Evil7400 — CS2 Stats

76561198123193529[U:1:162927801]✓ No bans

551Tracked matches47%Win rate2020Tracked since
1,620Hours in CS4Hrs last 2 wks
CSDB Rating3.7 LearningAll-Rounder
Premier CS Rating9,671Light Blue band · top ~56.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 15 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,671 -965 16 Feb17 Sept · 31 days played
8,88212,044peak 12,04416 Feb17 Sept
12,288Peak Premier in tracked matches
48Days played since 2026-02-15

Premier CS Rating

  • 2,373 below peak (12,044)
  • -1,489 over 90 days
  • Next: Blue band at 10,000 329 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches3
Win rate67%
K/D0.87
Headshot %23%

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,059), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate32.8%39.9%41.9%9.1% short
Shot accuracy12.8%6.8%9.6%above
Kill/death ratio1.120.910.98above
Match win rate40.0%42.3%43.8%3.8% short

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEvil7400PREMIER9,671 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim25
Positioning64
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateWWLWWWLLLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −0.7pp headshot accuracy · −36ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 9%
  • Avg reaction 608ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 10%
  • Avg reaction 651ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 10%
  • Avg reaction 669ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim2.5
Utility6.4
Positioning6.4
Opening Duels4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 54% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 674ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning6.4
Utility6.4
Mechanics2.8
Opening Duels3.5
Win Impact3.9

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time684ms−17ms
first ⅓ avg 701ms → last ⅓ avg 684ms
Headshot accuracy10.4%+0.0%
first ⅓ avg 10.3% → last ⅓ avg 10.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–4 · anubis, 9 Jun
23%Best headshot accuracy · 4–13 · ancient, 10 Jun
469msFastest reaction time · 3–13 · anubis, 6 Apr
13–0Biggest win · inferno, 16 Mar

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
68In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 63% over 19dust2Weakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB25131252%0.01
nukeB22101245%0.03
ancientA1912763%0.00
anubisD134931%0.02
dust2D72529%0.01
cacheB63350%0.01
overpass41325%0.03
mirage330100%-0.01
train110100%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,317Lifetime kills
1.12K/D · Top 25% of Light Blue band
2,737Matches
40.0%Match win rate
32.8%Headshot %
12.8%Shot accuracy · Top 25% of Light Blue band
5,378MVPs
978Hours (in match)
2,988Bombs planted
530Bombs defused

Most-used weapons

AK-4713,213
AWP3,352
AUG2,507
MAC-102,183
SG 5532,060
MP71,869
P901,636

Lifetime map wins

5,559dust2
4,053inferno
2,077nuke
1,121train
704cbble
358vertigo
166office
156lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.1%Headshot accuracy
30.8%Accuracy (enemy spotted)
31.4%Spray accuracy
62.5%Counter-strafing
11.0°Preaim
674msReaction time
34.3%T opening success
53.6%CT opening success
0.57Enemies flashed / flash
8.2%Flash assists
10.80HE damage / grenade
11.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.1085% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.3294% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.0012%17 Sept
ancient13–20.029%17 Sept
inferno2–13-0.068%13 Sept
nuke16–120.118%8 Sept
inferno16–130.088%8 Sept
anubis13–10-0.0211%28 Aug
cache6–130.006%28 Aug
dust28–130.0214%14 Aug
inferno11–130.019%14 Aug
anubis5–130.0610%10 Aug
cache13–50.046%10 Aug
inferno10–13-0.019%26 Jul
cache13–30.0720%26 Jul
inferno13–110.044%26 Jul
ancient7–13-0.0410%25 Jul
nuke13–90.029%25 Jul
inferno9–130.0012%25 Jul
nuke13–70.0912%24 Jul
anubis5–13-0.0610%24 Jul
cache10–13-0.0110%24 Jul
dust27–130.0414%21 Jul
cache11–13-0.0115%21 Jul
ancient13–9-0.019%20 Jul
nuke11–13-0.049%20 Jul
ancient11–130.004%16 Jul
nuke16–120.0111%16 Jul
inferno16–120.0410%13 Jul
nuke8–130.0210%13 Jul
ancient13–20.018%21 Jun
ancient3–13-0.0416%14 Jun
inferno11–13-0.0512%13 Jun
inferno13–11-0.0611%10 Jun
nuke4–13-0.0213%10 Jun
ancient4–13-0.0323%10 Jun
anubis13–40.1817%9 Jun
nuke7–130.0216%8 Jun
inferno13–50.080%8 Jun
ancient13–70.0610%8 Jun
nuke16–140.0511%4 Jun
inferno9–130.035%4 Jun
ancient13–3-0.0515%4 Jun
train13–90.038%2 Jun
inferno13–90.0811%2 Jun
nuke5–130.0010%18 May
nuke13–90.0614%18 May
ancient16–13-0.024%18 May
anubis5–13-0.0312%17 May
nuke14–160.013%17 May
cache13–9-0.018%15 May
nuke10–130.0113%15 May
anubis4–130.0211%11 May
anubis13–90.1114%11 May
dust23–13-0.026%10 May
inferno6–3-0.046%10 May
overpass6–130.0719%10 May
nuke13–60.119%6 May
mirage13–7-0.059%4 May
inferno2–13-0.0013%4 May
ancient13–110.0314%3 May
inferno13–50.016%3 May
nuke10–130.0513%3 May
dust213–60.1015%30 Apr
dust211–130.0014%30 Apr
overpass15–150.045%28 Apr
ancient13–6-0.0212%28 Apr
ancient9–13-0.064%23 Apr
nuke13–7-0.028%23 Apr
dust213–10-0.0213%22 Apr
inferno4–130.039%22 Apr
anubis3–13-0.058%6 Apr
ancient13–110.048%6 Apr
overpass13–90.079%5 Apr
inferno13–80.0310%5 Apr
ancient7–13-0.0011%5 Apr
nuke13–100.059%1 Apr
inferno4–13-0.0813%1 Apr
ancient13–50.079%29 Mar
inferno13–90.1013%29 Mar
inferno2–13-0.0116%25 Mar
anubis9–130.069%25 Mar
inferno12–120.008%22 Mar
anubis8–130.0514%18 Mar
nuke6–130.0417%18 Mar
ancient13–100.048%18 Mar
anubis13–8-0.0712%17 Mar
mirage13–8-0.038%17 Mar
inferno13–0-0.017%16 Mar
overpass5–13-0.066%16 Mar
inferno13–80.014%15 Mar
dust29–13-0.0416%10 Mar
ancient13–90.078%10 Mar
ancient9–13-0.0214%26 Feb
anubis4–13-0.038%26 Feb
nuke13–80.0611%26 Feb
nuke12–120.0511%24 Feb
anubis7–130.0414%24 Feb
nuke11–130.0011%16 Feb
mirage13–70.049%16 Feb
nuke10–13-0.0111%15 Feb
inferno8–13-0.038%15 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →