BOT5 | Maxi

BOT5 | Maxi — CS2 Stats

CH76561198124142067[U:1:163876339]Steam profile ↗✓ No bans

745Tracked matches50%Win rate2020Tracked since
886Hours in CS
CSDB Rating4.9 DevelopingSupport
Premier CS Rating10,556Blue band · top ~52% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,556 +1,605 21 Aug – 20 Sept · 22 days played
8,95111,373peak 11,37321 Aug20 Sept
11,373Peak Premier in tracked matches
22Days played since 2026-08-21

Premier CS Rating

  • 817 below peak (11,373)
  • +1,605 over 30 days · improving
  • Next: Purple band at 15,000 — 4,444 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches45——
Win rate44%——
K/D0.85——
Headshot %35%——

Measured 6 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,989), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate37.7%42.7%43.8%6.0% short
Shot accuracy11.1%11.3%12.0%0.9% short
Kill/death ratio0.980.991.020.04 short
Match win rate44.1%43.9%44.7%meets

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBOT5 | MaxiFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER10,556 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning34
Utility76

0–100 skill scores via Leetify.

Recent form

STEADY47–50–3Last 10047%Win rateLWLLWLWLLW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +0.1pp headshot accuracy · −41ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 591ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 586ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+4.6 against its own average).

Aim5.9
Utility7.6
Positioning3.4
Opening Duels0.0
Clutch1.0

High utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 72% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning3.4
Utility7.6
Mechanics6.8
Opening Duels0.4
Win Impact5.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time617ms+2ms
first ⅓ avg 615ms → last ⅓ avg 617ms
Headshot accuracy13.1%−0.8%
first ⅓ avg 13.9% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–1 · nuke, 31 Aug →
33%Best headshot accuracy · 2–6 · ancient, 23 Aug →
383msFastest reaction time · 13–1 · nuke, 30 Aug →
13–0Biggest win · cache, 31 Aug →

Across the last 100 tracked matches.

Highlights

3Longest win streak
11–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 60% over 5dust2Weakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
nukeB2110–1148%0.01
infernoA2011–955%0.00
ancientA2011–955%-0.01
dust2D133–1023%-0.03
cacheB126–650%-0.02
mirageA53–260%-0.05
anubisC52–340%-0.01
vertigo—41–325%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,689Lifetime kills
0.98K/D
2,597Matches
44.1%Match win rate · Top 50% of Level 4 players
37.7%Headshot %
11.1%Shot accuracy
4,591MVPs
886Hours (in match)
2,823Bombs planted
456Bombs defused

Most-used weapons

Lifetime map wins

4,678dust2
4,305inferno
2,440nuke
1,439vertigo
246train
215cbble
19office
3safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

15Matches
60%Win rate
0.89Avg K/D
74.9ADR
43%Headshot %

Clutches & streaks

25%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage667%0.8614.8
Vertigo20%0.508.0
Nuke2100%1.2213.5
Dust2250%1.0814.5
Inferno10%0.649.0
Anubis1100%1.0912.0
Ancient1100%0.8713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
35.8%Accuracy (enemy spotted)
33.6%Spray accuracy
80.6%Counter-strafing
10.4°Preaim
620msReaction time
33.2%T opening success
28.5%CT opening success
0.59Enemies flashed / flash
9.2%Flash assists
10.69HE damage / grenade
15.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.467% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.2078% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0111%20 Sept →
dust213–110.0310%20 Sept →
nuke8–13-0.0220%20 Sept →
cache4–13-0.044%20 Sept →
mirage13–11-0.0115%20 Sept →
ancient10–13-0.0320%20 Sept →
nuke13–60.1119%20 Sept →
nuke11–13-0.079%20 Sept →
inferno10–130.0214%18 Sept →
ancient13–110.0316%16 Sept →
mirage11–13-0.0213%16 Sept →
ancient13–9-0.005%16 Sept →
dust27–13-0.048%15 Sept →
inferno4–13-0.0315%15 Sept →
ancient8–130.0213%15 Sept →
ancient13–6-0.0312%14 Sept →
cache13–90.0219%14 Sept →
dust22–13-0.0721%14 Sept →
nuke13–6-0.0418%14 Sept →
inferno13–100.0715%14 Sept →
dust216–14-0.0311%14 Sept →
inferno8–13-0.0614%13 Sept →
cache15–15-0.0215%13 Sept →
inferno13–80.0113%12 Sept →
vertigo9–30.1113%12 Sept →
inferno9–130.0215%10 Sept →
ancient15–15-0.039%9 Sept →
cache13–100.0311%9 Sept →
inferno4–9-0.235%9 Sept →
dust28–13-0.0112%8 Sept →
nuke13–7-0.0314%8 Sept →
cache13–11-0.0216%8 Sept →
nuke11–130.029%8 Sept →
ancient13–50.019%7 Sept →
dust214–160.0313%7 Sept →
inferno13–11-0.0217%7 Sept →
nuke8–13-0.0415%6 Sept →
dust20–13-0.0515%6 Sept →
nuke5–13-0.105%6 Sept →
inferno13–80.0622%31 Aug →
cache6–13-0.059%31 Aug →
nuke13–10.123%31 Aug →
inferno13–110.0517%31 Aug →
ancient13–80.0111%31 Aug →
nuke9–130.025%31 Aug →
cache13–0-0.027%31 Aug →
inferno13–40.0314%30 Aug →
nuke13–10.0011%30 Aug →
ancient9–13-0.058%30 Aug →
dust213–00.0013%30 Aug →
anubis11–13-0.068%30 Aug →
mirage10–13-0.0610%29 Aug →
ancient2–13-0.050%29 Aug →
inferno13–110.0311%27 Aug →
nuke6–130.009%27 Aug →
dust211–13-0.0410%26 Aug →
anubis7–13-0.0313%26 Aug →
nuke13–100.0123%26 Aug →
ancient13–8-0.049%26 Aug →
dust21–13-0.1114%26 Aug →
nuke7–13-0.0212%26 Aug →
inferno13–11-0.0210%26 Aug →
dust213–16-0.0316%26 Aug →
cache14–16-0.015%25 Aug →
ancient13–11-0.038%25 Aug →
dust29–13-0.0113%25 Aug →
nuke13–10.0923%25 Aug →
cache3–13-0.0611%25 Aug →
anubis13–80.0411%25 Aug →
ancient8–13-0.0411%25 Aug →
nuke13–100.069%25 Aug →
inferno13–20.0923%25 Aug →
inferno13–7-0.010%25 Aug →
cache8–13-0.0618%25 Aug →
ancient13–20.0222%24 Aug →
inferno13–160.0111%24 Aug →
anubis13–8-0.012%24 Aug →
dust29–13-0.0210%24 Aug →
nuke8–13-0.0212%24 Aug →
ancient11–130.0017%24 Aug →
vertigo1–9-0.1420%24 Aug →
nuke13–30.0221%23 Aug →
mirage16–12-0.0712%23 Aug →
inferno13–70.0113%23 Aug →
ancient2–6-0.0133%23 Aug →
mirage13–3-0.0710%23 Aug →
inferno7–130.0316%22 Aug →
ancient13–90.0614%22 Aug →
cache13–10.007%22 Aug →
vertigo10–13-0.0413%22 Aug →
nuke14–16-0.0113%22 Aug →
anubis7–13-0.0111%22 Aug →
ancient9–13-0.0522%22 Aug →
nuke13–50.0814%22 Aug →
vertigo8–8-0.0525%22 Aug →
ancient13–70.0113%21 Aug →
ancient13–7-0.027%21 Aug →
nuke3–130.0120%21 Aug →
inferno4–13-0.033%21 Aug →
cache13–110.0317%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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