Seanie — CS2 Stats
IE76561198131291728[U:1:171026000]Steam profile ↗
Rating over time
Premier CS Rating
- At peak — 22,712
- Next: Red band at 25,000 — 2,288 to go
- Reached: Pink band · Purple band · Blue band · Light Blue band
- Pink band first seen 2026-08-28
- Purple band first seen 2026-08-28
CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.
How this compares with the same rank
Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Pink band median |
|---|---|---|
| Headshot rate | 60.0% | 48.1% |
| Shot accuracy | 11.8% | 12.9% |
| Kill/death ratio | 1.11 | 1.08 |
| Match win rate | 44.9% | 46.5% |
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: +10pp win rate · +0.02 avg rating
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Excellent counter-strafing
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like b1t 94% playstyle similarity
Most alike: utility contribution, opening-duel success.
Where you differ: lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.
Areas to improve
Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| C | 35 | 14–21 | 40% | 0.01 | |
| C | 24 | 10–14 | 42% | -0.01 | |
| S | 17 | 11–6 | 65% | 0.00 | |
| A | 14 | 8–6 | 57% | 0.01 | |
| C | 5 | 2–3 | 40% | -0.01 | |
| — | 3 | 1–2 | 33% | -0.02 | |
| — | 1 | 0–1 | 0% | -0.10 | |
| poseidon | — | 1 | 1–0 | 100% | 0.08 |
Across the last 100 tracked matches.
Dust 2 is currently your weakest sufficiently-sampled map (40% over 35). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWWWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 33 | 58% | 1.27 | 17.1 |
| Ancient | 24 | 79% | 1.43 | 16.8 |
| Inferno | 20 | 45% | 0.93 | 13.8 |
| Dust2 | 15 | 60% | 1.37 | 18.0 |
| Vertigo | 7 | 43% | 1.08 | 12.7 |
| Anubis | 5 | 20% | 1.09 | 17.0 |
| Overpass | 1 | 0% | 0.87 | 13.0 |
| Cache | 1 | 0% | 0.62 | 10.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 39.0317% — below the 40% mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
40% win rate across 35 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 13–11 | 0.04 | 26% | 18 Aug → | ||
| 9–13 | 0.02 | 47% | 18 Aug → | ||
| 13–10 | 0.10 | 34% | 12 Aug → | ||
| 16–13 | 0.01 | 25% | 12 Aug → | ||
| 13–8 | -0.01 | 34% | 12 Aug → | ||
| 15–15 | 0.01 | 28% | 7 Aug → | ||
| 10–13 | -0.03 | 31% | 7 Aug → | ||
| 13–7 | 0.04 | 12% | 7 Aug → | ||
| 7–13 | -0.04 | 29% | 2 Aug → | ||
| 13–7 | 0.02 | 36% | 2 Aug → | ||
| 13–10 | -0.03 | 17% | 2 Aug → | ||
| 6–13 | 0.02 | 30% | 26 Jul → | ||
| 13–5 | 0.02 | 39% | 26 Jul → | ||
| 7–13 | 0.02 | 24% | 26 Jul → | ||
| 13–7 | -0.01 | 24% | 26 Jul → | ||
| 8–13 | 0.04 | 45% | 26 Jul → | ||
| 4–13 | -0.04 | 40% | 26 Jul → | ||
| 16–14 | -0.03 | 17% | 25 Jul → | ||
| 13–4 | 0.05 | 20% | 25 Jul → | ||
| 6–13 | -0.11 | 7% | 14 Jul → | ||
| 16–13 | -0.02 | 34% | 14 Jul → | ||
| 13–11 | 0.01 | 28% | 14 Jul → | ||
| 10–13 | 0.02 | 27% | 14 Jul → | ||
| 7–13 | -0.01 | 30% | 13 Jul → | ||
| 13–3 | 0.01 | 23% | 13 Jul → | ||
| 10–13 | 0.01 | 34% | 5 Jul → | ||
| 13–6 | 0.08 | 21% | 5 Jul → | ||
| 5–13 | -0.03 | 25% | 5 Jul → | ||
| 13–8 | 0.03 | 26% | 2 Jul → | ||
| 9–13 | 0.01 | 36% | 2 Jul → | ||
| 6–0 | 0.04 | 0% | 2 Jul → | ||
| 9–13 | 0.02 | 25% | 2 Jul → | ||
| 16–14 | 0.03 | 18% | 27 Jun → | ||
| 7–13 | -0.03 | 25% | 27 Jun → | ||
| 13–5 | 0.11 | 24% | 27 Jun → | ||
| 13–10 | 0.02 | 26% | 23 Jun → | ||
| 13–16 | -0.03 | 24% | 23 Jun → | ||
| 10–13 | 0.06 | 22% | 23 Jun → | ||
| 7–13 | -0.04 | 26% | 23 Jun → | ||
| 6–13 | 0.06 | 30% | 23 Jun → | ||
| 11–13 | -0.04 | 28% | 20 Jun → | ||
| 13–7 | 0.03 | 44% | 20 Jun → | ||
| 1–13 | -0.06 | 14% | 20 Jun → | ||
| 8–13 | -0.09 | 28% | 20 Jun → | ||
| 5–13 | -0.01 | 27% | 18 Jun → | ||
| 13–10 | 0.04 | 30% | 17 Jun → | ||
| 13–8 | 0.02 | 13% | 16 Jun → | ||
| 6–13 | -0.06 | 19% | 16 Jun → | ||
| 5–13 | -0.04 | 29% | 16 Jun → | ||
| 10–13 | 0.05 | 30% | 16 Jun → | ||
| 11–13 | 0.05 | 28% | 16 Jun → | ||
| 2–0 | -0.01 | 0% | 16 Jun → | ||
| 16–12 | 0.04 | 25% | 8 Jun → | ||
| 10–13 | 0.08 | 32% | 8 Jun → | ||
| 13–8 | 0.04 | 36% | 8 Jun → | ||
| 11–13 | -0.02 | 23% | 8 Jun → | ||
| 13–11 | 0.01 | 34% | 8 Jun → | ||
| 4–13 | -0.04 | 28% | 8 Jun → | ||
| 13–10 | 0.04 | 38% | 8 Jun → | ||
| 13–9 | 0.01 | 23% | 8 Jun → | ||
| 8–13 | -0.04 | 29% | 8 Jun → | ||
| 6–13 | -0.10 | 26% | 5 Jun → | ||
| 11–13 | -0.01 | 43% | 1 Jun → | ||
| 10–13 | -0.08 | 31% | 1 Jun → | ||
| 13–7 | -0.06 | 41% | 1 Jun → | ||
| 16–14 | 0.01 | 24% | 1 Jun → | ||
| 9–13 | 0.03 | 28% | 1 Jun → | ||
| 4–9 | -0.07 | 28% | 1 Jun → | ||
| 1–9 | -0.10 | 25% | 1 Jun → | ||
| poseidon | 9–6 | 0.08 | 17% | 1 Jun → | |
| 2–13 | -0.02 | 50% | 1 Jun → | ||
| 3–9 | -0.04 | 29% | 1 Jun → | ||
| 5–13 | -0.04 | 25% | 31 May → | ||
| 13–7 | -0.02 | 26% | 31 May → | ||
| 7–13 | -0.07 | 32% | 31 May → | ||
| 3–13 | -0.09 | 4% | 30 May → | ||
| 5–13 | -0.02 | 36% | 30 May → | ||
| 11–13 | 0.07 | 40% | 30 May → | ||
| 13–2 | 0.02 | 40% | 30 May → | ||
| 13–8 | -0.02 | 32% | 30 May → | ||
| 16–12 | -0.01 | 18% | 29 May → | ||
| 8–13 | -0.08 | 27% | 29 May → | ||
| 7–13 | -0.05 | 21% | 29 May → | ||
| 13–1 | 0.05 | 36% | 29 May → | ||
| 13–9 | -0.02 | 17% | 28 May → | ||
| 13–10 | 0.06 | 33% | 28 May → | ||
| 16–14 | -0.02 | 13% | 28 May → | ||
| 13–7 | 0.02 | 27% | 28 May → | ||
| 10–13 | 0.09 | 21% | 28 May → | ||
| 4–13 | 0.11 | 19% | 28 May → | ||
| 16–14 | 0.01 | 18% | 27 May → | ||
| 13–11 | -0.02 | 21% | 27 May → | ||
| 1–13 | -0.04 | 21% | 26 May → | ||
| 7–13 | 0.02 | 37% | 26 May → | ||
| 13–2 | 0.12 | 24% | 26 May → | ||
| 13–6 | -0.05 | 32% | 24 May → | ||
| 7–13 | 0.01 | 24% | 24 May → | ||
| 13–8 | 0.02 | 32% | 24 May → | ||
| 7–13 | -0.03 | 22% | 24 May → | ||
| 13–8 | -0.05 | 18% | 24 May → |
Match data via Leetify.