ball

ball — CS2 Stats

LK76561198119665377[U:1:159399649]Steam profile ↗✓ No bans

631Tracked matches60%Win rate2020Tracked since
848Hours in CS
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating14,297Blue band · top ~32.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 631 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 12 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,297 +1,391 13 Jun17 Sept · 33 days played
11,59314,999peak 14,99913 Jun17 Sept
14,999Peak Premier in tracked matches
39Days played since 2026-06-12

Premier CS Rating

  • 702 below peak (14,999)
  • -234 over 30 days · steady
  • +2,704 over 90 days
  • Next: Purple band at 15,000 703 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-14
  • Light Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,543), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate37.6%41.9%44.3%6.7% short
Shot accuracy17.0%9.6%11.8%above
Kill/death ratio1.100.981.03above
Match win rate45.2%43.8%45.2%meets

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGballPREMIER14,297 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning45
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY55441Last 10055%Win rateWLWLLWWWLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +4.1pp headshot accuracy · −44ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 584ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 586ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 608ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2 against its own average).

Aim5.8
Utility2.5
Positioning4.5
Opening Duels2.9
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.5
Utility2.5
Mechanics5.3
Opening Duels1.5
Win Impact8.3

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time640ms+27ms
first ⅓ avg 613ms → last ⅓ avg 640ms
Headshot accuracy20.5%−6.5%
first ⅓ avg 27.1% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 3–0 · dust2, 24 Jul
67%Best headshot accuracy · 13–7 · office, 15 Jun
391msFastest reaction time · 8–2 · office, 12 Jun
13–1Biggest win · inferno, 10 Aug

Across the last 100 tracked matches.

Highlights

10Longest win streak
1210In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 64% over 14dust2Weakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
nukeA1912763%-0.00
mirageB168850%-0.01
dust2C156940%0.02
ancientA148657%-0.01
infernoA149564%0.01
cacheB105550%-0.02
anubisB63350%0.02
overpass32167%0.01
office32167%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,736Lifetime kills
1.10K/D · Top 25% of Blue band
2,354Matches
45.2%Match win rate · Top 50% of Blue band
37.6%Headshot %
17.0%Shot accuracy · Top 10% of Blue band
4,933MVPs
848Hours (in match)
1,244Bombs planted
474Bombs defused

Most-used weapons

Lifetime map wins

7,130dust2
2,887inferno
1,554nuke
525office
188train
99lake
71vertigo
51dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
36%Win rate
0.97Avg K/D
64.7ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke333%0.699.0
Dust21100%0.8310.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
32.5%Accuracy (enemy spotted)
34.7%Spray accuracy
73.6%Counter-strafing
9.9°Preaim
633msReaction time
31.9%T opening success
40.1%CT opening success
0.42Enemies flashed / flash
5.1%Flash assists
9.55HE damage / grenade
3.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.423 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9225% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–6-0.0421%8 Sept
ancient5–13-0.0330%8 Sept
anubis13–60.0225%8 Sept
mirage4–13-0.0529%7 Sept
ancient6–130.0337%7 Sept
ancient13–4-0.077%25 Aug
nuke13–30.0328%21 Aug
ancient13–10-0.0116%21 Aug
ancient8–13-0.0912%21 Aug
nuke9–130.0022%20 Aug
nuke5–13-0.0213%18 Aug
nuke8–4-0.0516%18 Aug
inferno13–50.0319%17 Aug
dust26–130.0420%17 Aug
dust213–10-0.0119%17 Aug
inferno11–13-0.0121%16 Aug
nuke13–70.0525%14 Aug
inferno13–10-0.0420%11 Aug
mirage6–13-0.0413%11 Aug
inferno13–10.0021%10 Aug
ancient14–160.0013%8 Aug
nuke13–7-0.0118%3 Aug
mirage16–13-0.0124%2 Aug
nuke10–130.0110%2 Aug
dust211–130.1126%30 Jul
nuke13–8-0.0610%29 Jul
mirage13–60.0726%28 Jul
inferno13–11-0.0314%26 Jul
dust213–60.0421%26 Jul
dust213–50.0518%26 Jul
inferno13–10.0742%26 Jul
inferno13–20.0518%25 Jul
nuke13–80.0423%24 Jul
cache13–110.0221%24 Jul
ancient13–9-0.0313%24 Jul
dust25–13-0.0628%24 Jul
inferno13–50.1119%24 Jul
nuke10–13-0.0221%24 Jul
mirage2–13-0.1015%24 Jul
dust23–00.1414%24 Jul
mirage13–11-0.0129%21 Jul
inferno5–130.0421%21 Jul
nuke13–100.0120%21 Jul
ancient11–13-0.0617%21 Jul
dust29–13-0.0321%21 Jul
inferno7–13-0.0718%20 Jul
cache2–13-0.0918%20 Jul
mirage13–9-0.0221%20 Jul
mirage0–6-0.1133%17 Jul
anubis8–130.0319%17 Jul
nuke7–13-0.0515%15 Jul
ancient13–110.0218%15 Jul
nuke16–140.0122%15 Jul
cache13–60.0722%15 Jul
ancient13–70.0916%15 Jul
mirage6–130.0423%15 Jul
nuke13–8-0.0032%13 Jul
cache16–14-0.0423%13 Jul
ancient13–110.1128%13 Jul
anubis14–16-0.0432%13 Jul
inferno4–13-0.1023%9 Jul
mirage5–13-0.0410%9 Jul
dust213–10-0.0425%9 Jul
cache8–13-0.0117%9 Jul
cache12–160.0629%9 Jul
dust211–13-0.0424%3 Jul
nuke5–13-0.0115%3 Jul
overpass8–13-0.0334%3 Jul
anubis6–13-0.0123%3 Jul
ancient13–7-0.0116%2 Jul
mirage13–11-0.0421%1 Jul
ancient3–13-0.1124%1 Jul
dust210–130.0123%1 Jul
cache13–4-0.0541%1 Jul
office11–13-0.0338%1 Jul
mirage13–11-0.0323%28 Jun
anubis13–100.0635%28 Jun
inferno13–40.0118%28 Jun
anubis13–90.0615%28 Jun
dust28–13-0.0238%25 Jun
nuke13–11-0.0233%24 Jun
cache5–13-0.0245%21 Jun
ancient13–60.0131%21 Jun
nuke13–8-0.0327%21 Jun
inferno13–80.0432%21 Jun
dust213–70.0230%21 Jun
mirage16–130.0315%20 Jun
cache11–13-0.0637%19 Jun
nuke13–10.1223%19 Jun
nuke8–13-0.0417%19 Jun
mirage16–140.0121%17 Jun
dust211–130.0927%17 Jun
mirage11–13-0.0517%17 Jun
office13–7-0.0267%15 Jun
inferno5–13-0.0329%15 Jun
dust23–13-0.0425%15 Jun
overpass13–100.0016%15 Jun
overpass13–110.0528%13 Jun
mirage12–120.1224%12 Jun
office8–20.010%12 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →