ju ♔

ju ♔ — CS2 Stats

LC76561199030589045[U:1:1070323317]Steam profile ↗✓ No bans

761Tracked matches47%Win rate2020Tracked since
732Hours in CS
CSDB Rating4.7 DevelopingPositional Player
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 761 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 15 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,184 +7,243 26 May9 Aug · 21 days played
12,40120,765peak 20,76526 May9 Aug
21,017Peak Premier in tracked matches
37Days played since 2026-05-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 15 Sep 2026 and 20 Sep 2026.

Measured 15 Sep 202620 Sep 2026; previous 5 Sep 2026 → 15 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,764), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate50.7%44.8%45.7%above
Shot accuracy13.1%12.4%12.7%above
Kill/death ratio0.971.041.050.09 short
Match win rate48.6%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGju ♔FACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning39
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY5347Last 10053%Win rateLLWWLLLWLW

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · −0.3pp headshot accuracy · +13ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 16%
  • Avg reaction 660ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 642ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 635ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim6.5
Utility3.7
Positioning3.9
Opening Duels1.1
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 92% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning3.9
Utility3.7
Mechanics6.5
Opening Duels0.7
Win Impact3.9

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.04
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time627ms−2ms
first ⅓ avg 629ms → last ⅓ avg 627ms
Headshot accuracy15.5%−3.7%
first ⅓ avg 19.2% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · nuke, 4 Jun
38%Best headshot accuracy · 13–4 · inferno, 4 Jun
438msFastest reaction time · 6–13 · inferno, 10 Jul
13–2Biggest win · ancient, 27 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
47In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 77% over 13nukeWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2C23101343%-0.02
infernoB158753%-0.00
mirageS1310377%-0.02
nukeC135838%0.03
ancientS128467%0.01
cacheB115645%-0.02
anubisS96367%-0.01
overpass41325%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,507Lifetime kills
0.97K/D
1,417Matches
48.6%Match win rate · Top 25% of Level 6 players
50.7%Headshot % · Top 25% of Level 6 players
13.1%Shot accuracy · Top 50% of Level 6 players
3,529MVPs
732Hours (in match)
1,724Bombs planted
550Bombs defused

Most-used weapons

AK-4711,055
AWP2,258
MP9465
Knife437

Lifetime map wins

3,731inferno
3,147dust2
825nuke
806train
571vertigo
92office
27cbble
16italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

402Matches
52%Win rate
0.94Avg K/D
65.6ADR
44%Headshot %

Clutches & streaks

30%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust22148%0.9013.1
Inferno1354%0.9114.1
Cache1050%1.0312.0
Mirage540%0.579.4
Anubis450%1.1615.3
Nuke3100%0.9312.0
Overpass30%0.5910.0
Ancient250%0.9716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
34.7%Accuracy (enemy spotted)
35.1%Spray accuracy
79.1%Counter-strafing
8.3°Preaim
638msReaction time
29.9%T opening success
35.4%CT opening success
0.33Enemies flashed / flash
4.4%Flash assists
7.64HE damage / grenade
7.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.328 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.8528% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache5–13-0.0921%30 Aug
anubis11–13-0.0622%9 Aug
mirage13–3-0.067%9 Aug
mirage13–4-0.0116%7 Aug
dust29–13-0.0116%7 Aug
inferno9–13-0.0317%6 Aug
dust29–13-0.0010%5 Aug
ancient13–70.0215%5 Aug
nuke8–13-0.0322%5 Aug
mirage13–10-0.0315%5 Aug
mirage13–10-0.0212%5 Aug
cache3–13-0.0329%4 Aug
inferno13–80.0327%4 Aug
dust213–9-0.0214%4 Aug
cache9–13-0.0519%4 Aug
dust29–13-0.0315%3 Aug
ancient13–80.0116%3 Aug
inferno13–110.007%3 Aug
dust26–13-0.1015%3 Aug
anubis13–10-0.0511%3 Aug
anubis7–13-0.0521%3 Aug
anubis13–30.0320%2 Aug
mirage4–13-0.0510%2 Aug
dust21–9-0.0013%2 Aug
anubis10–13-0.0415%2 Aug
ancient5–0-0.080%2 Aug
mirage8–13-0.0313%2 Aug
dust213–9-0.056%31 Jul
cache13–60.0132%28 Jul
nuke4–13-0.0213%28 Jul
mirage13–7-0.027%27 Jul
ancient13–20.0617%27 Jul
cache6–13-0.0517%27 Jul
dust211–13-0.0510%27 Jul
inferno9–13-0.0514%19 Jul
cache16–12-0.0016%18 Jul
cache13–4-0.026%17 Jul
dust210–130.0014%12 Jul
dust23–13-0.0528%12 Jul
dust213–10-0.0121%10 Jul
ancient13–8-0.0512%10 Jul
cache13–5-0.0216%10 Jul
inferno6–13-0.0014%10 Jul
nuke13–110.0528%9 Jul
dust213–6-0.0310%9 Jul
cache6–130.0034%3 Jul
cache13–20.0620%3 Jul
inferno13–6-0.0115%28 Jun
mirage13–5-0.0126%20 Jun
dust213–30.0616%20 Jun
ancient13–70.1013%19 Jun
nuke14–16-0.0124%14 Jun
ancient13–2-0.0617%13 Jun
dust213–8-0.0522%13 Jun
nuke5–13-0.0018%13 Jun
dust213–8-0.0320%13 Jun
overpass16–120.0015%12 Jun
overpass8–13-0.0521%12 Jun
dust213–80.0224%12 Jun
ancient5–13-0.0218%7 Jun
anubis13–4-0.0212%7 Jun
ancient6–13-0.0318%7 Jun
mirage11–13-0.0411%6 Jun
nuke6–13-0.0411%5 Jun
ancient8–130.0628%5 Jun
anubis13–8-0.0623%5 Jun
ancient13–50.0926%5 Jun
nuke13–100.0422%5 Jun
inferno16–13-0.0623%5 Jun
ancient11–130.0332%4 Jun
nuke13–40.1525%4 Jun
inferno9–130.0118%4 Jun
mirage13–11-0.0721%4 Jun
inferno13–4-0.0238%4 Jun
dust211–13-0.0716%3 Jun
cache0–13-0.0038%3 Jun
inferno13–160.0113%3 Jun
mirage13–50.0521%3 Jun
dust213–40.0210%3 Jun
anubis13–11-0.0117%31 May
overpass7–13-0.0516%30 May
overpass7–13-0.0716%29 May
nuke5–130.0113%29 May
anubis13–20.1311%29 May
inferno13–70.0517%26 May
nuke10–130.0516%26 May
mirage13–50.0927%26 May
inferno13–90.0128%25 May
nuke13–20.1323%25 May
inferno7–130.0311%25 May
dust23–13-0.0520%25 May
dust211–130.0021%25 May
dust210–13-0.0412%24 May
nuke7–13-0.0017%24 May
inferno13–100.017%24 May
dust213–60.0222%24 May
inferno10–130.0119%24 May
mirage9–30.0215%24 May
nuke16–130.0213%23 May
dust29–13-0.0815%15 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →