Leon

Leon — CS2 Stats

US76561198129857050[U:1:169591322]Steam profile ↗✓ No bans

1,070Tracked matches43%Win rate2020Tracked since
2,301Hours in CS3Hrs last 2 wks
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating9,208Light Blue band · top ~58.7% of ranked players (population est.)
FaceitLevel 6 · 1,251 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,208 -3,199 8 Feb – 3 Oct · 28 days played
8,98113,100peak 13,1008 Feb3 Oct
13,425Peak Premier in tracked matches
1,251Highest Faceit ELO seen on CSDB
48Days played since 2026-02-08

Faceit ELO

  • At peak — 1,251
  • Next: Level 7 at 1,351 — 100 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 3,892 below peak (13,100)
  • -126 over 30 days · steady
  • Next: Blue band at 10,000 — 792 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,110), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate37.1%44.8%45.7%8.7% short
Shot accuracy13.0%12.4%12.7%above
Kill/death ratio1.221.031.05above
Match win rate49.1%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLeonFACEITLevel 6 · 1,251 ELOSTANDINGTop 54.0% of rankedPREMIER9,208 · Light Blue bandPEAK ELO1,251csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning56
Utility43

0–100 skill scores via Leetify.

Recent form

COLD45–52–3Last 10045%Win rateWLLWLLWLLL

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · +1.0pp headshot accuracy · −61ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 514ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 527ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.8 against its own average).

Aim5.0
Utility4.3
Positioning5.6
Opening Duels5.0
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 76% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.6
Utility4.3
Mechanics4.2
Opening Duels4.9
Win Impact2.8

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time575ms+1ms
first ⅓ avg 574ms → last ⅓ avg 575ms
Headshot accuracy15.1%+1.0%
first ⅓ avg 14.1% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.42Best match rating · 9–3 · poseidon, 8 Mar →
36%Best headshot accuracy · 9–6 · nuke, 31 Jul →
430msFastest reaction time · 8–13 · nuke, 18 Jul →
13–3Biggest win · ancient, 29 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–11In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 63% over 16ancientWeakest map · 33% over 24
MapGradePlayedRecordWin rateAvg rating
ancientD248–1633%0.02
nukeB209–1145%-0.01
anubisA1610–663%0.04
cacheB126–650%0.04
infernoD62–433%0.02
overpassB63–350%-0.00
mirageC52–340%-0.05
vertigo—43–175%0.04
dust2—30–30%0.02
poseidon—32–167%0.29
sanctum—10–10%-0.10

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 24). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,797Lifetime kills
1.22K/D · Top 25% of Level 6 players
2,526Matches
49.1%Match win rate · Top 25% of Level 6 players
37.1%Headshot %
13.0%Shot accuracy · Top 50% of Level 6 players
8,960MVPs
891Hours (in match)
2,377Bombs planted
516Bombs defused

Most-used weapons

AK-4711,740
AWP10,845
MP91,727
SSG 081,652
MAC-101,443
Knife775

Lifetime map wins

5,931dust2
2,326vertigo
2,154nuke
1,998train
1,036inferno
599lake
182cbble
54office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

163Matches
50%Win rate
1.13Avg K/D
89.0ADR
39%Headshot %

Clutches & streaks

41%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient3847%1.1017.2
Anubis2850%1.1017.8
Train2861%1.4921.8
Nuke2055%1.2316.2
Dust21560%1.0515.3
Vertigo1136%1.0618.1
Inferno1050%0.7712.3
Mirage1020%0.8213.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
31.3%Accuracy (enemy spotted)
30.5%Spray accuracy
68.8%Counter-strafing
9.2°Preaim
577msReaction time
44.6%T opening success
54.3%CT opening success
0.44Enemies flashed / flash
5.2%Flash assists
8.13HE damage / grenade
4.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7695% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4409 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0921%3 Oct →
inferno4–130.0616%3 Oct →
nuke5–13-0.0917%19 Sept →
cache13–80.1015%15 Sept →
ancient10–13-0.007%13 Sept →
nuke11–13-0.0016%13 Sept →
cache16–14-0.048%12 Sept →
ancient8–13-0.0218%9 Sept →
anubis4–130.017%6 Sept →
nuke6–130.0119%2 Sept →
cache13–100.0615%30 Aug →
cache13–80.0416%30 Aug →
cache3–13-0.0412%30 Aug →
cache9–130.1411%29 Aug →
ancient13–30.0511%29 Aug →
inferno6–13-0.018%23 Aug →
cache13–60.0615%23 Aug →
nuke13–90.0910%22 Aug →
cache5–13-0.0212%15 Aug →
mirage8–13-0.0324%15 Aug →
dust23–13-0.0113%15 Aug →
ancient14–16-0.0014%9 Aug →
cache4–13-0.0217%2 Aug →
inferno0–13-0.057%2 Aug →
mirage13–10-0.0813%1 Aug →
anubis13–50.0919%1 Aug →
anubis16–140.0620%31 Jul →
cache16–120.0816%31 Jul →
nuke9–6-0.0136%31 Jul →
anubis13–7-0.0223%30 Jul →
mirage14–16-0.0418%30 Jul →
vertigo4–13-0.0315%28 Jul →
ancient11–130.0111%28 Jul →
nuke10–13-0.0417%26 Jul →
ancient8–130.0616%26 Jul →
dust212–120.0522%25 Jul →
cache3–130.1213%25 Jul →
ancient12–16-0.0215%24 Jul →
nuke8–13-0.0510%18 Jul →
anubis5–13-0.0415%18 Jul →
nuke13–10-0.038%18 Jul →
nuke13–6-0.0112%18 Jul →
nuke8–13-0.078%11 Jul →
vertigo13–110.1024%13 Jun →
vertigo13–40.0720%6 Jun →
vertigo13–80.0513%6 Jun →
mirage14–16-0.0310%31 May →
overpass10–13-0.0617%31 May →
cache7–130.0116%2 May →
ancient6–13-0.0916%2 May →
poseidon9–00.3514%30 Apr →
inferno9–00.1622%26 Apr →
ancient5–13-0.0620%18 Apr →
ancient9–13-0.0220%18 Apr →
overpass2–13-0.0811%12 Apr →
anubis13–50.1026%8 Apr →
nuke13–60.0416%29 Mar →
anubis8–130.0317%28 Mar →
overpass7–130.0618%15 Mar →
nuke13–100.0126%11 Mar →
ancient11–130.0212%8 Mar →
sanctum4–9-0.1017%8 Mar →
poseidon8–80.0815%8 Mar →
poseidon9–30.4225%8 Mar →
anubis10–130.0717%7 Mar →
ancient13–110.0420%7 Mar →
ancient13–80.0919%6 Mar →
overpass13–50.1113%6 Mar →
inferno8–13-0.095%1 Mar →
nuke5–130.0126%1 Mar →
overpass13–8-0.028%1 Mar →
ancient9–13-0.0314%22 Feb →
overpass13–5-0.0325%22 Feb →
ancient16–130.0911%22 Feb →
ancient13–5-0.0113%21 Feb →
nuke13–7-0.0316%21 Feb →
nuke11–130.0114%21 Feb →
anubis13–80.0617%21 Feb →
nuke5–130.0613%20 Feb →
ancient4–130.0411%20 Feb →
inferno13–90.0320%15 Feb →
nuke6–13-0.0413%15 Feb →
anubis13–70.0919%15 Feb →
ancient15–150.0413%15 Feb →
anubis13–40.058%15 Feb →
nuke11–13-0.0412%15 Feb →
ancient11–130.0612%15 Feb →
anubis16–140.0918%14 Feb →
ancient13–50.1421%14 Feb →
ancient13–80.1412%14 Feb →
anubis9–13-0.017%14 Feb →
anubis10–130.0210%14 Feb →
ancient12–160.0417%14 Feb →
anubis13–3-0.0018%9 Feb →
dust211–130.0120%9 Feb →
ancient11–130.0313%9 Feb →
nuke13–80.0111%8 Feb →
anubis13–50.019%8 Feb →
ancient5–1-0.0511%8 Feb →
nuke13–40.0216%8 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.