Gullnesen

Gullnesen — CS2 Stats

NO76561198124250746[U:1:163985018]Steam profile ↗✓ No bans

1,308Tracked matches48%Win rate2021Tracked since
1,618Hours in CS
CSDB Rating6.1 SolidPositional Player
Premier CS Rating15,880Purple band · top ~24.9% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,880 +2,851 12 Aug – 16 Sept · 20 days played
12,68716,738peak 16,73812 Aug16 Sept
17,102Peak Premier in tracked matches
19Days played since 2026-08-12

Premier CS Rating

  • 858 below peak (16,738)
  • +2,207 over 30 days · improving
  • Next: Pink band at 20,000 — 4,120 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches5——
Win rate40%——
K/D0.98——
Headshot %48%——

Measured 30 Aug 2026 → 28 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,608), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate37.4%43.8%44.8%7.4% short
Shot accuracy13.5%12.0%12.4%above
Kill/death ratio1.201.021.03above
Match win rate46.0%44.7%45.2%meets

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGullnesenFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,880 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning60
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY56–39–5Last 10056%Win rateLLWWLLLWTW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −4.4pp headshot accuracy · −51ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 627ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 607ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 632ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim7.4
Utility4.8
Positioning6.0
Opening Duels4.7
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.0
Utility4.8
Mechanics7.7
Opening Duels3.7
Win Impact4.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time597ms+12ms
first ⅓ avg 585ms → last ⅓ avg 597ms
Headshot accuracy18.4%+1.4%
first ⅓ avg 17.0% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–1 · overpass, 29 Aug →
50%Best headshot accuracy · 2–0 · cache, 28 Aug →
422msFastest reaction time · 13–7 · mirage, 19 Aug →
13–0Biggest win · inferno, 6 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
14–6In matches decided by ≤2 rounds
18Overtime games

Map breakdown

infernoBest map · 71% over 17dust2Weakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB1910–953%-0.00
infernoS1712–571%0.00
anubisB168–850%0.00
cacheA159–660%0.02
nukeS139–469%0.00
dust2C114–736%-0.02
ancientC83–538%-0.01
overpass—11–0100%0.18

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

79,910Lifetime kills
1.20K/D · Top 25% of Level 5 players
3,743Matches
46.0%Match win rate · Top 50% of Level 5 players
37.4%Headshot %
13.5%Shot accuracy · Top 50% of Level 5 players
10,840MVPs
1,618Hours (in match)
5,330Bombs planted
1,143Bombs defused

Most-used weapons

AK-4727,193
AWP10,316
P901,663
FAMAS1,442
P2501,217

Lifetime map wins

7,451dust2
6,593inferno
4,557nuke
844train
711vertigo
422cbble
232office
45assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

52Matches
48%Win rate
1.36Avg K/D
125.1ADR
36%Headshot %

Clutches & streaks

20%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno560%1.6418.6
Mirage450%1.1016.8
Ancient367%1.4115.7
Nuke367%1.9023.0
Dust220%0.7210.5
Anubis250%4.0026.0
Overpass1100%7.3322.0
Vertigo1100%1.6418.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
34.7%Accuracy (enemy spotted)
34.3%Spray accuracy
84.8%Counter-strafing
8.8°Preaim
584msReaction time
44.1%T opening success
45.4%CT opening success
0.47Enemies flashed / flash
5.3%Flash assists
8.33HE damage / grenade
6.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4729 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.0016%16 Sept →
ancient11–130.0214%9 Sept →
mirage13–11-0.0213%6 Sept →
inferno13–00.0516%6 Sept →
anubis9–13-0.0418%6 Sept →
mirage2–13-0.0818%30 Aug →
ancient14–160.0922%30 Aug →
cache13–30.1221%30 Aug →
anubis15–150.0017%30 Aug →
nuke16–14-0.0115%29 Aug →
mirage6–13-0.0524%29 Aug →
ancient16–130.0117%29 Aug →
nuke13–90.0216%29 Aug →
overpass9–10.1821%29 Aug →
cache15–150.0717%29 Aug →
ancient4–13-0.108%28 Aug →
cache2–00.0750%28 Aug →
anubis13–30.0830%28 Aug →
anubis2–13-0.0417%28 Aug →
nuke13–110.0115%28 Aug →
cache11–130.0114%28 Aug →
inferno13–110.0410%28 Aug →
inferno7–13-0.0325%27 Aug →
cache13–30.0317%26 Aug →
mirage13–8-0.0215%26 Aug →
cache13–90.0118%26 Aug →
nuke8–13-0.0322%26 Aug →
dust24–13-0.0421%26 Aug →
mirage15–15-0.0119%26 Aug →
anubis10–13-0.0314%26 Aug →
nuke7–13-0.0219%25 Aug →
cache13–110.0411%25 Aug →
anubis13–90.0520%25 Aug →
inferno13–20.0320%25 Aug →
dust22–13-0.0618%24 Aug →
ancient13–40.0521%24 Aug →
mirage13–16-0.0617%23 Aug →
inferno13–160.1015%23 Aug →
cache13–00.0512%23 Aug →
mirage13–4-0.0128%23 Aug →
mirage3–13-0.053%22 Aug →
dust213–7-0.0323%22 Aug →
dust211–130.0520%22 Aug →
mirage13–60.088%22 Aug →
mirage16–130.028%22 Aug →
mirage8–130.0420%22 Aug →
anubis9–130.018%22 Aug →
cache9–13-0.0122%22 Aug →
inferno16–13-0.006%22 Aug →
mirage13–11-0.018%22 Aug →
inferno13–90.0317%22 Aug →
anubis11–130.066%22 Aug →
dust21–13-0.0815%22 Aug →
mirage7–130.0011%22 Aug →
nuke13–80.0417%22 Aug →
dust216–120.0325%22 Aug →
cache13–90.0226%22 Aug →
inferno13–5-0.0218%22 Aug →
nuke13–80.0219%22 Aug →
cache10–13-0.0623%21 Aug →
anubis7–13-0.0411%21 Aug →
inferno13–10-0.036%21 Aug →
dust26–13-0.1021%21 Aug →
inferno7–13-0.0814%20 Aug →
mirage6–13-0.0310%20 Aug →
ancient13–11-0.0013%20 Aug →
anubis13–11-0.0415%20 Aug →
nuke13–20.0315%20 Aug →
dust213–4-0.0111%19 Aug →
mirage8–130.057%19 Aug →
cache13–7-0.0119%19 Aug →
anubis13–100.0814%19 Aug →
inferno13–70.0112%19 Aug →
mirage13–70.0913%19 Aug →
mirage16–14-0.029%19 Aug →
anubis13–60.089%19 Aug →
nuke11–13-0.0110%19 Aug →
cache7–130.0120%18 Aug →
nuke13–11-0.0413%18 Aug →
cache5–13-0.0111%17 Aug →
mirage13–20.1129%17 Aug →
ancient9–13-0.006%17 Aug →
anubis16–14-0.1115%17 Aug →
anubis13–30.0315%17 Aug →
inferno13–10-0.0215%17 Aug →
mirage13–6-0.0432%17 Aug →
dust215–150.0216%17 Aug →
anubis12–16-0.0248%15 Aug →
nuke1–13-0.0533%15 Aug →
inferno13–7-0.0614%15 Aug →
inferno13–8-0.0424%15 Aug →
ancient4–13-0.1333%15 Aug →
cache16–14-0.0318%12 Aug →
anubis13–11-0.0222%12 Aug →
dust216–13-0.0011%12 Aug →
nuke13–8-0.0610%12 Aug →
inferno9–130.0711%12 Aug →
nuke13–70.1320%12 Aug →
dust215–150.0216%12 Aug →
inferno13–50.0312%12 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.