engl.savage.60

engl.savage.60 — CS2 Stats

DE76561198119544648[U:1:159278920]Steam profile ↗✓ No bans

1,327Tracked matches27%Win rate2024Tracked since
1,714Hours in CS9Hrs last 2 wks
CSDB Rating2.0 LearningSupport
Premier CS Rating1,000Grey band · top ~95.8% of ranked players (population est.)
WingmanSilver I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 1,000 → 1,000
+11Tracked matches · now 1,327
+6.0ppWin rate · 20.7% → 26.7%

Rating over time

Premier CS Rating: 1,000 +0 5 Jul – 17 Oct · 6 days played
1,0001,000peak 1,0005 Jul17 Oct
1,790Peak Premier in tracked matches
23Days played since 2026-07-05

Premier CS Rating

  • At peak — 1,000
  • 0 over 30 days · steady
  • 0 over 90 days
  • Next: Light Blue band at 5,000 — 4,000 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches26——
Win rate19%——
K/D0.58——
Headshot %37%——

Measured 19 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,645), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate39.6%38.2%39.9%meets
Shot accuracy0.0%3.6%7.0%7.0% short
Kill/death ratio0.410.830.920.50 short
Match win rate24.8%40.2%42.3%17.5% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGengl.savage.60PREMIER1,000 · Grey bandcsdb.gg/stats

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Performance scores

Aim13
Positioning35
Utility36

0–100 skill scores via Leetify.

Recent form

COLD25–71–4Last 10025%Win rateLLLWWWLLLL

Last 10 vs previous 10: −10pp win rate · +0.04 avg rating · −2.2pp headshot accuracy · +88ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 9%
  • Avg reaction 858ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 803ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 759ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim1.3
Utility3.6
Positioning3.5
Opening Duels0.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 59% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 773ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.3
Positioning3.5
Utility3.6
Mechanics3.2
Opening Duels0.7
Win Impact0.0

Composite 2.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.01
first ⅓ avg -0.05 → last ⅓ avg -0.06
Reaction time786ms+6ms
first ⅓ avg 780ms → last ⅓ avg 786ms
Headshot accuracy10.0%+0.1%
first ⅓ avg 9.9% → last ⅓ avg 10.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–3 · inferno, 25 Jul →
29%Best headshot accuracy · 6–13 · dust2, 5 Aug →
531msFastest reaction time · 3–13 · inferno, 17 Oct →
12–0Biggest win · mirage, 25 Jul →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L3Current streak
4–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 38% over 8nukeWeakest map · 15% over 13
MapGradePlayedRecordWin rateAvg rating
dust2D277–2026%-0.05
infernoD194–1521%-0.07
nukeD132–1115%-0.08
mirageD124–833%-0.02
ancientD102–820%-0.06
anubisC83–538%-0.05
cacheD72–529%-0.08
vertigo—10–10%-0.09
train—10–10%-0.08
office—10–10%-0.07
overpass—11–0100%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (15% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,274Lifetime kills
0.41K/D
2,475Matches
24.8%Match win rate
39.6%Headshot % · Top 50% of Grey band
0.0%Shot accuracy
2,705MVPs
739Hours (in match)
1,950Bombs planted
214Bombs defused

Most-used weapons

P901,890
AK-471,861
SG 5531,571
AUG1,267
XM10141,150
AWP790
MP7762

Lifetime map wins

7,350dust2
1,377inferno
1,169nuke
413train
375office
362vertigo
85italy
17ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
26.9%Accuracy (enemy spotted)
30.4%Spray accuracy
64.5%Counter-strafing
12.0°Preaim
773msReaction time
35.4%T opening success
27.5%CT opening success
0.72Enemies flashed / flash
0.0%Flash assists
6.21HE damage / grenade
4.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.6159% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 773.4073ms — above the 700ms mark we flag

    Aim Training →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.4419% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0416%17 Oct →
cache10–13-0.052%17 Oct →
dust24–13-0.084%17 Oct →
ancient13–110.0212%17 Oct →
dust213–10-0.0110%17 Oct →
mirage13–100.049%17 Oct →
nuke10–130.0313%17 Oct →
inferno2–13-0.120%17 Oct →
mirage5–130.0113%17 Oct →
dust20–13-0.0514%17 Oct →
inferno3–13-0.0610%17 Oct →
dust26–13-0.0910%29 Aug →
dust213–2-0.0021%26 Aug →
dust20–13-0.0611%26 Aug →
ancient8–13-0.0814%24 Aug →
cache13–10-0.066%24 Aug →
nuke13–8-0.059%24 Aug →
dust213–11-0.0214%24 Aug →
nuke11–13-0.0912%18 Aug →
nuke8–13-0.117%5 Aug →
dust27–13-0.103%5 Aug →
inferno0–13-0.1220%5 Aug →
inferno4–13-0.086%5 Aug →
inferno4–13-0.108%5 Aug →
dust26–130.0029%5 Aug →
dust213–2-0.023%5 Aug →
ancient4–13-0.099%4 Aug →
dust213–16-0.0914%4 Aug →
mirage3–13-0.0913%4 Aug →
nuke6–13-0.119%4 Aug →
dust212–12-0.037%3 Aug →
nuke6–13-0.120%3 Aug →
ancient10–13-0.085%3 Aug →
cache0–13-0.087%3 Aug →
dust21–6-0.130%3 Aug →
cache6–13-0.075%3 Aug →
dust23–13-0.1029%3 Aug →
inferno4–13-0.0916%3 Aug →
inferno4–13-0.0512%3 Aug →
dust213–3-0.036%1 Aug →
mirage5–13-0.066%1 Aug →
dust27–13-0.0617%1 Aug →
inferno13–11-0.046%1 Aug →
ancient13–7-0.014%30 Jul →
inferno13–10-0.086%30 Jul →
nuke2–13-0.1016%27 Jul →
inferno6–13-0.107%27 Jul →
dust23–13-0.0411%26 Jul →
inferno13–7-0.062%26 Jul →
anubis4–13-0.1216%26 Jul →
cache8–13-0.087%26 Jul →
anubis13–8-0.029%26 Jul →
dust213–9-0.0510%26 Jul →
mirage13–8-0.028%26 Jul →
inferno4–13-0.0821%25 Jul →
mirage12–0-0.000%25 Jul →
inferno13–30.0612%25 Jul →
nuke5–13-0.079%25 Jul →
anubis11–13-0.0612%25 Jul →
dust210–13-0.072%25 Jul →
nuke12–16-0.1012%25 Jul →
mirage11–13-0.077%25 Jul →
inferno5–13-0.123%25 Jul →
nuke13–10-0.0310%25 Jul →
cache8–13-0.106%25 Jul →
ancient7–13-0.135%25 Jul →
ancient3–13-0.0512%24 Jul →
cache13–8-0.098%23 Jul →
anubis13–11-0.0012%23 Jul →
inferno12–12-0.0611%22 Jul →
anubis9–13-0.0420%22 Jul →
vertigo12–12-0.099%22 Jul →
train7–13-0.085%20 Jul →
dust26–13-0.084%20 Jul →
office12–12-0.0713%20 Jul →
dust29–13-0.026%19 Jul →
dust213–100.0513%19 Jul →
inferno2–130.0024%15 Jul →
nuke8–13-0.1112%11 Jul →
inferno10–13-0.0212%11 Jul →
dust21–13-0.017%11 Jul →
mirage13–10-0.0317%11 Jul →
anubis13–4-0.007%11 Jul →
mirage5–130.032%11 Jul →
inferno7–13-0.0613%11 Jul →
dust25–13-0.034%10 Jul →
anubis14–16-0.089%10 Jul →
overpass13–8-0.037%10 Jul →
anubis5–13-0.088%10 Jul →
ancient3–13-0.1113%10 Jul →
ancient11–13-0.054%10 Jul →
mirage7–13-0.037%10 Jul →
nuke4–13-0.094%10 Jul →
dust25–13-0.026%10 Jul →
inferno6–13-0.0810%10 Jul →
mirage13–160.0116%9 Jul →
nuke3–13-0.104%5 Jul →
mirage1–13-0.0713%5 Jul →
ancient9–13-0.074%5 Jul →
dust23–13-0.0824%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.