mL

mL — CS2 Stats

DE76561198120853324[U:1:160587596]Steam profile ↗✓ No bans

691Tracked matches56%Win rate2020Tracked since
1,419Hours in CS
CSDB Rating5.4 DevelopingSupport
FaceitLevel 9 · 1,447 ELOTop 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,447 → 1,447
+2Tracked matches · now 691
0.0ppWin rate · 56.0% → 56.0%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 16 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,174 +716 16 Jun5 Jul · 9 days played
23,45824,798peak 24,79816 Jun5 Jul
24,989Peak Premier in tracked matches
1,447Highest Faceit ELO seen on CSDB
25Days played since 2026-06-16

Faceit ELO

  • At peak — 1,447
  • Next: Level 8 at 1,531 84 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-01
  • Level 6 first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,320), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate42.0%48.3%51.0%9.0% short
Shot accuracy16.0%13.2%13.7%above
Kill/death ratio1.081.071.09meets
Match win rate46.9%46.9%48.4%1.6% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmLFACEITLevel 9 · 1,447 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,447csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning52
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY52435Last 10052%Win rateLWWLLTWWLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +2.7pp headshot accuracy · −69ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 539ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 28%
  • Avg reaction 514ms

Last 20

  • 785 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 27%
  • Avg reaction 549ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.3 against its own average).

Aim7.1
Utility6.0
Positioning5.2
Opening Duels4.1
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.2
Utility6.0
Mechanics6.4
Opening Duels3.0
Win Impact7.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time570ms−29ms
first ⅓ avg 599ms → last ⅓ avg 570ms
Headshot accuracy27.4%+7.3%
first ⅓ avg 20.1% → last ⅓ avg 27.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–4 · ancient, 29 Aug
44%Best headshot accuracy · 0–9 · cache, 30 Aug
328msFastest reaction time · 10–13 · anubis, 31 Aug
13–1Biggest win · cache, 1 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
52In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 80% over 5dust2Weakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
ancientA2516964%0.00
anubisB1991047%-0.02
cacheC1661038%-0.00
dust2D134931%-0.00
mirageB105550%-0.01
infernoS96367%-0.01
nukeS54180%-0.02
overpass32167%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

84,889Lifetime kills
1.08K/D · Top 50% of Level 9 players
4,209Matches
46.9%Match win rate
42.0%Headshot %
16.0%Shot accuracy · Top 25% of Level 9 players
9,950MVPs
1,419Hours (in match)
3,201Bombs planted
687Bombs defused

Most-used weapons

AK-4718,489
AWP18,314
SSG 081,912
Negev1,779
P2501,776
UMP-451,728

Lifetime map wins

4,444dust2
3,109inferno
1,741nuke
846cbble
444train
425lake
317safehouse
79ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

286Matches
53%Win rate
1.13Avg K/D
82.2ADR
52%Headshot %

Clutches & streaks

38%1v1 clutch win
33%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust27649%1.0316.3
Mirage5463%1.1016.6
Nuke4161%1.4617.5
Inferno3850%1.1316.9
Ancient2650%1.1015.0
Overpass2361%1.1517.1
Anubis2236%0.9614.5
Cache425%0.8014.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.1%Headshot accuracy
29.0%Accuracy (enemy spotted)
30.5%Spray accuracy
78.9%Counter-strafing
9.8°Preaim
569msReaction time
34.0%T opening success
49.6%CT opening success
0.47Enemies flashed / flash
9.7%Flash assists
7.09HE damage / grenade
10.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4696 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.0483% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient8–13-0.0743%8 Sept
anubis13–100.0131%7 Sept
anubis13–30.0130%1 Sept
anubis10–130.0219%1 Sept
anubis10–13-0.0113%1 Sept
ancient12–120.0816%1 Sept
ancient9–10.0520%1 Sept
cache13–1-0.0142%1 Sept
anubis10–13-0.0526%31 Aug
mirage11–130.0841%31 Aug
mirage13–5-0.0041%31 Aug
anubis7–13-0.0926%31 Aug
anubis13–50.0131%31 Aug
cache6–13-0.0622%31 Aug
overpass7–13-0.0533%31 Aug
cache12–120.0320%31 Aug
dust212–120.0533%31 Aug
nuke12–120.0030%31 Aug
inferno2–0-0.010%31 Aug
cache12–12-0.0318%31 Aug
ancient13–8-0.0829%31 Aug
ancient13–50.0028%31 Aug
ancient13–10.0133%30 Aug
cache0–9-0.0344%30 Aug
cache13–70.0231%30 Aug
anubis13–4-0.0133%30 Aug
cache8–130.0221%30 Aug
cache4–13-0.0821%30 Aug
anubis13–100.0133%29 Aug
cache13–40.0325%29 Aug
cache13–100.0636%29 Aug
inferno10–13-0.0816%29 Aug
ancient13–40.2018%29 Aug
inferno10–130.0133%29 Aug
cache7–13-0.0125%29 Aug
inferno13–100.0538%28 Aug
anubis7–13-0.0519%28 Aug
cache13–10.0138%28 Aug
cache13–6-0.0421%28 Aug
inferno13–60.0442%28 Aug
anubis13–11-0.0536%28 Aug
inferno13–5-0.0142%28 Aug
cache4–130.0133%28 Aug
dust210–13-0.0423%22 Aug
mirage8–13-0.0726%31 Jul
ancient6–13-0.0838%26 Jul
ancient13–4-0.0324%25 Jul
dust29–13-0.0828%19 Jul
ancient5–13-0.1119%19 Jul
cache4–13-0.0115%19 Jul
ancient13–5-0.0132%19 Jul
mirage13–7-0.0428%19 Jul
ancient13–30.0422%18 Jul
nuke13–9-0.1032%18 Jul
mirage13–5-0.0323%18 Jul
ancient3–13-0.0119%18 Jul
anubis13–10.0726%18 Jul
nuke13–10-0.0129%18 Jul
ancient13–8-0.0127%12 Jul
cache10–130.0430%9 Jul
nuke13–80.0027%5 Jul
dust27–130.0328%2 Jul
dust213–70.0126%2 Jul
anubis11–130.0117%1 Jul
ancient6–130.0217%1 Jul
ancient13–7-0.0128%1 Jul
ancient4–13-0.0225%1 Jul
inferno13–10-0.0320%27 Jun
dust29–130.0217%27 Jun
dust213–9-0.0122%27 Jun
ancient16–14-0.0113%27 Jun
anubis13–10-0.0917%22 Jun
inferno13–10-0.0316%22 Jun
anubis9–13-0.0612%22 Jun
ancient13–60.0119%22 Jun
dust210–13-0.0821%22 Jun
overpass13–30.0222%22 Jun
mirage9–13-0.0331%21 Jun
anubis9–130.0221%21 Jun
dust213–90.0317%21 Jun
dust213–160.0322%21 Jun
ancient16–120.0418%21 Jun
ancient5–13-0.0211%19 Jun
mirage13–110.0128%18 Jun
ancient13–8-0.0113%18 Jun
dust25–13-0.0731%18 Jun
dust213–60.0717%18 Jun
ancient13–100.0425%18 Jun
dust25–13-0.0018%18 Jun
mirage8–13-0.0512%18 Jun
mirage8–130.0023%18 Jun
nuke13–90.0130%17 Jun
anubis13–9-0.0119%17 Jun
inferno7–13-0.0330%17 Jun
ancient13–5-0.0122%17 Jun
anubis1–13-0.0423%17 Jun
overpass13–5-0.0313%17 Jun
mirage16–14-0.0122%17 Jun
anubis10–13-0.0221%17 Jun
ancient8–130.0217%16 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →