donface

donface — CS2 Stats

76561197995222370[U:1:34956642]Steam profile ↗✓ No bans

321Tracked matches69%Win rate2024Tracked since
CSDB Rating3.8 LearningSupport
Premier CS Rating9,493Light Blue band · top ~57.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Jun 2026 (100 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 60 days played since 15 Sep 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,493 +3,528 15 Sept10 Jun · 26 days played
5,2859,706peak 9,70615 Sept10 Jun
9,706Peak Premier in tracked matches
60Days played since 2025-09-15

Premier CS Rating

  • 213 below peak (9,706)
  • -210 over 30 days · steady
  • +899 over 90 days
  • Next: Blue band at 10,000 507 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGdonfacePREMIER9,493 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim34
Positioning35
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY54415Last 10054%Win rateWLWLLWWWWT

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −0.2pp headshot accuracy · −30ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 15%
  • Avg reaction 631ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 668ms

Last 20

  • 974 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 683ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.7 against its own average).

Aim3.4
Utility4.3
Positioning3.5
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 69% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 683ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning3.5
Utility4.3
Mechanics5.8
Opening Duels0.0
Win Impact10.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time681ms+7ms
first ⅓ avg 674ms → last ⅓ avg 681ms
Headshot accuracy14.5%−0.1%
first ⅓ avg 14.6% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–7 · mirage, 8 Jan
32%Best headshot accuracy · 4–13 · mirage, 20 Apr
469msFastest reaction time · 3–13 · dust2, 7 Oct
13–1Biggest win · dust2, 7 Dec

Across the last 100 tracked matches.

Highlights

7Longest win streak
123In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 71% over 7nukeWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
dust2S2618869%0.01
mirageC1881044%-0.01
nukeC1771041%-0.02
infernoB157847%-0.03
ancientB84450%-0.02
anubisS75271%0.00
train43175%-0.08
vertigo32167%-0.00
overpass2020%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
26.3%Accuracy (enemy spotted)
29.6%Spray accuracy
76.2%Counter-strafing
9.6°Preaim
683msReaction time
25.9%T opening success
22.4%CT opening success
0.55Enemies flashed / flash
5.3%Flash assists
11.45HE damage / grenade
3.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0974% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5732 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.9447% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–90.0123%24 Aug
inferno3–13-0.0921%16 Jul
inferno13–11-0.0618%10 Jun
nuke4–13-0.116%10 Jun
ancient4–13-0.086%10 Jun
nuke13–11-0.0216%4 Jun
train13–9-0.0713%2 Jun
inferno13–9-0.0413%2 Jun
anubis13–90.1318%7 May
inferno12–12-0.0510%5 May
mirage13–7-0.1013%5 May
dust23–13-0.0623%30 Apr
mirage12–120.019%27 Apr
overpass4–13-0.0417%27 Apr
nuke13–50.0713%27 Apr
mirage4–130.0132%20 Apr
nuke13–11-0.116%20 Apr
mirage5–130.0014%4 Apr
inferno12–12-0.078%22 Mar
dust212–12-0.009%22 Mar
dust216–14-0.059%20 Mar
mirage13–10-0.0118%18 Mar
anubis13–8-0.0418%17 Mar
mirage13–80.0216%17 Mar
dust213–40.0013%13 Mar
dust213–9-0.0317%13 Mar
anubis13–11-0.053%13 Mar
dust29–13-0.0416%10 Mar
ancient13–9-0.0216%10 Mar
dust213–8-0.0121%7 Mar
dust213–110.0315%7 Mar
ancient13–8-0.0218%6 Mar
nuke13–60.0512%6 Mar
nuke10–130.0315%5 Mar
dust23–120.0210%5 Mar
vertigo13–110.038%3 Mar
ancient8–13-0.0719%3 Mar
train13–6-0.063%3 Mar
nuke4–130.0115%25 Feb
train13–11-0.050%25 Feb
mirage8–13-0.0015%21 Feb
nuke10–13-0.0123%15 Feb
inferno8–13-0.0320%15 Feb
mirage11–13-0.0413%12 Feb
nuke13–6-0.018%12 Feb
mirage13–11-0.0318%6 Feb
inferno13–70.0117%5 Feb
dust213–30.0712%30 Jan
dust213–40.0416%29 Jan
mirage6–130.0113%28 Jan
anubis11–13-0.0122%28 Jan
dust213–9-0.0116%25 Jan
inferno8–13-0.0320%25 Jan
inferno13–2-0.1012%20 Jan
anubis2–13-0.0517%20 Jan
mirage16–14-0.0122%19 Jan
ancient5–13-0.0412%19 Jan
dust213–80.0122%11 Jan
mirage13–70.1713%8 Jan
nuke7–13-0.0817%5 Jan
dust213–50.0519%3 Jan
inferno2–13-0.0113%29 Dec
mirage6–130.029%22 Dec
ancient13–40.0411%21 Dec
ancient8–130.0911%20 Dec
vertigo13–7-0.0315%20 Dec
dust210–30.0326%19 Dec
overpass8–13-0.013%19 Dec
mirage8–13-0.018%16 Dec
dust28–130.0312%16 Dec
dust213–50.1219%15 Dec
train0–13-0.125%15 Dec
mirage1–13-0.1014%15 Dec
dust25–13-0.0713%14 Dec
dust213–10.0816%7 Dec
inferno1–13-0.0718%7 Dec
nuke10–13-0.0412%7 Dec
dust213–60.0617%27 Nov
mirage13–30.0315%27 Nov
inferno13–70.1120%22 Nov
ancient13–8-0.0314%22 Nov
mirage13–7-0.0613%21 Nov
dust210–40.0913%21 Nov
dust213–160.0014%17 Nov
dust213–110.007%14 Nov
nuke8–13-0.0314%14 Nov
nuke13–70.0517%7 Nov
anubis13–110.0514%21 Oct
vertigo11–13-0.0024%21 Oct
dust213–80.0320%20 Oct
dust23–13-0.0817%7 Oct
inferno6–13-0.0920%30 Sept
dust213–30.006%30 Sept
mirage5–13-0.0813%26 Sept
nuke5–130.0023%26 Sept
nuke12–12-0.0421%22 Sept
anubis13–10-0.0215%22 Sept
inferno13–9-0.0110%18 Sept
nuke10–13-0.0822%18 Sept
inferno13–90.1013%15 Sept

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →