 Jun
dust212–16-0.0719%30 Jun
inferno11–13-0.0314%30 Jun
mirage2–11-0.0136%29 Jun
anubis14–160.0420%28 Jun
ancient7–130.0321%28 Jun
overpass11–130.0639%27 Jun
anubis13–50.0424%27 Jun
inferno13–4-0.0311%27 Jun
mirage13–70.0126%27 Jun
dust25–130.0014%27 Jun
inferno15–15-0.0223%27 Jun
ancient13–50.0517%27 Jun
inferno13–7-0.0113%26 Jun
anubis12–12-0.0226%25 Jun
dust214–16-0.0520%24 Jun
anubis10–13-0.0313%24 Jun
mirage15–15-0.0314%24 Jun
inferno13–11-0.0013%24 Jun
inferno13–110.0114%23 Jun
mirage13–60.0413%23 Jun
ancient13–4-0.008%23 Jun
anubis13–80.0416%23 Jun
mirage9–13-0.0617%23 Jun
ancient10–13-0.0416%23 Jun
nuke9–130.0120%22 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →