shakermaker

shakermaker — CS2 Stats

SE76561198121425190[U:1:161159462]Steam profile ↗✓ No bans

1,556Tracked matches40%Win rate2020Tracked since
2,466Hours in CS
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating23,758Top 25% of 192,959 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#32291 of 238982 tracked
FaceitLevel 7 · 1,509 ELOTop 42.3% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Apr 2026 (164 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 11 Feb 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,758 +5,126 10 Oct12 Apr · 7 days played
13,61423,970peak 23,97010 Oct12 Apr
24,880Peak Premier in tracked matches
1,509Highest Faceit ELO seen on CSDB
46Days played since 2025-02-11

Faceit ELO

  • At peak — 1,509
  • Next: Level 8 at 1,531 22 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • 212 below peak (23,970)
  • +10,144 over 90 days
  • Next: Red band at 25,000 1,242 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,280), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate27.7%45.7%46.8%19.2% short
Shot accuracy14.8%12.7%13.0%above
Kill/death ratio0.931.051.060.13 short
Match win rate45.3%45.7%46.3%1.0% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGshakermakerFACEITLevel 7 · 1,509 ELOSTANDINGTop 42.3% of rankedPREMIER23,758 · Pink bandPEAK ELO1,509csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning51
Utility25

0–100 skill scores via Leetify.

Recent form

COLD46522Last 10046%Win rateLLLLLLLWLL

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · +1.0pp headshot accuracy · −41ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 560ms

Last 10

  • 19 · 10% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 541ms

Last 20

  • 515 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim6.4
Utility2.5
Positioning5.1
Opening Duels3.2
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.1
Utility2.5
Mechanics5.8
Opening Duels2.2
Win Impact1.7

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time577ms+42ms
first ⅓ avg 535ms → last ⅓ avg 577ms
Headshot accuracy14.1%+1.4%
first ⅓ avg 12.6% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · ancient, 27 Aug
33%Best headshot accuracy · 11–13 · dust2, 28 Aug
383msFastest reaction time · 8–13 · ancient, 4 Mar
13–1Biggest win · ancient, 14 Feb

Across the last 100 tracked matches.

Highlights

6Longest win streak
L7Current streak
116In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 65% over 17ancientWeakest map · 39% over 23
MapGradePlayedRecordWin rateAvg rating
mirageC27111641%-0.00
ancientC2391439%0.01
infernoS1711665%0.01
dust2C125742%-0.01
anubisC94544%0.01
nukeA74357%-0.00
train31233%0.03
overpass21150%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (39% over 23). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

84,482Lifetime kills
0.93K/D
4,773Matches
45.3%Match win rate
27.7%Headshot %
14.8%Shot accuracy · Top 50% of Level 7 players
9,552MVPs
2,466Hours (in match)
7,501Bombs planted
1,651Bombs defused

Most-used weapons

AWP19,339
AK-4712,154
AUG4,988
SG 5534,938
P903,320
P2502,902
MP92,048
Knife1,622

Lifetime map wins

14,533inferno
5,488dust2
2,972nuke
2,223train
714vertigo
33cbble
12office
7militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

955Matches
51%Win rate
1.11Avg K/D
76.1ADR
29%Headshot %

Clutches & streaks

39%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage13345%1.0615.2
Ancient8862%1.1415.9
Inferno8552%1.1815.2
Anubis7653%1.1515.9
Nuke3647%0.9914.8
Dust23447%1.1315.2
Overpass3070%1.0614.8
Vertigo1155%0.9914.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
35.7%Accuracy (enemy spotted)
37.4%Spray accuracy
76.0%Counter-strafing
9.7°Preaim
581msReaction time
37.9%T opening success
39.8%CT opening success
0.41Enemies flashed / flash
4.6%Flash assists
6.43HE damage / grenade
1.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9208% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4113 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.8856% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke10–13-0.0024%19 Sept
ancient7–13-0.0617%10 Sept
mirage3–13-0.0417%10 Sept
mirage10–13-0.0117%27 Apr
inferno4–13-0.0911%25 Apr
anubis3–13-0.0311%25 Apr
nuke6–130.0322%12 Apr
ancient13–4-0.0116%12 Apr
inferno7–13-0.073%5 Apr
dust210–13-0.014%5 Apr
mirage7–130.0120%5 Apr
anubis13–100.0311%5 Apr
overpass13–8-0.0113%5 Apr
ancient7–13-0.055%5 Apr
inferno9–130.0712%5 Apr
nuke13–5-0.0213%5 Apr
mirage2–13-0.0216%5 Apr
nuke13–11-0.0312%5 Apr
anubis10–130.0716%3 Apr
mirage10–13-0.0613%3 Apr
anubis13–9-0.0217%28 Mar
mirage13–9-0.0116%25 Mar
mirage13–6-0.037%25 Mar
ancient9–13-0.0414%25 Mar
mirage13–80.0115%23 Mar
ancient13–2-0.0231%23 Mar
inferno13–70.0923%19 Mar
ancient10–130.0214%19 Mar
dust28–13-0.049%19 Mar
inferno13–20.003%19 Mar
dust213–40.0314%19 Mar
inferno13–70.0416%13 Mar
mirage13–50.0315%13 Mar
ancient13–11-0.0113%13 Mar
anubis13–110.008%12 Mar
mirage8–13-0.005%6 Feb
mirage13–11-0.007%31 Jan
mirage16–140.016%18 Jan
dust211–130.039%18 Jan
ancient14–160.0111%17 Jan
anubis9–130.0215%17 Jan
inferno13–6-0.0411%9 Jan
inferno11–130.0113%8 Dec
mirage8–130.0410%6 Nov
mirage10–13-0.0117%3 Nov
overpass10–13-0.0017%3 Nov
ancient13–100.057%29 Oct
inferno13–110.0218%29 Oct
ancient9–13-0.0513%28 Oct
dust216–130.027%10 Oct
train8–13-0.0121%10 Oct
ancient13–60.0114%10 Oct
inferno13–20.123%10 Oct
inferno13–60.0315%1 Oct
ancient11–13-0.0018%17 Sept
ancient7–130.0217%16 Sept
mirage13–10-0.0217%14 Sept
ancient13–70.0716%14 Sept
dust25–13-0.0113%12 Sept
mirage13–80.008%12 Sept
nuke13–90.0115%11 Sept
dust213–60.0918%11 Sept
inferno13–90.0313%4 Sept
mirage3–130.0012%4 Sept
train13–110.067%2 Sept
ancient15–150.0112%2 Sept
nuke13–90.0214%2 Sept
mirage13–11-0.0212%29 Aug
dust211–13-0.1433%28 Aug
mirage6–13-0.0115%28 Aug
ancient13–30.1716%27 Aug
inferno13–7-0.0111%27 Aug
dust212–160.0013%29 Apr
inferno12–160.017%10 Apr
ancient5–130.0215%1 Apr
mirage8–130.0111%1 Apr
mirage10–130.0112%1 Apr
inferno9–130.0121%31 Mar
mirage13–160.078%17 Mar
anubis8–13-0.0214%17 Mar
mirage1–130.000%13 Mar
ancient16–14-0.0211%13 Mar
train8–130.0515%9 Mar
ancient12–12-0.049%5 Mar
ancient8–130.018%4 Mar
dust20–13-0.0913%4 Mar
mirage5–13-0.0914%4 Mar
ancient11–13-0.058%14 Feb
nuke7–13-0.039%14 Feb
inferno13–8-0.0010%14 Feb
mirage13–7-0.0125%14 Feb
dust213–3-0.036%14 Feb
anubis13–110.0014%14 Feb
mirage10–130.0611%14 Feb
ancient13–10.0715%14 Feb
ancient8–130.0510%14 Feb
anubis8–130.049%14 Feb
inferno13–11-0.0020%14 Feb
dust213–90.0110%11 Feb
mirage13–7-0.0210%11 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →