tanner howard

tanner howard — CS2 Stats

US76561198119402251[U:1:159136523]Steam profile ↗✓ No bans

1,794Tracked matches48%Win rate2024Tracked since
3,236Hours in CS44Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating19,668Top 50% of 175,286 CSDB-tracked playersPurple band · top ~9.8% of ranked players (population est.)
CSDB Leaderboard#78746 of 221382 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 24 days played since 9 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,668 -1,228 9 Aug16 Sept · 25 days played
17,08020,896peak 20,8969 Aug16 Sept
20,984Peak Premier in tracked matches
24Days played since 2026-08-09

Premier CS Rating

  • 1,228 below peak (20,896)
  • +517 over 30 days · improving
  • Next: Pink band at 20,000 332 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=11,606), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate41.2%43.8%44.9%3.7% short
Shot accuracy5.9%12.0%12.4%6.5% short
Kill/death ratio1.171.021.04above
Match win rate49.8%44.7%45.3%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtanner howardFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,668 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning67
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY43534Last 10043%Win rateLLTWLWWWLW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · −3.1pp headshot accuracy · +3ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 650ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 627ms

Last 20

  • 1181 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim8.2
Utility4.5
Positioning6.7
Opening Duels5.7
Clutch4.4

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.7
Utility4.5
Mechanics8.9
Opening Duels6.8
Win Impact4.4

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time648ms+28ms
first ⅓ avg 620ms → last ⅓ avg 648ms
Headshot accuracy20.7%+1.7%
first ⅓ avg 19.0% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–9 · dust2, 23 Aug
57%Best headshot accuracy · 9–5 · inferno, 8 Sept
375msFastest reaction time · 2–13 · ancient, 23 Aug
13–1Biggest win · anubis, 11 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
68In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 70% over 10cacheWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2D32102231%0.02
anubisC167944%-0.01
mirageB157847%-0.01
ancientB147750%0.03
infernoS107370%0.02
cacheD82625%0.03
nukeA53260%0.01

Across the last 100 tracked matches.

Lifetime stats

81,208Lifetime kills
1.17K/D · Top 25% of Level 5 players
4,021Matches
49.8%Match win rate · Top 25% of Level 5 players
41.2%Headshot %
5.9%Shot accuracy
11,043MVPs
1,550Hours (in match)
4,551Bombs planted
1,317Bombs defused

Most-used weapons

AK-4724,516
AWP7,729
MP92,659
MAC-101,748
Knife1,128

Lifetime map wins

8,873inferno
7,385dust2
2,653nuke
729train
550vertigo
249office
213cbble
38italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

487Matches
49%Win rate
1.13Avg K/D
80.9ADR
35%Headshot %

Clutches & streaks

42%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage10153%1.2015.7
Ancient9353%1.1816.8
Dust28541%1.1415.5
Inferno5652%1.0515.6
Nuke3253%1.2718.5
Anubis333%0.8314.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
38.7%Accuracy (enemy spotted)
41.2%Spray accuracy
89.9%Counter-strafing
9.2°Preaim
632msReaction time
59.4%T opening success
55.3%CT opening success
0.46Enemies flashed / flash
4.0%Flash assists
11.12HE damage / grenade
3.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4583 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0218%16 Sept
mirage4–13-0.0818%13 Sept
mirage15–150.0223%13 Sept
mirage13–110.0314%13 Sept
anubis3–13-0.1115%12 Sept
mirage13–80.0316%12 Sept
dust213–80.0525%12 Sept
mirage13–40.0215%12 Sept
ancient8–13-0.029%12 Sept
anubis13–10-0.0714%12 Sept
cache10–130.0412%11 Sept
mirage13–70.0112%11 Sept
inferno13–10-0.0619%11 Sept
dust213–6-0.0216%11 Sept
dust213–4-0.0016%11 Sept
mirage4–13-0.0714%11 Sept
mirage10–13-0.0115%11 Sept
anubis13–10.0555%11 Sept
mirage7–13-0.0216%8 Sept
inferno13–6-0.0124%8 Sept
inferno9–5-0.0757%8 Sept
dust29–130.0625%7 Sept
mirage13–9-0.0640%6 Sept
inferno7–130.0326%6 Sept
anubis4–13-0.0517%6 Sept
anubis3–13-0.0515%6 Sept
inferno10–130.0216%6 Sept
dust213–160.0117%6 Sept
anubis9–13-0.0312%6 Sept
dust213–100.0020%6 Sept
mirage13–30.0416%6 Sept
dust25–130.0335%30 Aug
cache13–70.0221%30 Aug
anubis4–130.0114%30 Aug
ancient16–130.0415%30 Aug
dust23–13-0.0726%29 Aug
ancient13–70.0315%29 Aug
nuke7–13-0.045%29 Aug
mirage4–13-0.0420%29 Aug
dust213–110.0217%29 Aug
ancient13–5-0.0117%28 Aug
dust29–13-0.0024%28 Aug
inferno13–80.0713%28 Aug
dust26–13-0.0150%28 Aug
dust28–130.0330%27 Aug
anubis11–13-0.0317%27 Aug
anubis13–80.0514%27 Aug
ancient14–160.0521%27 Aug
mirage3–13-0.0330%26 Aug
dust28–130.0938%26 Aug
ancient15–150.0327%25 Aug
dust29–13-0.0519%24 Aug
inferno13–90.0533%23 Aug
anubis8–13-0.0224%23 Aug
dust216–14-0.0129%23 Aug
cache5–130.0630%23 Aug
dust23–13-0.0132%23 Aug
ancient2–13-0.0729%23 Aug
dust213–90.1730%23 Aug
ancient12–160.0820%23 Aug
dust28–130.1135%23 Aug
nuke13–30.0420%23 Aug
anubis13–9-0.0024%23 Aug
ancient13–100.0022%23 Aug
nuke13–16-0.0324%22 Aug
dust28–13-0.0425%22 Aug
anubis8–130.0121%22 Aug
ancient13–70.1425%22 Aug
dust213–90.0729%19 Aug
anubis13–60.0822%19 Aug
dust211–13-0.0132%18 Aug
cache15–150.0418%18 Aug
dust213–80.1021%18 Aug
mirage13–11-0.0212%17 Aug
cache8–130.0121%17 Aug
anubis15–15-0.0110%17 Aug
inferno13–80.0617%17 Aug
dust213–16-0.0116%17 Aug
ancient13–16-0.0214%17 Aug
dust213–100.0924%17 Aug
nuke13–60.0513%17 Aug
dust26–11-0.0039%13 Aug
dust211–130.0220%13 Aug
dust214–160.1025%12 Aug
nuke13–100.0420%12 Aug
ancient8–130.0213%11 Aug
ancient13–100.1115%11 Aug
anubis13–9-0.0315%11 Aug
dust29–13-0.0111%11 Aug
inferno13–80.0114%10 Aug
dust211–130.0212%10 Aug
ancient13–90.0218%10 Aug
cache9–130.0918%10 Aug
cache13–11-0.0211%10 Aug
inferno7–130.1023%10 Aug
mirage11–13-0.0113%10 Aug
dust28–13-0.0728%10 Aug
dust211–130.0417%10 Aug
anubis16–140.0720%9 Aug
cache9–13-0.0121%9 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →