Courage

Courage — CS2 Stats

RU76561198133127016[U:1:172861288]Steam profile ↗✓ No bans

764Tracked matches38%Win rate2020Tracked since
3,023Hours in CS85Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating12,939Blue band · top ~39.3% of ranked players (population est.)
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

−426Premier CS Rating · 13,365 → 12,939

Rating over time

Premier CS Rating: 12,939 -989 27 Sept – 13 Oct · 12 days played
12,93915,487peak 15,48727 Sept13 Oct
15,841Peak Premier in tracked matches
14Days played since 2026-09-27

Premier CS Rating

  • 2,548 below peak (15,487)
  • Next: Purple band at 15,000 — 2,061 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate29.1%42.0%44.3%15.3% short
Shot accuracy21.3%9.6%11.9%above
Kill/death ratio1.010.981.030.02 short
Match win rate42.7%43.8%45.2%2.5% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCouragePREMIER12,939 · Blue bandcsdb.gg/stats

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Performance scores

Aim93
Positioning61
Utility14

0–100 skill scores via Leetify.

Recent form

STEADY36–58–6Last 10036%Win rateWTWWLLLWLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −1.0pp headshot accuracy · +24ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 597ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 562ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.9 against its own average).

Aim9.3
Utility1.4
Positioning6.1
Opening Duels2.2

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 70% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.1
Utility1.4
Mechanics8.6
Opening Duels4.3
Win Impact1.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time558ms−10ms
first ⅓ avg 567ms → last ⅓ avg 558ms
Headshot accuracy15.0%−3.8%
first ⅓ avg 18.8% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · cache, 1 Oct →
50%Best headshot accuracy · 4–13 · train, 8 Oct →
375msFastest reaction time · 7–2 · nuke, 6 Oct →
13–0Biggest win · nuke, 8 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
8–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 46% over 13anubisWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoD196–1332%0.00
cacheC167–944%0.01
ancientD155–1033%-0.03
dust2C145–936%-0.01
nukeB136–746%-0.02
mirageD124–833%-0.03
anubisD50–50%-0.01
train—31–233%-0.02
vertigo—21–150%0.03
overpass—11–0100%0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

77,356Lifetime kills
1.01K/D · Top 50% of Blue band
4,246Matches
42.7%Match win rate
29.1%Headshot %
21.3%Shot accuracy · Top 1% of Blue band
9,015MVPs
1,992Hours (in match)
4,979Bombs planted
1,029Bombs defused

Most-used weapons

Lifetime map wins

20,627dust2
2,939inferno
1,579train
1,535nuke
779cbble
280office
244dust
229vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

49Matches
53%Win rate
0.86Avg K/D
—ADR
28%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
47.3%Accuracy (enemy spotted)
52.3%Spray accuracy
88.5%Counter-strafing
9.8°Preaim
558msReaction time
52.7%T opening success
41.7%CT opening success
0.23Enemies flashed / flash
1.1%Flash assists
6.17HE damage / grenade
1.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.233 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–11-0.027%13 Oct →
ancient12–12-0.0811%13 Oct →
mirage13–8-0.017%13 Oct →
cache13–10.0916%13 Oct →
anubis11–13-0.0714%13 Oct →
dust25–13-0.0531%10 Oct →
ancient11–130.0215%10 Oct →
inferno13–6-0.0312%10 Oct →
mirage9–13-0.0111%10 Oct →
ancient13–30.0321%10 Oct →
nuke4–13-0.0620%10 Oct →
dust25–130.0115%10 Oct →
inferno13–90.0224%10 Oct →
cache4–13-0.020%10 Oct →
dust211–13-0.0519%10 Oct →
anubis3–13-0.0414%10 Oct →
cache13–60.0716%10 Oct →
mirage5–13-0.0519%10 Oct →
nuke16–14-0.0311%10 Oct →
ancient8–13-0.0417%10 Oct →
nuke11–13-0.0416%10 Oct →
cache6–130.0113%9 Oct →
cache13–110.1020%9 Oct →
inferno4–13-0.0119%9 Oct →
nuke13–5-0.008%9 Oct →
cache13–9-0.0119%9 Oct →
inferno10–130.067%8 Oct →
ancient9–13-0.0118%8 Oct →
inferno6–130.0418%8 Oct →
anubis10–130.0835%8 Oct →
mirage11–13-0.017%8 Oct →
cache7–130.0310%8 Oct →
dust24–130.026%8 Oct →
ancient13–5-0.016%8 Oct →
cache2–130.0132%8 Oct →
train4–13-0.0450%8 Oct →
dust212–12-0.0116%8 Oct →
nuke13–00.0431%8 Oct →
train9–13-0.054%8 Oct →
nuke1–13-0.0520%7 Oct →
mirage13–4-0.0317%7 Oct →
nuke7–130.0130%7 Oct →
nuke10–13-0.0213%7 Oct →
ancient4–13-0.0511%7 Oct →
cache7–13-0.078%7 Oct →
inferno5–130.0129%7 Oct →
inferno6–130.0520%7 Oct →
cache1–13-0.068%7 Oct →
anubis3–130.0125%7 Oct →
anubis5–13-0.0625%6 Oct →
inferno4–13-0.0317%6 Oct →
nuke7–2-0.050%6 Oct →
mirage5–13-0.0533%6 Oct →
inferno5–13-0.0927%6 Oct →
dust213–8-0.0328%5 Oct →
overpass13–40.0220%5 Oct →
mirage8–13-0.0512%5 Oct →
ancient11–13-0.0312%5 Oct →
nuke5–13-0.0117%5 Oct →
inferno3–13-0.0425%5 Oct →
dust213–70.0220%5 Oct →
cache13–7-0.058%5 Oct →
inferno5–13-0.0336%5 Oct →
inferno13–110.0414%5 Oct →
dust216–140.0025%5 Oct →
mirage13–40.0550%5 Oct →
cache5–13-0.030%5 Oct →
ancient13–8-0.017%5 Oct →
ancient7–13-0.067%5 Oct →
dust212–120.0119%5 Oct →
inferno13–100.0320%3 Oct →
ancient11–13-0.0111%3 Oct →
mirage13–90.0520%3 Oct →
inferno9–13-0.0214%2 Oct →
inferno13–60.0815%1 Oct →
inferno6–13-0.0331%1 Oct →
ancient13–8-0.019%1 Oct →
cache13–20.1418%1 Oct →
mirage3–7-0.067%1 Oct →
nuke13–9-0.0116%1 Oct →
dust29–13-0.0811%1 Oct →
dust213–11-0.0112%1 Oct →
cache16–13-0.0236%30 Sept →
ancient15–15-0.0310%30 Sept →
ancient13–11-0.0314%30 Sept →
vertigo13–90.0812%30 Sept →
train13–100.046%30 Sept →
inferno10–13-0.0227%29 Sept →
vertigo12–12-0.0133%29 Sept →
dust211–130.0117%28 Sept →
nuke3–13-0.0538%28 Sept →
mirage0–13-0.0821%28 Sept →
cache4–130.0010%28 Sept →
mirage8–13-0.0623%28 Sept →
inferno16–140.027%28 Sept →
dust27–13-0.0338%28 Sept →
dust213–70.0625%28 Sept →
cache14–16-0.0538%28 Sept →
inferno4–13-0.0333%27 Sept →
ancient12–12-0.0615%27 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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