Sato

Sato — CS2 Stats

NO76561198130070080[U:1:169804352]Steam profile ↗✓ No bans

650Tracked matches57%Win rate2020Tracked since
5,304Hours in CS3Hrs last 2 wks
CSDB Rating7.0 StrongPositional Player
Premier CS Rating20,957Top 50% of 215,386 CSDB-tracked playersPink band · top ~7.4% of ranked players (population est.)
CSDB Leaderboard#71247 of 261550 tracked
FaceitLevel 8 · 1,643 ELOTop 31.2% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,957 -1,883 22 May – 8 Nov · 31 days played
20,36923,861peak 23,86122 May8 Nov
Faceit ELO: 1,643 +0 1 Sept – 17 Sept · 2 observations
1,6431,643peak 1,6431 Sept17 Sept
24,183Peak Premier in tracked matches
1,643Highest Faceit ELO seen on CSDB
44Days played since 2026-05-22

Faceit ELO

  • At peak — 1,643
  • Next: Level 9 at 1,751 — 108 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-01
  • Level 7 first seen 2026-09-01

Premier CS Rating

  • 2,904 below peak (23,861)
  • Next: Red band at 25,000 — 4,043 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-17
  • Purple band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate50.6%46.8%48.2%above
Shot accuracy17.6%13.0%13.2%above
Kill/death ratio1.261.061.07above
Match win rate48.8%46.3%46.9%above

Across every metric we can compare, this profile already matches the typical Level 9 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGSatoFACEITLevel 8 · 1,643 ELOSTANDINGTop 31.2% of rankedPREMIER20,957 · Pink bandPEAK ELO1,643csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim80
Positioning69
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY49–49–2Last 10049%Win rateLLWLWWLLWL

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · −4.4pp headshot accuracy · −25ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 553ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 551ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.0
Utility4.6
Positioning6.9
Opening Duels5.1
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.9
Utility4.6
Mechanics7.2
Opening Duels6.2
Win Impact7.2

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time555ms−47ms
first ⅓ avg 602ms → last ⅓ avg 555ms
Headshot accuracy20.5%−0.7%
first ⅓ avg 21.2% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · inferno, 9 Jun →
38%Best headshot accuracy · 13–1 · mirage, 22 Sept →
391msFastest reaction time · 13–2 · anubis, 5 Sept →
13–1Biggest win · mirage, 22 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
9–9In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 80% over 5ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC3013–1743%0.02
nukeB209–1145%0.02
infernoA127–558%0.03
ancientC114–736%0.01
dust2S107–370%0.02
anubisC73–443%0.01
overpassS54–180%0.01
cache—32–167%0.04
office—10–10%-0.00
vertigo—10–10%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

153,328Lifetime kills
1.26K/D · Top 25% of Level 8 players
6,785Matches
48.8%Match win rate · Top 50% of Level 8 players
50.6%Headshot % · Top 50% of Level 8 players
17.6%Shot accuracy · Top 25% of Level 8 players
27,715MVPs
2,545Hours (in match)
3,621Bombs planted
1,942Bombs defused

Most-used weapons

AK-4748,500
AWP18,609
P2503,723
Tec-93,434
Knife2,661
P902,512

Lifetime map wins

7,241inferno
7,240dust2
2,197cbble
2,044train
1,468vertigo
1,386nuke
357lake
185office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

585Matches
53%Win rate
1.14Avg K/D
89.5ADR
47%Headshot %

Clutches & streaks

37%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4358%1.2920.9
Inferno1662%1.0319.7
Vertigo1173%1.3122.7
Dust2875%1.0017.5
Anubis617%0.9216.0
Ancient425%0.8415.3
Overpass30%1.1126.7
Nuke1100%1.1826.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
34.0%Accuracy (enemy spotted)
39.0%Spray accuracy
82.2%Counter-strafing
8.9°Preaim
550msReaction time
49.5%T opening success
60.4%CT opening success
0.43Enemies flashed / flash
4.2%Flash assists
7.91HE damage / grenade
12.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4292 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0816%8 Nov →
nuke4–13-0.048%8 Nov →
nuke13–11-0.0417%8 Nov →
mirage11–130.0220%8 Nov →
mirage13–50.0422%5 Nov →
ancient13–11-0.0424%26 Oct →
nuke10–13-0.0126%14 Oct →
anubis3–130.0013%23 Sept →
nuke13–70.1323%23 Sept →
nuke3–130.0316%23 Sept →
anubis13–40.0122%22 Sept →
mirage13–10.0238%22 Sept →
mirage13–60.0515%20 Sept →
inferno13–110.0417%20 Sept →
inferno6–130.0523%20 Sept →
mirage9–130.0625%11 Sept →
ancient8–13-0.0626%11 Sept →
dust216–130.0323%11 Sept →
dust213–50.0925%10 Sept →
ancient13–50.0616%10 Sept →
dust213–70.0533%9 Sept →
dust213–100.0415%9 Sept →
dust27–13-0.0316%7 Sept →
mirage10–13-0.0119%6 Sept →
anubis13–20.0227%5 Sept →
cache13–10.0713%1 Sept →
dust213–90.0920%31 Aug →
mirage9–13-0.0229%18 Aug →
mirage8–13-0.0212%12 Jul →
inferno13–9-0.0118%12 Jul →
inferno14–16-0.0117%10 Jul →
dust213–60.0220%9 Jul →
dust27–13-0.0621%9 Jul →
nuke6–130.0210%2 Jul →
inferno13–60.0914%2 Jul →
nuke5–13-0.0029%27 Jun →
mirage13–70.1031%27 Jun →
mirage13–8-0.0218%23 Jun →
mirage6–13-0.0218%23 Jun →
mirage13–80.0717%22 Jun →
inferno16–140.0220%22 Jun →
ancient8–130.0122%21 Jun →
overpass16–140.0320%15 Jun →
anubis11–130.0326%15 Jun →
inferno14–16-0.0614%14 Jun →
nuke10–130.0023%14 Jun →
anubis13–60.0228%11 Jun →
dust26–00.0213%11 Jun →
mirage13–70.0217%11 Jun →
mirage13–70.0725%9 Jun →
inferno13–60.1319%9 Jun →
inferno13–100.0410%9 Jun →
mirage8–130.0216%8 Jun →
overpass5–13-0.0412%7 Jun →
mirage11–130.0425%7 Jun →
ancient9–13-0.0017%7 Jun →
office5–13-0.000%7 Jun →
nuke13–11-0.0116%6 Jun →
ancient6–13-0.024%6 Jun →
ancient13–70.0722%6 Jun →
anubis14–16-0.0531%5 Jun →
inferno8–80.0322%5 Jun →
nuke10–130.0423%5 Jun →
mirage13–80.0732%5 Jun →
mirage13–90.0520%5 Jun →
nuke11–130.1127%5 Jun →
nuke13–8-0.0531%5 Jun →
nuke13–30.0424%5 Jun →
mirage13–60.0531%4 Jun →
anubis7–130.0211%4 Jun →
mirage13–110.1023%4 Jun →
overpass13–100.0624%4 Jun →
mirage10–130.0820%3 Jun →
mirage9–130.0521%3 Jun →
nuke10–130.0119%3 Jun →
inferno13–60.0134%3 Jun →
nuke13–20.0926%2 Jun →
ancient9–13-0.0120%2 Jun →
overpass13–10-0.0118%2 Jun →
vertigo8–8-0.0120%2 Jun →
overpass13–11-0.0211%31 May →
mirage10–13-0.0019%31 May →
ancient6–13-0.0118%31 May →
mirage4–13-0.0313%31 May →
nuke6–130.0621%30 May →
mirage13–7-0.0116%29 May →
inferno6–130.0014%29 May →
nuke13–5-0.0323%29 May →
mirage10–13-0.0024%29 May →
nuke13–90.0128%28 May →
ancient13–110.0616%27 May →
mirage10–130.0434%27 May →
ancient11–130.0320%27 May →
nuke14–160.0421%25 May →
nuke13–20.0823%25 May →
mirage6–13-0.0318%25 May →
dust29–13-0.0517%24 May →
cache10–130.0425%24 May →
cache13–70.0137%23 May →
mirage2–13-0.0310%22 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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