Tai Ming

Tai Ming — CS2 Stats

76561198116448980[U:1:156183252]Steam profile ↗✓ No bans

808Tracked matches43%Win rate2020Tracked since
723Hours in CS
CSDB Rating3.8 LearningClutch Specialist
Premier CS Rating15,108Purple band · top ~28% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 808 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 26 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,108 +411 28 Apr18 Sept · 20 days played
13,47415,119peak 15,11928 Apr18 Sept
15,119Peak Premier in tracked matches
30Days played since 2026-04-26

Premier CS Rating

  • 11 below peak (15,119)
  • 0 over 90 days
  • Next: Pink band at 20,000 4,892 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-11
  • Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 18 Sep 2026.

Measured 11 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=11,988), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate33.9%42.7%43.8%9.9% short
Shot accuracy9.4%11.2%12.0%2.6% short
Kill/death ratio0.880.991.020.14 short
Match win rate46.6%43.9%44.7%above

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTai MingFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER15,108 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim37
Positioning47
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY38602Last 10038%Win rateLWWWLWWLLW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −4.3pp headshot accuracy · −23ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 688ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 642ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 653ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+4.9 against its own average).

Aim3.7
Utility4.1
Positioning4.7
Opening Duels1.5
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning4.7
Utility4.1
Mechanics4.9
Opening Duels1.5
Win Impact2.8

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time646ms−59ms
first ⅓ avg 705ms → last ⅓ avg 646ms
Headshot accuracy16.7%+1.1%
first ⅓ avg 15.5% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–9 · dust2, 21 May
35%Best headshot accuracy · 13–8 · ancient, 1 Jun
492msFastest reaction time · 8–13 · ancient, 30 May
13–1Biggest win · inferno, 26 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
49In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 50% over 24cacheWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B24121250%-0.00
mirageD1551033%-0.03
nukeB157847%0.01
cacheD1331023%-0.01
ancientC125742%-0.01
infernoD113827%-0.01
anubisD72529%-0.00
overpass31233%-0.03

Across the last 100 tracked matches.

Lifetime stats

28,207Lifetime kills
0.88K/D
1,729Matches
46.6%Match win rate · Top 50% of Level 4 players
33.9%Headshot %
9.4%Shot accuracy
3,829MVPs
723Hours (in match)
2,704Bombs planted
473Bombs defused

Most-used weapons

Lifetime map wins

6,185dust2
2,187inferno
1,236train
1,054nuke
297vertigo
98cbble
12safehouse
9lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

9Matches
44%Win rate
0.85Avg K/D
85.1ADR
41%Headshot %

Clutches & streaks

100%1v1 clutch win
33%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2250%0.9811.0
Anubis1100%0.9313.0
Train1100%1.6423.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
29.4%Accuracy (enemy spotted)
28.2%Spray accuracy
71.9%Counter-strafing
11.3°Preaim
640msReaction time
36.9%T opening success
34.8%CT opening success
0.66Enemies flashed / flash
3.3%Flash assists
8.95HE damage / grenade
5.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8753% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache11–13-0.0112%10 Jul
mirage13–30.0120%10 Jul
dust216–13-0.0213%20 Jun
nuke13–100.0015%20 Jun
inferno11–13-0.0420%8 Jun
dust213–11-0.0310%8 Jun
nuke13–40.037%8 Jun
dust29–13-0.0611%8 Jun
mirage6–13-0.039%8 Jun
ancient13–10-0.0612%7 Jun
mirage5–13-0.017%7 Jun
dust28–13-0.0421%7 Jun
inferno13–10-0.0116%7 Jun
dust26–130.0117%6 Jun
anubis3–13-0.0112%6 Jun
dust213–9-0.0218%4 Jun
ancient13–70.0426%4 Jun
mirage13–5-0.0322%3 Jun
dust213–9-0.0116%3 Jun
cache8–130.0117%3 Jun
anubis10–130.0019%3 Jun
inferno9–130.0333%1 Jun
ancient13–8-0.0235%1 Jun
dust29–13-0.0410%1 Jun
dust213–90.0318%30 May
ancient14–16-0.0015%30 May
ancient8–13-0.0022%30 May
nuke7–130.0221%28 May
ancient9–13-0.0313%28 May
inferno10–13-0.0017%28 May
ancient2–13-0.0816%28 May
nuke2–13-0.0320%28 May
dust25–13-0.0411%28 May
anubis13–7-0.057%28 May
mirage13–70.0214%28 May
cache9–13-0.0513%28 May
nuke13–60.0212%27 May
inferno13–10.0428%26 May
ancient13–11-0.0125%26 May
dust213–80.0128%26 May
nuke13–70.0312%25 May
inferno11–13-0.058%24 May
mirage2–13-0.090%23 May
anubis13–80.0919%23 May
dust213–90.137%21 May
anubis5–13-0.0516%19 May
anubis11–130.0514%17 May
inferno13–70.0110%17 May
nuke6–130.0210%15 May
mirage12–12-0.0710%15 May
cache13–10-0.0118%15 May
inferno5–13-0.037%15 May
dust213–60.0416%13 May
mirage13–5-0.0020%13 May
dust213–80.018%13 May
dust26–13-0.095%13 May
cache10–13-0.0110%13 May
mirage13–6-0.0125%12 May
cache9–13-0.0510%12 May
cache6–13-0.0422%12 May
cache11–130.0125%12 May
inferno8–13-0.096%12 May
nuke9–13-0.0111%12 May
cache6–130.0310%12 May
dust22–13-0.068%11 May
mirage9–130.0011%11 May
cache4–13-0.1026%11 May
nuke13–40.1017%11 May
dust213–80.028%11 May
mirage5–13-0.099%11 May
overpass5–13-0.0717%10 May
mirage6–13-0.0416%10 May
nuke4–13-0.0325%10 May
anubis6–13-0.0419%10 May
ancient2–13-0.0110%10 May
mirage11–130.0310%10 May
ancient13–20.067%10 May
overpass16–140.0211%10 May
nuke11–13-0.0514%10 May
cache13–70.0220%10 May
nuke9–13-0.0420%9 May
dust27–130.0017%9 May
nuke13–60.1113%9 May
mirage2–13-0.0414%8 May
dust212–160.0414%8 May
ancient10–13-0.0318%8 May
mirage11–13-0.0222%8 May
nuke13–70.0614%8 May
cache5–130.0314%8 May
dust25–13-0.0122%8 May
dust25–130.0418%7 May
cache13–11-0.0120%29 Apr
nuke8–13-0.0917%28 Apr
dust213–30.0822%28 Apr
overpass1–9-0.048%28 Apr
dust213–1-0.0231%27 Apr
inferno5–13-0.0311%27 Apr
ancient8–130.0410%27 Apr
dust28–13-0.0213%26 Apr
inferno12–120.0813%26 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →