338lapua

338lapua — CS2 Stats

ZW76561198122679117[U:1:162413389]Steam profile ↗✓ No bans

574Tracked matches76%Win rate2020Tracked since
1,869Hours in CS
CSDB Rating8.4 StrongOpening Duellist
Premier CS Rating25,088Top 25% of 175,286 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#18488 of 221151 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 574 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 27 May 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 25,088 +7,876 27 May12 Sept · 20 days played
15,63025,088peak 25,08827 May12 Sept
26,088Peak Premier in tracked matches
40Days played since 2025-05-27

Premier CS Rating

  • At peak — 25,088
  • Next: Gold band at 30,000 4,912 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-11
  • Pink band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 17 Sep 2026.

Measured 11 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=11,988), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate44.2%42.7%43.8%meets
Shot accuracy16.9%11.2%12.0%above
Kill/death ratio1.040.991.02above
Match win rate43.4%43.9%44.7%1.4% short

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG338lapuaFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER25,088 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim99
Positioning79
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY58384Last 10058%Win rateWWWWLWLWWW

Last 10 vs previous 10: −20pp win rate · −0.07 avg rating · −25.8pp headshot accuracy · −59ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 45%
  • Avg reaction 0ms

Last 10

  • 82 · 80% win rate
  • Avg rating 0.11
  • Avg headshot accuracy 55%
  • Avg reaction 8ms

Last 20

  • 182 · 90% win rate
  • Avg rating 0.15
  • Avg headshot accuracy 68%
  • Avg reaction 38ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+2.4 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.9
Utility2.5
Positioning7.9
Opening Duels9.2
Clutch7.4

Sharp aimerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 63% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: higher opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 99 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.7° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.9
Positioning7.9
Utility2.5
Mechanics8.3
Opening Duels8.7
Win Impact10.0

Composite 8.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.12+0.09
first ⅓ avg 0.03 → last ⅓ avg 0.12
Reaction time211ms−411ms
first ⅓ avg 622ms → last ⅓ avg 211ms
Headshot accuracy56.3%+38.1%
first ⅓ avg 18.3% → last ⅓ avg 56.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.43Best match rating · 9–13 · nuke, 16 Jul
97%Best headshot accuracy · 9–13 · nuke, 16 Jul
78msFastest reaction time · 13–0 · dust2, 17 Jul
13–0Biggest win · mirage, 17 Jul

Across the last 100 tracked matches.

Highlights

13Longest win streak
W4Current streak
85In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 67% over 9infernoWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
dust2A35221363%0.05
mirageB24131154%0.04
infernoC145936%-0.01
ancientS96367%0.08
nukeS96367%0.15
anubis330100%0.07
overpass32167%0.01
train31233%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,196Lifetime kills
1.04K/D · Top 50% of Level 4 players
3,689Matches
43.4%Match win rate
44.2%Headshot % · Top 50% of Level 4 players
16.9%Shot accuracy · Top 25% of Level 4 players
9,127MVPs
1,869Hours (in match)
3,976Bombs planted
1,142Bombs defused

Most-used weapons

AK-4743,724
AWP14,331
P2504,328
Knife2,959
Tec-91,268

Lifetime map wins

22,404dust2
3,039inferno
1,244nuke
459cbble
340train
119vertigo
32dust
12italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

16Matches
50%Win rate
1.13Avg K/D
84.7ADR
47%Headshot %

Clutches & streaks

57%1v1 clutch win
27%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage450%1.1014.3
Inferno367%1.3420.0
Nuke333%1.6217.7
Ancient1100%1.0716.0
Dust210%0.397.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

58.1%Headshot accuracy
33.1%Accuracy (enemy spotted)
28.9%Spray accuracy
87.2%Counter-strafing
11.7°Preaim
244msReaction time
63.7%T opening success
65.7%CT opening success
0.32Enemies flashed / flash
10.3%Flash assists
8.73HE damage / grenade
3.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3219 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.000%17 Jul
mirage13–20.0135%17 Jul
dust213–2-0.0513%17 Jul
mirage13–00.3090%17 Jul
dust210–130.1286%17 Jul
dust213–10.1481%17 Jul
ancient0–13-0.040%17 Jul
dust213–00.0478%17 Jul
dust213–00.3386%17 Jul
ancient13–00.2578%17 Jul
ancient13–00.1785%16 Jul
mirage13–10.0880%16 Jul
anubis13–00.1175%16 Jul
ancient13–30.2387%16 Jul
nuke13–50.1587%16 Jul
ancient12–00.1256%16 Jul
nuke13–40.3486%16 Jul
dust213–00.1588%16 Jul
nuke13–00.1387%16 Jul
dust213–00.3873%16 Jul
mirage8–130.2073%16 Jul
mirage13–00.1494%16 Jul
nuke13–00.2785%16 Jul
nuke9–130.4397%16 Jul
dust210–13-0.0424%9 May
dust211–130.0118%7 May
dust28–130.0111%7 May
nuke13–40.0216%6 May
overpass13–110.0219%5 May
inferno15–15-0.0520%5 May
mirage13–110.0110%5 May
ancient16–120.0527%4 May
mirage11–130.0313%4 May
dust213–160.0715%4 May
dust213–110.0323%4 May
mirage2–13-0.0232%3 May
mirage13–4-0.0224%3 May
dust211–130.1025%25 Apr
mirage13–110.0129%25 Apr
dust210–13-0.0419%23 Apr
dust21–13-0.0525%20 Apr
dust213–80.0428%20 Apr
overpass13–8-0.0116%20 Apr
dust213–1-0.0611%20 Apr
dust21–13-0.0315%20 Apr
mirage13–80.0321%15 Apr
dust27–13-0.0319%14 Apr
dust24–13-0.066%14 Apr
mirage13–110.0125%11 Apr
inferno10–10.037%21 Mar
dust29–13-0.0219%24 Jan
ancient7–13-0.0112%20 Dec
mirage13–6-0.0135%20 Dec
inferno8–130.0232%29 Sept
inferno13–6-0.039%29 Sept
mirage11–13-0.0213%18 Sept
dust28–20.0916%18 Sept
nuke13–5-0.0322%18 Sept
inferno16–14-0.0020%15 Sept
mirage13–9-0.0414%5 Sept
mirage10–130.0114%5 Sept
overpass7–130.0018%26 Aug
inferno6–13-0.0210%26 Aug
inferno15–15-0.0010%3 Aug
ancient11–130.0110%3 Aug
mirage2–13-0.0713%28 Jul
dust213–100.0320%27 Jul
mirage15–15-0.0119%22 Jul
dust213–40.098%22 Jul
nuke10–130.0316%21 Jul
dust213–60.0521%18 Jul
mirage3–130.0211%18 Jul
dust24–13-0.0021%18 Jul
mirage10–130.0225%13 Jul
mirage13–40.1639%13 Jul
train5–130.0422%13 Jul
inferno9–13-0.055%6 Jul
inferno7–13-0.0314%6 Jul
mirage15–150.0020%3 Jul
anubis13–70.0729%3 Jul
inferno3–13-0.0325%3 Jul
dust213–20.0625%3 Jul
dust213–100.0420%30 Jun
train13–110.0115%29 Jun
dust213–80.0917%29 Jun
train5–13-0.0114%27 Jun
dust213–60.0522%5 Jun
nuke2–13-0.059%5 Jun
inferno13–11-0.0516%5 Jun
inferno9–130.0218%2 Jun
mirage5–00.1924%2 Jun
inferno5–13-0.0117%2 Jun
dust213–40.1919%1 Jun
dust29–20.0417%30 May
anubis13–80.0320%30 May
ancient13–10-0.0211%29 May
mirage9–13-0.0613%27 May
dust216–12-0.0324%27 May
dust213–5-0.0020%27 May
inferno13–40.087%27 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches13-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →