Tuffinator

Tuffinator — CS2 Stats

DK76561198133366134[U:1:173100406]Steam profile ↗✓ No bans

1,289Tracked matches55%Win rate2020Tracked since
4,650Hours in CS4Hrs last 2 wks
CSDB Rating7.1 StrongPositional Player
Premier CS Rating25,684Top 10% of 211,308 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#15570 of 258286 tracked
FaceitLevel 9 · 1,950 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,684 -75 7 Apr – 27 Sept · 25 days played
24,62626,388peak 26,3887 Apr27 Sept
26,405Peak Premier in tracked matches
1,950Highest Faceit ELO seen on CSDB
55Days played since 2026-04-07

Faceit ELO

  • At peak — 1,950
  • Next: Level 10 at 2,001 — 51 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-18
  • Level 8 first seen 2026-09-18

Premier CS Rating

  • 704 below peak (26,388)
  • +1,058 over 30 days · improving
  • -76 over 90 days
  • Next: Gold band at 30,000 — 4,316 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-18
  • Pink band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate43.1%48.2%50.9%7.9% short
Shot accuracy15.5%13.2%13.7%above
Kill/death ratio0.891.071.090.20 short
Match win rate43.3%46.9%48.4%5.1% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTuffinatorFACEITLevel 9 · 1,950 ELOSTANDINGTop 20.7% of rankedPREMIER25,684 · Red bandPEAK ELO1,950csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning57
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY45–49–6Last 10045%Win rateWWLLWLLWWW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · +0.6pp headshot accuracy · −52ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 520ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 514ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim8.7
Utility5.3
Positioning5.7
Opening Duels4.9
Clutch3.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 94% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.7
Utility5.3
Mechanics7.1
Opening Duels4.6
Win Impact6.7

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time558ms−27ms
first ⅓ avg 585ms → last ⅓ avg 558ms
Headshot accuracy19.3%−1.5%
first ⅓ avg 20.8% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–13 · office, 13 May →
42%Best headshot accuracy · 13–0 · cache, 1 May →
367msFastest reaction time · 13–6 · anubis, 5 Sept →
13–0Biggest win · cache, 1 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
7–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 60% over 10infernoWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
mirageC177–1041%0.01
cacheC156–940%-0.01
infernoD144–1029%-0.01
ancientA106–460%-0.02
nukeC94–544%-0.03
anubisB84–450%0.00
overpassB63–350%0.02
dust2A53–260%-0.01
train—43–175%-0.01
office—31–233%0.07
vertigo—22–0100%0.07
fachwerk—21–150%0.05
italy—20–20%0.01
shelter—10–10%0.04
boulder—11–0100%-0.07
debris—10–10%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,682Lifetime kills
0.89K/D
4,977Matches
43.3%Match win rate
43.1%Headshot %
15.5%Shot accuracy · Top 50% of Level 9 players
14,725MVPs
2,413Hours (in match)
6,270Bombs planted
2,090Bombs defused

Most-used weapons

AK-4733,700
AWP11,331
P2502,224
MP92,059
Knife1,955
FAMAS1,748

Lifetime map wins

8,145inferno
4,934dust2
4,150vertigo
2,780nuke
2,033train
584cbble
496office
433lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

573Matches
52%Win rate
0.98Avg K/D
69.2ADR
43%Headshot %

Clutches & streaks

36%1v1 clutch win
16%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7854%0.9713.9
Inferno5954%0.9714.8
Ancient4856%0.9915.5
Nuke4151%1.1415.9
Anubis1553%0.8313.3
Dust21346%0.9214.1
Overpass1258%0.7711.8
Vertigo1145%1.0114.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
41.2%Accuracy (enemy spotted)
46.5%Spray accuracy
81.9%Counter-strafing
10.4°Preaim
549msReaction time
43.1%T opening success
53.8%CT opening success
0.44Enemies flashed / flash
2.7%Flash assists
7.81HE damage / grenade
11.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4392 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
train13–8-0.0217%8 Oct →
train13–80.0328%8 Oct →
cache0–13-0.1117%27 Sept →
cache3–13-0.0818%27 Sept →
vertigo13–100.1422%23 Sept →
cache11–130.0019%20 Sept →
inferno10–130.0521%9 Sept →
nuke13–4-0.0123%8 Sept →
ancient13–10-0.0410%7 Sept →
ancient13–2-0.085%5 Sept →
mirage9–13-0.0412%5 Sept →
anubis13–6-0.0314%5 Sept →
dust213–80.0521%5 Sept →
nuke15–150.0316%4 Sept →
inferno7–13-0.0532%2 Sept →
mirage11–13-0.0024%2 Sept →
inferno13–110.0111%1 Sept →
cache13–60.1015%26 Aug →
mirage11–130.0716%25 Aug →
mirage13–100.0114%21 Aug →
inferno10–130.0224%15 Aug →
fachwerk11–130.0317%15 Aug →
fachwerk13–20.0833%15 Aug →
italy4–130.0126%15 Aug →
dust213–8-0.0125%11 Aug →
ancient13–5-0.0312%11 Aug →
mirage13–110.0130%10 Aug →
inferno7–130.0431%9 Aug →
ancient10–130.0525%9 Aug →
inferno13–10-0.0312%9 Aug →
mirage13–110.0321%8 Aug →
shelter10–130.0416%7 Aug →
boulder13–5-0.0713%7 Aug →
debris3–9-0.0611%7 Aug →
mirage2–13-0.0513%4 Aug →
cache7–13-0.0125%4 Aug →
mirage7–13-0.0425%4 Aug →
nuke13–100.0020%4 Aug →
cache13–60.0017%31 Jul →
vertigo13–110.0119%30 Jul →
mirage13–80.0217%30 Jul →
ancient13–6-0.0230%29 Jul →
cache13–40.0725%27 Jul →
dust215–15-0.0315%27 Jul →
inferno11–13-0.0318%27 Jul →
anubis7–13-0.0120%27 Jul →
mirage10–130.0318%16 Jul →
ancient13–11-0.0415%14 Jul →
cache13–5-0.0412%14 Jul →
dust213–11-0.0238%14 Jul →
inferno13–40.0323%14 Jul →
anubis11–130.0122%13 Jul →
office13–10.0130%7 Jul →
inferno15–15-0.0234%4 Jul →
ancient7–13-0.0913%4 Jul →
mirage10–130.0315%30 Jun →
overpass13–90.0313%27 Jun →
anubis7–130.0213%27 Jun →
nuke10–13-0.0317%25 Jun →
inferno4–13-0.0529%25 Jun →
mirage13–30.0921%25 Jun →
inferno9–13-0.0035%23 Jun →
mirage4–13-0.0327%23 Jun →
train13–4-0.0533%22 Jun →
mirage16–12-0.0522%15 Jun →
mirage4–130.0615%10 Jun →
cache8–130.0315%10 Jun →
overpass13–9-0.0626%8 Jun →
overpass9–50.0620%8 Jun →
overpass12–120.1527%4 Jun →
anubis11–13-0.0022%28 May →
anubis13–10-0.0610%28 May →
anubis13–5-0.0224%27 May →
inferno6–13-0.0522%22 May →
overpass7–13-0.0519%22 May →
mirage13–50.037%21 May →
mirage7–13-0.0516%21 May →
cache11–130.0415%18 May →
ancient2–13-0.0531%18 May →
office9–130.2732%13 May →
overpass2–9-0.0325%9 May →
nuke4–13-0.1013%9 May →
nuke13–100.0129%9 May →
cache7–13-0.0121%9 May →
ancient13–8-0.0313%3 May →
nuke13–11-0.0718%1 May →
cache13–0-0.0342%1 May →
italy5–130.0221%1 May →
cache13–7-0.0113%1 May →
inferno4–13-0.0219%1 May →
cache12–12-0.0012%30 Apr →
cache5–13-0.0415%29 Apr →
inferno13–9-0.0024%27 Apr →
anubis13–60.1019%25 Apr →
ancient5–130.1017%25 Apr →
office2–13-0.0937%24 Apr →
nuke2–13-0.0610%24 Apr →
train11–13-0.0131%23 Apr →
nuke15–15-0.0524%7 Apr →
dust29–13-0.0414%7 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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