Darkboom

Darkboom — CS2 Stats

76561198121939617[U:1:161673889]Steam profile ↗✓ No bans

756Tracked matches56%Win rate2020Tracked since
2,624Hours in CS4Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating20,776Top 50% of 213,211 CSDB-tracked playersPink band · top ~7.6% of ranked players (population est.)
CSDB Leaderboard#72727 of 259880 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,776 +4,257 16 Dec – 2 Nov · 26 days played
15,09520,991peak 20,99116 Dec2 Nov
20,991Peak Premier in tracked matches
37Days played since 2025-12-16

Premier CS Rating

  • 215 below peak (20,991)
  • Next: Red band at 25,000 — 4,224 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate47.8%43.8%44.8%above
Shot accuracy17.7%12.0%12.4%above
Kill/death ratio1.131.021.03above
Match win rate41.7%44.7%45.2%3.6% short

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDarkboomFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER20,776 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning64
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateLLWWLWWLWL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −7.8pp headshot accuracy · −19ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 558ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 545ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim6.8
Utility5.1
Positioning6.4
Opening Duels5.2
Clutch0.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.4
Utility5.1
Mechanics5.5
Opening Duels5.0
Win Impact6.9

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time572ms−29ms
first ⅓ avg 602ms → last ⅓ avg 572ms
Headshot accuracy20.0%−2.8%
first ⅓ avg 22.8% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–6 · nuke, 22 Dec →
43%Best headshot accuracy · 13–8 · overpass, 10 Jan →
328msFastest reaction time · 7–13 · cache, 1 Oct →
13–1Biggest win · anubis, 20 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
5–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 58% over 12cacheWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
infernoB2815–1354%0.00
nukeB2613–1350%0.02
overpassC166–1038%0.01
anubisA127–558%0.01
cacheC114–736%0.01
ancient—41–325%0.04
mirage—11–0100%-0.03
dust2—10–10%0.03
train—11–0100%0.06

Across the last 100 tracked matches.

Lifetime stats

91,449Lifetime kills
1.13K/D · Top 50% of Level 5 players
3,906Matches
41.7%Match win rate
47.8%Headshot % · Top 50% of Level 5 players
17.7%Shot accuracy · Top 25% of Level 5 players
9,712MVPs
1,573Hours (in match)
3,287Bombs planted
732Bombs defused

Most-used weapons

AK-4727,949
AWP10,905
AUG2,248
MAC-102,135
FAMAS2,071
SG 5531,763

Lifetime map wins

8,162inferno
5,185nuke
2,472dust2
1,268vertigo
1,214train
497cbble
316office
38assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

33Matches
61%Win rate
1.22Avg K/D
85.8ADR
45%Headshot %

Clutches & streaks

22%1v1 clutch win
17%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis425%0.9514.0
Inferno4100%1.1618.0
Nuke333%0.9312.7
Dust2250%0.8114.0
Mirage1100%2.0022.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
34.0%Accuracy (enemy spotted)
35.7%Spray accuracy
74.9%Counter-strafing
9.8°Preaim
567msReaction time
50.0%T opening success
50.4%CT opening success
0.46Enemies flashed / flash
5.7%Flash assists
14.06HE damage / grenade
3.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4594 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0118%2 Nov →
cache7–130.0424%2 Nov →
mirage16–13-0.0316%29 Oct →
nuke13–50.0710%29 Oct →
cache8–13-0.0515%29 Oct →
cache13–60.0527%29 Oct →
nuke13–100.0511%1 Oct →
cache7–130.0317%1 Oct →
inferno13–6-0.0516%1 Oct →
cache14–16-0.0013%26 Aug →
nuke6–10.0826%26 Aug →
inferno10–13-0.0220%26 Aug →
anubis13–50.0117%26 Aug →
cache9–13-0.0235%24 Aug →
cache13–90.0220%24 Aug →
anubis11–13-0.0227%24 Aug →
nuke7–0-0.0338%24 Aug →
nuke7–130.0319%20 Jul →
nuke11–13-0.0223%20 Jul →
anubis13–10.0920%20 Jul →
inferno13–100.0417%20 Jul →
inferno13–11-0.0415%1 Jul →
anubis15–15-0.0213%1 Jul →
overpass15–15-0.0118%1 Jul →
inferno13–100.0531%1 Jul →
nuke15–150.0621%30 Jun →
inferno13–5-0.0413%30 Jun →
nuke10–130.0125%30 Jun →
anubis9–13-0.0710%29 Jun →
inferno13–110.0432%29 Jun →
nuke13–90.0120%24 Jun →
inferno3–13-0.048%24 Jun →
overpass13–60.0328%24 Jun →
nuke13–11-0.0224%15 Jun →
inferno13–60.0220%15 Jun →
overpass13–100.0429%10 Jun →
anubis7–130.048%10 Jun →
cache13–20.0324%4 May →
cache2–13-0.0510%4 May →
cache13–50.0620%4 May →
inferno11–13-0.0215%19 Apr →
inferno8–13-0.0314%9 Apr →
overpass7–13-0.0242%9 Apr →
anubis13–100.0423%9 Apr →
anubis13–3-0.0618%8 Apr →
nuke6–130.0326%8 Apr →
overpass11–130.0115%1 Apr →
nuke13–80.048%1 Apr →
overpass8–130.0019%1 Apr →
anubis13–5-0.0316%1 Apr →
overpass13–40.0929%30 Mar →
anubis15–150.0423%30 Mar →
nuke3–13-0.0825%30 Mar →
overpass8–130.1128%24 Mar →
nuke2–13-0.0131%24 Mar →
nuke16–13-0.0113%19 Mar →
inferno8–13-0.0528%19 Mar →
nuke16–130.0324%18 Mar →
overpass13–16-0.0335%18 Mar →
nuke9–13-0.0823%16 Mar →
overpass13–110.0219%16 Mar →
inferno5–13-0.0114%16 Mar →
dust210–130.0330%13 Mar →
inferno13–90.0111%13 Mar →
overpass10–13-0.0516%3 Mar →
overpass8–130.0112%3 Mar →
inferno13–20.1036%3 Mar →
ancient13–70.1324%26 Feb →
inferno13–90.0123%26 Feb →
inferno13–90.0318%26 Feb →
nuke7–130.0219%24 Feb →
anubis16–120.0630%24 Feb →
anubis13–100.0315%23 Feb →
nuke16–14-0.0312%23 Feb →
overpass13–7-0.0319%23 Feb →
inferno13–50.1026%22 Feb →
inferno12–16-0.0424%22 Feb →
ancient2–13-0.0124%22 Feb →
nuke13–40.0726%29 Jan →
inferno10–130.0323%29 Jan →
inferno12–12-0.057%20 Jan →
nuke13–5-0.0424%20 Jan →
ancient13–160.0715%19 Jan →
nuke10–13-0.0315%19 Jan →
inferno11–130.0323%12 Jan →
overpass6–13-0.0624%12 Jan →
inferno13–90.0318%12 Jan →
overpass13–80.0443%10 Jan →
nuke6–130.0922%29 Dec →
inferno4–13-0.0126%29 Dec →
overpass1–130.0115%29 Dec →
nuke11–130.0429%29 Dec →
nuke10–130.0326%22 Dec →
nuke13–60.1535%22 Dec →
inferno3–13-0.0928%22 Dec →
ancient4–13-0.0328%22 Dec →
inferno13–60.0823%18 Dec →
inferno9–13-0.0220%16 Dec →
train13–70.0623%16 Dec →
inferno13–30.0126%16 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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