Dan

Dan — CS2 Stats

GB76561198129504358[U:1:169238630]Steam profile ↗✓ No bans

1,073Tracked matches38%Win rate2020Tracked since
4,026Hours in CS
CSDB Rating5.7 SolidPositional Player
Premier CS Rating18,170Purple band · top ~15.8% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,170 +1,586 20 Jul – 5 Oct · 26 days played
16,58420,997peak 20,99720 Jul5 Oct
21,399Peak Premier in tracked matches
30Days played since 2026-07-08

Premier CS Rating

  • 2,827 below peak (20,997)
  • -1,824 over 30 days · declining
  • +1,586 over 90 days
  • Next: Pink band at 20,000 — 1,830 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-26
  • Blue band first seen 2026-09-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches11——
Win rate27%——
K/D1.39——
Headshot %55%——

Measured 12 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate52.9%46.8%48.2%above
Shot accuracy19.7%13.0%13.3%above
Kill/death ratio1.331.061.07above
Match win rate50.0%46.3%46.9%above

Across every metric we can compare, this profile already matches the typical Level 9 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGDanFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER18,170 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning64
Utility36

0–100 skill scores via Leetify.

Recent form

COLD50–46–4Last 10050%Win rateLLLLLWLLWW

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −5.0pp headshot accuracy · −12ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 563ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 537ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim7.8
Utility3.6
Positioning6.4
Opening Duels4.6
Clutch4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.4
Utility3.6
Mechanics5.9
Opening Duels5.1
Win Impact1.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time538ms−23ms
first ⅓ avg 561ms → last ⅓ avg 538ms
Headshot accuracy21.4%+2.5%
first ⅓ avg 18.9% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–6 · ancient, 23 Jul →
38%Best headshot accuracy · 13–1 · mirage, 21 Aug →
391msFastest reaction time · 2–13 · nuke, 13 Aug →
13–1Biggest win · mirage, 21 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L5Current streak
8–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 62% over 21nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB2413–1154%0.02
cacheA2113–862%0.03
dust2B209–1145%0.01
mirageB1910–953%0.04
nukeD93–633%0.01
ancientD62–433%0.04
anubis—10–10%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

233,059Lifetime kills
1.33K/D · Top 25% of Level 8 players
8,770Matches
50.0%Match win rate · Top 25% of Level 8 players
52.9%Headshot % · Top 25% of Level 8 players
19.7%Shot accuracy · Top 5% of Level 8 players
25,109MVPs
4,026Hours (in match)
10,995Bombs planted
2,798Bombs defused

Most-used weapons

AK-47100,613
AWP27,895
P2504,694
FAMAS4,088

Lifetime map wins

20,025inferno
14,430dust2
7,266nuke
2,829train
2,312cbble
1,468vertigo
542office
125lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

935Matches
51%Win rate
1.31Avg K/D
78.2ADR
42%Headshot %

Clutches & streaks

41%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1567%1.2615.5
Dust21369%1.0914.9
Inferno1060%1.3618.5
Ancient743%0.9513.7
Train540%1.4917.0
Anubis333%0.7710.7
Nuke30%0.7913.3
Vertigo333%0.8815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
33.7%Accuracy (enemy spotted)
34.9%Spray accuracy
76.7%Counter-strafing
7.7°Preaim
537msReaction time
51.9%T opening success
49.1%CT opening success
0.56Enemies flashed / flash
2.6%Flash assists
10.37HE damage / grenade
2.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.716 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis8–13-0.0213%5 Oct →
inferno10–13-0.0116%5 Oct →
cache5–130.0216%5 Oct →
dust28–13-0.0220%13 Sept →
inferno4–13-0.0733%13 Sept →
cache13–10-0.0420%13 Sept →
cache6–130.1011%13 Sept →
mirage4–13-0.026%10 Sept →
cache16–140.0225%10 Sept →
cache6–10.0420%10 Sept →
cache13–8-0.0630%10 Sept →
mirage13–70.0315%10 Sept →
dust216–12-0.0424%10 Sept →
mirage9–13-0.0223%9 Sept →
dust214–160.0528%9 Sept →
dust28–13-0.0136%8 Sept →
dust25–13-0.0629%8 Sept →
inferno11–130.0719%8 Sept →
nuke9–13-0.0019%8 Sept →
nuke16–140.0210%7 Sept →
inferno10–130.0630%1 Sept →
dust27–13-0.0417%1 Sept →
cache15–150.0722%1 Sept →
inferno10–13-0.0014%31 Aug →
dust213–110.0326%31 Aug →
nuke13–80.0021%31 Aug →
inferno13–20.1128%31 Aug →
dust26–13-0.0116%31 Aug →
mirage13–70.0112%26 Aug →
mirage8–130.0415%25 Aug →
dust213–10-0.0325%25 Aug →
inferno13–100.0635%25 Aug →
ancient7–130.0032%23 Aug →
dust27–13-0.0524%23 Aug →
ancient11–130.0111%22 Aug →
mirage11–130.1024%22 Aug →
mirage9–13-0.0334%21 Aug →
dust213–20.0921%21 Aug →
mirage13–10.1338%21 Aug →
cache13–110.0522%21 Aug →
cache5–130.0418%21 Aug →
dust26–13-0.0217%20 Aug →
ancient5–13-0.0018%20 Aug →
inferno13–5-0.0132%20 Aug →
mirage13–90.0120%20 Aug →
ancient13–90.1318%18 Aug →
cache13–90.0513%18 Aug →
dust213–50.0432%18 Aug →
inferno13–70.0629%18 Aug →
cache13–8-0.0118%18 Aug →
ancient11–13-0.0524%16 Aug →
dust213–80.0511%16 Aug →
nuke2–13-0.0418%13 Aug →
inferno13–10-0.0521%13 Aug →
dust213–50.0722%13 Aug →
cache16–130.0821%13 Aug →
inferno13–4-0.0612%13 Aug →
nuke10–13-0.0011%11 Aug →
inferno10–130.0825%11 Aug →
cache13–9-0.0324%5 Aug →
cache13–100.0816%30 Jul →
inferno13–80.0612%30 Jul →
mirage13–50.1128%30 Jul →
dust213–80.0826%30 Jul →
cache13–100.0621%28 Jul →
mirage8–130.034%28 Jul →
nuke4–13-0.0418%28 Jul →
dust213–80.0721%28 Jul →
inferno13–70.1115%28 Jul →
inferno5–13-0.0017%28 Jul →
nuke13–60.0514%26 Jul →
inferno13–11-0.0315%26 Jul →
inferno15–150.0313%23 Jul →
ancient13–60.1530%23 Jul →
dust211–13-0.0213%23 Jul →
dust25–13-0.0115%23 Jul →
inferno13–90.0717%22 Jul →
mirage13–30.0613%22 Jul →
cache8–130.0115%22 Jul →
mirage15–150.0822%22 Jul →
mirage5–13-0.0119%22 Jul →
mirage13–110.0124%20 Jul →
dust211–13-0.0218%20 Jul →
nuke7–130.0629%20 Jul →
cache8–130.0730%20 Jul →
inferno13–20.0815%20 Jul →
inferno10–130.0117%16 Jul →
mirage13–10-0.0014%16 Jul →
mirage13–50.1124%16 Jul →
mirage11–130.1129%14 Jul →
nuke4–130.0110%14 Jul →
inferno7–13-0.0424%14 Jul →
cache13–50.0312%14 Jul →
inferno13–40.0113%14 Jul →
inferno2–13-0.087%13 Jul →
cache13–110.0122%13 Jul →
mirage13–110.0129%13 Jul →
cache5–13-0.0120%9 Jul →
cache12–120.0122%8 Jul →
inferno13–9-0.0229%8 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.