Книга — CS2 Stats

76561198124419156[U:1:164153428]VAC banned

38Tracked matches76%Win rate2021Tracked since
942Hours in CS1Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
Premier CS Rating21,514Top 50% of 175,286 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#55527 of 222559 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 38 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 21 days played since 19 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 21,514 +999 25 May9 Sept · 3 days played
20,51521,514peak 21,51425 May9 Sept
21,514Peak Premier in tracked matches
21Days played since 2026-03-19

Premier CS Rating

  • At peak — 21,514
  • 0 over 90 days
  • Next: Red band at 25,000 3,486 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-09
  • Purple band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1
Win rate0%
K/D0.47
Headshot %56%

Measured 9 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=35,202), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate48.6%47.0%49.2%meets
Shot accuracy13.7%13.0%13.4%above
Kill/death ratio1.151.081.12above
Match win rate39.9%46.7%48.5%8.6% short

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGКнигаPREMIER21,514 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning64
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY24101Last 3569%Win rateLWLLLWWWWW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −5.6pp headshot accuracy · −71ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 563ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 24%
  • Avg reaction 588ms

Last 20

  • 1361 · 65% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 26%
  • Avg reaction 624ms

Newest first, from the last 35 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+3 against its own average).

Aim7.1
Utility2.2
Positioning6.4
Opening Duels1.5

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 72% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.4
Utility2.2
Mechanics8.6
Opening Duels1.5
Win Impact10.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.00
first ⅓ avg 0.06 → last ⅓ avg 0.05
Reaction time584ms−57ms
first ⅓ avg 641ms → last ⅓ avg 584ms
Headshot accuracy25.1%−5.0%
first ⅓ avg 30.1% → last ⅓ avg 25.1%

Rolling 5-match average across the last 35 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–5 · inferno, 11 Apr
50%Best headshot accuracy · 2–2 · dust2, 11 Apr
469msFastest reaction time · 13–7 · dust2, 22 Jun
13–1Biggest win · train, 17 Apr

Across the last 35 tracked matches.

Highlights

7Longest win streak

Map breakdown

mirageBest map · 100% over 5infernoWeakest map · 60% over 10
MapGradePlayedRecordWin rateAvg rating
infernoA106460%0.07
dust2S96367%0.02
mirageS550100%0.03
anubis32167%0.09
office330100%0.09
train21150%0.14
cache1010%0.08
nuke1010%0.01
overpass110100%0.04

Across the last 35 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (60% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

36,201Lifetime kills
1.15K/D · Top 50% of Pink band
1,678Matches
39.9%Match win rate
48.6%Headshot % · Top 50% of Pink band
13.7%Shot accuracy · Top 50% of Pink band
4,285MVPs
619Hours (in match)
1,549Bombs planted
597Bombs defused

Most-used weapons

Lifetime map wins

3,524dust2
2,619inferno
344train
322nuke
314cbble
140office
111lake
68vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.1%Headshot accuracy
30.9%Accuracy (enemy spotted)
32.0%Spray accuracy
88.8%Counter-strafing
10.1°Preaim
628msReaction time
32.0%T opening success
40.3%CT opening success
0.24Enemies flashed / flash
3.3%Flash assists
6.83HE damage / grenade
3.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2388 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9953% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
train4–110.1029%20 Jul
dust213–7-0.0016%22 Jun
anubis3–130.0536%20 Jun
inferno6–130.0116%18 Jun
dust24–30.1121%18 Jun
inferno13–40.0118%6 Jun
anubis13–50.1628%28 May
anubis13–60.0727%28 May
inferno13–30.0423%25 May
mirage13–10-0.0022%20 May
office13–20.0541%17 May
mirage10–2-0.034%16 May
cache8–130.0828%1 May
inferno6–90.1241%18 Apr
inferno13–40.0433%17 Apr
dust213–60.0425%17 Apr
train13–10.1744%17 Apr
mirage13–30.0724%17 Apr
dust213–60.0833%15 Apr
nuke12–120.0118%15 Apr
mirage13–110.0526%14 Apr
overpass13–40.0418%13 Apr
dust213–70.0324%13 Apr
mirage13–30.0728%12 Apr
inferno9–130.0324%12 Apr
inferno9–60.2342%11 Apr
inferno9–50.2628%11 Apr
office13–50.2222%11 Apr
dust213–60.0727%11 Apr
dust22–20.0550%11 Apr
inferno13–8-0.0425%3 Apr
dust24–13-0.0419%20 Mar
office13–100.0125%19 Mar
inferno5–13-0.0325%19 Mar
dust25–13-0.1244%19 Mar

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →