Sybexone

Sybexone — CS2 Stats

DE76561198131748036[U:1:171482308]Steam profile ↗

1,510Tracked matches45%Win rate2020Tracked since
4,671Hours in CS28Hrs last 2 wks
CSDB Rating5.1 Developing
Premier CS Rating10,451Blue band · top ~52.5% of ranked players (population est.)
CSDB Leaderboard#18873 of 26003 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate34.7%41.7%44.1%9.4% short
Shot accuracy14.3%8.8%11.4%above
Kill/death ratio1.090.971.03above
Match win rate41.1%43.8%45.2%4.1% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGSybexonePREMIER10,451 · Blue bandcsdb.gg/stats

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Performance scores

Aim59
Positioning66
Utility45

0–100 skill scores via Leetify.

Player DNA

Aim5.9
Aggression10.0
Utility4.5
Positioning6.6
Opening Duels4.6
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 63% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning6.6
Utility4.5
Mechanics5.4
Opening Duels4.6
Win Impact3.3

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

148,467Lifetime kills
1.09K/D · Top 25% of Blue band
6,684Matches
41.1%Match win rate
34.7%Headshot %
14.3%Shot accuracy · Top 25% of Blue band
15,480MVPs
2,787Hours (in match)
4,639Bombs planted
1,259Bombs defused

Most-used weapons

AK-4749,758
AWP21,093
MP74,793
P2503,738
FAMAS2,398

Lifetime map wins

20,258inferno
7,109dust2
1,767office
1,211nuke
981vertigo
747train
295cbble
132lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
42%Win rate
0.94Avg K/D
101.2ADR
34%Headshot %

Clutches & streaks

50%1v1 clutch win
50%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage333%1.3723.0
Dust2367%1.4619.7
Ancient250%1.1919.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
33.0%Accuracy (enemy spotted)
35.5%Spray accuracy
74.1%Counter-strafing
9.0°Preaim
561msReaction time
34.0%T opening success
63.1%CT opening success
0.40Enemies flashed / flash
5.3%Flash assists
9.05HE damage / grenade
4.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6295% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4015 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.0204% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →