dirtybongwater

dirtybongwater — CS2 Stats

DE76561198122918253[U:1:162652525]Steam profile ↗✓ No bans

929Tracked matches48%Win rate2020Tracked since
1,614Hours in CS3Hrs last 2 wks
CSDB Rating4.6 DevelopingSupport
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 17,931 +3,580 19 Feb – 14 Jun · 38 days played
14,35121,087peak 21,08719 Feb14 Jun
21,087Peak Premier in tracked matches
52Days played since 2026-02-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim55
Positioning36
Utility50

0–100 skill scores via Leetify.

Recent form

COLD51–43–6Last 10051%Win rateLLWLTLWLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −3.3pp headshot accuracy · −88ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 574ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 578ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 622ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim5.5
Utility5.0
Positioning3.6
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning3.6
Utility5.0
Mechanics6.7
Opening Duels0.0
Win Impact4.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time627ms+1ms
first ⅓ avg 626ms → last ⅓ avg 627ms
Headshot accuracy13.5%−0.6%
first ⅓ avg 14.1% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · nuke, 26 Mar →
27%Best headshot accuracy · 13–6 · inferno, 3 Mar →
422msFastest reaction time · 13–6 · anubis, 26 Mar →
13–2Biggest win · cache, 4 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
6–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

vertigoBest map · 71% over 7infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
anubisB2110–1148%0.00
overpassC166–1038%-0.02
nukeS1510–567%0.01
mirageC125–742%-0.01
ancientA116–555%0.00
dust2A85–363%0.03
vertigoS75–271%-0.01
infernoD62–433%0.01
cache—42–250%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

78,201Lifetime kills
1.02K/D · Top 50% of tracked players
3,593Matches
27.7%Match win rate
40.9%Headshot %
15.6%Shot accuracy · Top 25% of tracked players
4,415MVPs
1,057Hours (in match)
3,158Bombs planted
552Bombs defused

Most-used weapons

AK-4727,194
AWP8,212
FAMAS1,779
MP71,645
UMP-451,571
P2501,374

Lifetime map wins

2,684nuke
1,847dust2
1,601inferno
1,573vertigo
220train
196lake
171cbble
159bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.69Avg K/D
—ADR
56%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
34.8%Accuracy (enemy spotted)
40.6%Spray accuracy
80.3%Counter-strafing
12.6°Preaim
621msReaction time
28.8%T opening success
23.7%CT opening success
0.51Enemies flashed / flash
4.9%Flash assists
11.22HE damage / grenade
8.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6464° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3407% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–16-0.019%1 Oct →
anubis9–130.059%1 Oct →
anubis13–50.0411%1 Oct →
anubis1–13-0.0819%16 Aug →
vertigo12–12-0.0213%29 Jul →
ancient14–16-0.0410%27 Jul →
nuke13–6-0.0014%27 Jul →
cache7–13-0.0118%6 Jul →
cache8–13-0.1110%5 Jul →
anubis9–130.0315%14 Jun →
mirage13–16-0.0416%14 Jun →
mirage13–6-0.0111%9 Jun →
ancient13–80.0416%2 Jun →
nuke3–13-0.0418%2 Jun →
anubis1–130.0218%1 Jun →
ancient13–90.0315%31 May →
nuke13–60.0318%31 May →
inferno9–13-0.0316%31 May →
overpass13–10-0.1116%29 May →
anubis4–13-0.0015%29 May →
anubis13–50.1020%28 May →
ancient13–100.0116%11 May →
cache13–100.039%8 May →
ancient9–13-0.085%7 May →
nuke7–130.0317%7 May →
ancient13–70.0411%4 May →
cache13–20.0616%4 May →
nuke13–90.0312%26 Apr →
anubis13–8-0.074%26 Apr →
inferno9–130.0014%25 Apr →
anubis10–13-0.0411%23 Apr →
dust213–40.0415%21 Apr →
overpass6–13-0.0111%15 Apr →
overpass7–130.0418%13 Apr →
dust29–130.0115%13 Apr →
vertigo13–6-0.0322%10 Apr →
vertigo13–80.097%10 Apr →
nuke13–6-0.050%9 Apr →
mirage6–130.038%9 Apr →
overpass6–13-0.0515%7 Apr →
overpass11–13-0.0613%31 Mar →
overpass13–40.0821%31 Mar →
ancient9–13-0.067%26 Mar →
anubis13–60.002%26 Mar →
nuke13–20.1310%26 Mar →
inferno7–130.0511%25 Mar →
anubis8–13-0.015%25 Mar →
ancient11–13-0.0618%24 Mar →
mirage4–13-0.0420%20 Mar →
dust211–130.044%19 Mar →
mirage9–13-0.0412%18 Mar →
ancient13–60.0616%17 Mar →
mirage13–60.087%17 Mar →
anubis8–10.079%13 Mar →
anubis3–13-0.018%13 Mar →
anubis13–90.0011%12 Mar →
inferno13–100.0313%12 Mar →
anubis12–12-0.007%12 Mar →
nuke9–130.0910%11 Mar →
vertigo1–13-0.0817%11 Mar →
ancient16–140.025%10 Mar →
overpass12–120.0510%10 Mar →
ancient2–130.049%10 Mar →
nuke13–8-0.058%10 Mar →
nuke13–9-0.0313%10 Mar →
vertigo13–6-0.078%10 Mar →
mirage13–7-0.050%9 Mar →
overpass7–13-0.0318%9 Mar →
nuke13–110.0517%8 Mar →
anubis13–50.0326%8 Mar →
overpass13–5-0.0716%8 Mar →
mirage15–150.0212%6 Mar →
overpass13–10-0.0316%6 Mar →
vertigo13–40.0011%6 Mar →
nuke3–13-0.0216%5 Mar →
overpass13–110.0115%5 Mar →
dust28–13-0.0312%5 Mar →
overpass12–120.0112%5 Mar →
mirage6–13-0.0523%4 Mar →
anubis6–13-0.0219%4 Mar →
overpass12–120.0212%4 Mar →
nuke13–20.0818%4 Mar →
inferno13–60.0127%3 Mar →
mirage13–11-0.0013%3 Mar →
overpass11–13-0.0120%26 Feb →
anubis13–20.033%26 Feb →
anubis11–130.039%26 Feb →
overpass13–7-0.0614%26 Feb →
dust213–90.0219%26 Feb →
mirage16–120.0111%26 Feb →
overpass9–13-0.0415%25 Feb →
dust213–6-0.0215%25 Feb →
anubis13–3-0.0211%24 Feb →
dust213–50.1013%24 Feb →
nuke9–13-0.0113%24 Feb →
dust213–40.064%23 Feb →
anubis16–14-0.063%21 Feb →
nuke13–11-0.027%20 Feb →
inferno8–13-0.0312%19 Feb →
vertigo13–30.0313%12 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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