Majime

Majime — CS2 Stats

76561198133394101[U:1:173128373]Steam profile ↗✓ No bans

114Tracked matches64%Win rate2020Tracked since
5,454Hours in CS48Hrs last 2 wks
CSDB Rating4.8 DevelopingSupport
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 114 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,155 +5,156 11 Nov – 17 Apr · 15 days played
14,63220,381peak 20,38111 Nov17 Apr
20,381Peak Premier in tracked matches
35Days played since 2020-05-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate36.9%41.8%42.7%5.8% short
Shot accuracy14.3%12.2%11.2%above
Kill/death ratio1.220.980.99above
Match win rate51.5%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMajimeFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning32
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY40–39–2Last 8149%Win rateWWWLWTLWTW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +6.7pp headshot accuracy · +44ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 722ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 672ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 650ms

Newest first, from the last 81 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.7 against its own average).

Aim4.6
Utility5.7
Positioning3.2
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 71% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning3.2
Utility5.7
Mechanics6.3
Opening Duels0.0
Win Impact9.8

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time650ms+83ms
first ⅓ avg 568ms → last ⅓ avg 650ms
Headshot accuracy15.4%−3.3%
first ⅓ avg 18.7% → last ⅓ avg 15.4%

Rolling 5-match average across the last 81 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–7 · mirage, 25 Nov →
50%Best headshot accuracy · 0–9 · mirage, 25 Feb →
349msFastest reaction time · 16–5 · mirage, 26 May →
16–2Biggest win · ancient, 5 Feb →

Across the last 81 tracked matches.

Highlights

5Longest win streak
W3Current streak
3–4In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 75% over 8nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA2717–1063%-0.02
infernoC156–940%-0.03
dust2D82–625%0.03
ancientS86–275%-0.04
anubisC73–443%-0.05
nukeD51–420%-0.09
overpassD51–420%-0.05
vertigo—43–175%-0.06
jura—11–0100%0.03
grail—10–10%0.01

Across the last 81 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

174,738Lifetime kills
1.22K/D · Top 25% of Level 3 players
10,727Matches
51.5%Match win rate · Top 10% of Level 3 players
36.9%Headshot %
14.3%Shot accuracy · Top 50% of Level 3 players
13,819MVPs
3,680Hours (in match)
13,713Bombs planted
979Bombs defused

Most-used weapons

AWP58,793
AK-4752,465
P904,887
SSG 082,930
FAMAS2,052
MP71,626

Lifetime map wins

46,180dust2
9,740inferno
2,192nuke
627vertigo
593cbble
334train
166office
123italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

71Matches
55%Win rate
1.07Avg K/D
—ADR
43%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1457%0.8612.9
Inferno944%0.8114.1
Ancient580%1.1415.2
Anubis367%0.7812.3
Vertigo367%1.429.7
Nuke1100%1.6720.0
Overpass10%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
28.8%Accuracy (enemy spotted)
28.9%Spray accuracy
78.1%Counter-strafing
9.7°Preaim
637msReaction time
16.6%T opening success
24.0%CT opening success
0.68Enemies flashed / flash
3.6%Flash assists
6.74HE damage / grenade
6.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.5808% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo13–10-0.0521%22 Sept →
anubis13–7-0.0425%22 Sept →
jura13–50.0318%22 Sept →
dust29–130.0318%1 Sept →
mirage13–80.0016%1 Sept →
grail12–120.0111%31 Aug →
ancient9–13-0.0311%31 Aug →
mirage13–7-0.0327%27 Aug →
dust212–120.0822%27 Aug →
dust213–90.0722%27 Aug →
mirage13–30.0217%27 Aug →
nuke6–130.0111%26 Aug →
dust27–130.1016%26 Aug →
mirage13–00.069%26 Aug →
overpass13–7-0.0823%25 Aug →
anubis2–130.0112%17 Apr →
mirage2–13-0.1610%11 Apr →
dust23–13-0.0222%2 Apr →
nuke13–10-0.110%2 Apr →
nuke4–13-0.054%2 Apr →
ancient13–110.0117%2 Apr →
inferno13–5-0.0613%2 Apr →
ancient13–7-0.1120%2 Apr →
mirage6–3-0.090%2 Apr →
mirage13–4-0.0220%2 Apr →
mirage0–13-0.0619%22 Mar →
mirage13–9-0.0614%22 Mar →
anubis13–11-0.0316%20 Mar →
mirage16–13-0.0416%11 Mar →
inferno3–13-0.0519%11 Mar →
anubis13–6-0.0620%11 Mar →
mirage5–13-0.0522%10 Mar →
inferno13–100.0126%10 Mar →
mirage13–10-0.0327%10 Mar →
dust213–2-0.0129%10 Mar →
mirage8–13-0.0219%10 Mar →
mirage2–13-0.1033%10 Mar →
nuke11–13-0.1226%25 Feb →
vertigo13–4-0.0829%25 Feb →
mirage0–9-0.0550%25 Feb →
inferno11–13-0.0729%25 Feb →
overpass7–13-0.0943%17 Dec →
overpass8–13-0.0611%17 Dec →
inferno7–13-0.1012%17 Dec →
ancient13–10-0.0416%17 Dec →
vertigo8–13-0.1029%16 Dec →
mirage13–6-0.090%16 Dec →
inferno13–5-0.0220%1 Dec →
anubis4–13-0.0614%1 Dec →
mirage16–13-0.0212%1 Dec →
mirage13–50.0314%1 Dec →
ancient13–8-0.0314%29 Nov →
inferno8–13-0.1114%28 Nov →
mirage8–13-0.0117%28 Nov →
mirage11–130.0020%28 Nov →
overpass5–130.0117%27 Nov →
mirage13–110.0314%27 Nov →
ancient0–11-0.0623%27 Nov →
inferno13–80.0422%27 Nov →
mirage13–70.1214%25 Nov →
vertigo13–8-0.0217%25 Nov →
inferno11–13-0.0517%20 Nov →
mirage1–13-0.0726%13 Nov →
overpass8–13-0.0617%13 Nov →
nuke7–13-0.1714%12 Nov →
ancient13–7-0.0632%11 Nov →
mirage13–6-0.0023%11 Nov →
anubis9–13-0.053%11 Nov →
anubis10–13-0.1417%11 Nov →
inferno16–6-0.078%4 Sept →
inferno11–160.0021%6 May →
inferno12–160.0030%15 Apr →
dust213–160.0024%13 Apr →
inferno6–160.0016%13 Apr →
ancient16–20.0015%5 Feb →
inferno16–100.008%4 Feb →
mirage16–70.0026%31 Jan →
inferno4–160.0014%31 Jan →
dust28–160.0014%19 Dec →
mirage9–160.0017%30 Jul →
mirage16–50.0033%26 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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