Captain Picard

Captain Picard — CS2 Stats

GT76561198126866168[U:1:166600440]Steam profile ↗✓ No bans

134Tracked matches38%Win rate2026Tracked since
318Hours in CS
CSDB Rating3.8 LearningSupport
Premier CS Rating10,286Blue band · top ~53.4% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 134 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 3 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,286 +394 3 May15 Sept · 25 days played
8,57411,506peak 11,5063 May15 Sept
11,506Peak Premier in tracked matches
46Days played since 2026-05-03

Premier CS Rating

  • 1,220 below peak (11,506)
  • +411 over 90 days
  • Next: Purple band at 15,000 4,714 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-15
  • Light Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=11,988), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate36.1%42.7%43.8%7.7% short
Shot accuracy10.0%11.2%12.0%2.0% short
Kill/death ratio0.930.991.020.09 short
Match win rate40.9%43.9%44.7%3.8% short

This profile sits below the typical Level 5 player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCaptain PicardFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER10,286 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning32
Utility50

0–100 skill scores via Leetify.

Recent form

COLD36613Last 10036%Win rateTLLLLWLLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +3.9pp headshot accuracy · +59ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 711ms

Last 10

  • 181 · 10% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 762ms

Last 20

  • 5141 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 732ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.5 against its own average).

Aim4.6
Utility5.0
Positioning3.2
Opening Duels0.0
Clutch1.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 39% on CT to 14% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 734ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning3.2
Utility5.0
Mechanics6.8
Opening Duels1.1
Win Impact1.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time732ms+74ms
first ⅓ avg 658ms → last ⅓ avg 732ms
Headshot accuracy14.2%+3.6%
first ⅓ avg 10.7% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–7 · mirage, 13 Jul
33%Best headshot accuracy · 0–8 · cache, 21 Jul
531msFastest reaction time · 2–13 · mirage, 3 May
13–3Biggest win · cache, 15 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
18In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 57% over 7mirageWeakest map · 7% over 15
MapGradePlayedRecordWin rateAvg rating
dust2C32122038%-0.02
cacheB157847%0.01
mirageD151147%-0.03
infernoA116555%0.00
nukeA74357%-0.02
ancientD62433%-0.00
officeC52340%-0.03
overpass4040%-0.02
anubis3030%0.02
train220100%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (7% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,919Lifetime kills
0.93K/D
978Matches
40.9%Match win rate
36.1%Headshot %
10.0%Shot accuracy
1,861MVPs
318Hours (in match)
809Bombs planted
471Bombs defused

Most-used weapons

Lifetime map wins

3,214dust2
1,015inferno
396nuke
377office
268train
143vertigo
46cbble
17italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

70Matches
47%Win rate
0.94Avg K/D
68.8ADR
33%Headshot %

Clutches & streaks

29%1v1 clutch win
16%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust22552%0.9713.0
Inferno1369%1.0311.5
Mirage1050%0.8611.3
Nuke825%0.8512.9
Ancient333%1.0618.3
Cache250%0.9820.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
32.8%Accuracy (enemy spotted)
41.7%Spray accuracy
80.8%Counter-strafing
11.6°Preaim
734msReaction time
13.7%T opening success
39.0%CT opening success
0.50Enemies flashed / flash
5.8%Flash assists
8.80HE damage / grenade
8.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9829% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 733.8059ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4961 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

7% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis12–120.1318%22 Jul
anubis11–130.0417%22 Jul
overpass5–13-0.0213%22 Jul
cache0–8-0.0533%21 Jul
inferno3–13-0.1114%21 Jul
dust213–7-0.0116%21 Jul
ancient5–13-0.118%21 Jul
cache3–13-0.069%20 Jul
mirage9–130.0112%20 Jul
dust25–13-0.0824%20 Jul
mirage9–13-0.103%20 Jul
dust213–60.0320%19 Jul
inferno13–10-0.0219%19 Jul
dust25–13-0.079%19 Jul
dust213–50.0618%19 Jul
dust28–130.0912%17 Jul
dust25–13-0.0418%16 Jul
cache13–5-0.0111%16 Jul
nuke5–13-0.088%15 Jul
mirage3–13-0.068%15 Jul
mirage4–130.030%15 Jul
cache13–3-0.0121%15 Jul
mirage6–13-0.0224%14 Jul
inferno13–70.0612%14 Jul
ancient8–13-0.078%14 Jul
ancient13–90.1117%13 Jul
mirage13–70.139%13 Jul
office13–70.0111%13 Jul
train13–6-0.0124%13 Jul
mirage10–13-0.0211%12 Jul
office6–13-0.1013%12 Jul
inferno13–110.0811%12 Jul
inferno9–130.0417%12 Jul
dust213–5-0.043%10 Jul
cache13–80.0515%9 Jul
nuke5–13-0.0525%9 Jul
cache13–50.1211%8 Jul
cache10–13-0.0010%8 Jul
overpass0–3-0.020%8 Jul
office11–13-0.028%8 Jul
cache9–130.0220%7 Jul
ancient6–130.0314%7 Jul
cache13–100.0011%7 Jul
office12–12-0.0810%7 Jul
office13–50.0611%6 Jul
mirage8–130.0511%3 Jul
cache8–90.1016%2 Jul
cache13–3-0.0311%1 Jul
dust20–11-0.060%29 Jun
cache10–13-0.0110%29 Jun
inferno13–9-0.0013%28 Jun
inferno14–16-0.0012%28 Jun
mirage8–13-0.0012%27 Jun
inferno10–130.018%25 Jun
dust24–13-0.0015%20 Jun
nuke13–30.026%19 Jun
dust29–13-0.049%19 Jun
nuke9–13-0.0313%18 Jun
train13–8-0.0111%17 Jun
ancient6–130.0010%13 Jun
dust28–130.027%12 Jun
inferno13–70.0115%12 Jun
dust24–13-0.0820%11 Jun
inferno13–4-0.073%7 Jun
dust213–10-0.077%7 Jun
dust26–13-0.0515%7 Jun
dust213–90.025%7 Jun
dust212–12-0.0819%6 Jun
dust28–13-0.027%3 Jun
dust25–13-0.042%27 May
mirage4–13-0.079%27 May
nuke13–7-0.0411%26 May
mirage2–13-0.123%26 May
dust210–13-0.0430%26 May
dust22–13-0.024%26 May
nuke13–70.0517%25 May
dust213–60.0518%25 May
cache13–100.0613%25 May
nuke13–8-0.0113%24 May
dust27–13-0.028%24 May
dust210–13-0.069%24 May
anubis6–13-0.105%23 May
ancient13–90.0214%23 May
dust213–90.0416%19 May
mirage5–13-0.025%18 May
dust213–9-0.0611%18 May
dust211–13-0.0613%18 May
mirage0–13-0.110%18 May
dust28–13-0.0012%18 May
dust213–9-0.012%17 May
dust26–13-0.0714%17 May
inferno14–160.038%17 May
cache10–13-0.0319%17 May
overpass1–13-0.089%15 May
mirage11–13-0.0111%14 May
dust213–70.1012%9 May
cache11–13-0.019%6 May
dust213–70.068%4 May
overpass12–160.0410%3 May
mirage2–13-0.1013%3 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →