Theurbanhitman

Theurbanhitman — CS2 Stats

US76561198022758946[U:1:62493218]Steam profile ↗✓ No bans

666Tracked matches52%Win rate2020Tracked since
1,843Hours in CS
CSDB Rating5.5 SolidAll-Rounder
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (38 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 666 tracked matches. Play, then come back: the next observation lands here.

Rating over time

7,699Peak Premier in tracked matches
35Days played since 2025-06-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim48
Positioning60
Utility64

0–100 skill scores via Leetify.

Recent form

COLD46–45–9Last 10046%Win rateWLWTLLLTLL

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · −3.7pp headshot accuracy · −2ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 592ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 628ms

Last 20

  • 8–9–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim4.8
Utility6.4
Positioning6.0
Opening Duels4.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 66% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning6.0
Utility6.4
Mechanics6.0
Opening Duels4.0
Win Impact5.7

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time623ms+14ms
first ⅓ avg 609ms → last ⅓ avg 623ms
Headshot accuracy17.7%+2.3%
first ⅓ avg 15.4% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–9 · nuke, 17 Jun →
50%Best headshot accuracy · 1–9 · overpass, 28 Apr →
453msFastest reaction time · 13–6 · dust2, 13 Jul →
13–0Biggest win · mirage, 25 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
3–4In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 58% over 26nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A2615–1158%-0.00
mirageC135–838%0.00
infernoD124–833%-0.02
ancientA127–558%-0.01
trainC104–640%-0.01
cacheC83–538%-0.01
nukeD82–625%0.01
anubisA74–357%-0.03
overpass—31–233%-0.05
vertigo—11–0100%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,486Lifetime kills
0.84K/D
3,991Matches
44.5%Match win rate
51.2%Headshot % · Top 25% of tracked players
17.0%Shot accuracy · Top 25% of tracked players
6,814MVPs
1,843Hours (in match)
3,203Bombs planted
657Bombs defused

Most-used weapons

Lifetime map wins

8,887dust2
3,435inferno
1,554train
1,316cbble
1,305nuke
258vertigo
88bank
53lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

139Matches
60%Win rate
1.14Avg K/D
—ADR
41%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
32.4%Accuracy (enemy spotted)
34.2%Spray accuracy
76.8%Counter-strafing
12.4°Preaim
625msReaction time
49.5%T opening success
42.8%CT opening success
0.56Enemies flashed / flash
8.8%Flash assists
7.31HE damage / grenade
12.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4305° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–10.0510%26 Jul →
inferno8–13-0.0718%26 Jul →
anubis13–80.0511%26 Jun →
inferno12–12-0.0110%26 Jun →
dust23–130.0420%26 Jun →
mirage10–13-0.0313%25 Jun →
cache6–13-0.0330%25 Jun →
dust212–120.0217%21 Jun →
ancient10–130.0313%21 Jun →
mirage8–13-0.0025%21 Jun →
dust213–9-0.0321%4 Jun →
ancient13–7-0.029%4 Jun →
dust213–70.0219%4 Jun →
mirage9–130.0314%4 Jun →
vertigo7–0-0.0233%4 Jun →
mirage13–40.0124%29 May →
nuke10–13-0.0017%29 May →
ancient0–13-0.0536%29 May →
cache13–20.0115%29 May →
ancient12–120.0013%25 May →
cache13–6-0.0318%25 May →
mirage13–100.0119%25 May →
dust212–120.0215%25 May →
ancient13–5-0.0612%25 May →
inferno13–70.0418%17 May →
nuke12–12-0.036%13 May →
mirage13–60.0215%12 May →
cache9–13-0.0115%12 May →
cache6–13-0.0317%12 May →
cache11–13-0.0221%12 May →
cache8–13-0.0224%12 May →
nuke8–130.0022%28 Apr →
dust213–30.0516%28 Apr →
overpass1–9-0.0750%28 Apr →
anubis13–8-0.0422%25 Apr →
overpass13–7-0.0425%25 Apr →
dust213–100.0123%25 Apr →
mirage13–00.0221%25 Apr →
nuke7–13-0.1116%25 Apr →
mirage7–13-0.0829%24 Apr →
inferno4–13-0.0517%7 Nov →
mirage7–130.0731%20 Jul →
train2–13-0.0215%20 Jul →
anubis12–12-0.0722%13 Jul →
inferno6–13-0.017%13 Jul →
dust213–6-0.0420%13 Jul →
anubis13–11-0.0819%5 Jul →
train12–12-0.0133%4 Jul →
inferno5–130.0224%4 Jul →
ancient13–70.0215%4 Jul →
nuke11–130.0614%3 Jul →
dust210–13-0.0219%3 Jul →
dust213–110.0428%27 Jun →
dust24–13-0.0115%27 Jun →
dust213–110.0322%24 Jun →
train8–13-0.0316%24 Jun →
inferno8–13-0.0821%23 Jun →
dust28–13-0.0915%23 Jun →
dust213–6-0.0118%22 Jun →
ancient13–9-0.0215%22 Jun →
ancient6–13-0.0323%22 Jun →
dust213–50.0413%22 Jun →
train13–10-0.0119%22 Jun →
dust213–100.0014%21 Jun →
nuke13–60.0119%21 Jun →
inferno13–7-0.0620%21 Jun →
mirage11–130.0116%21 Jun →
dust25–130.0121%21 Jun →
inferno13–80.049%20 Jun →
mirage9–13-0.0123%20 Jun →
train13–10.048%19 Jun →
dust26–13-0.0424%18 Jun →
dust213–7-0.0111%18 Jun →
dust213–30.0120%18 Jun →
inferno9–13-0.0221%18 Jun →
nuke13–90.1219%17 Jun →
dust213–10-0.0221%13 Jun →
mirage6–13-0.0311%13 Jun →
ancient13–70.0120%13 Jun →
dust213–100.0417%12 Jun →
anubis2–13-0.056%12 Jun →
nuke12–120.0118%12 Jun →
train9–130.0522%12 Jun →
ancient13–9-0.0110%9 Jun →
mirage13–80.0322%8 Jun →
ancient10–130.035%8 Jun →
train13–80.0519%8 Jun →
dust213–4-0.0416%8 Jun →
anubis13–90.0313%6 Jun →
dust211–130.0119%6 Jun →
inferno10–13-0.063%6 Jun →
train6–13-0.099%6 Jun →
overpass4–13-0.0517%5 Jun →
dust27–130.0220%5 Jun →
train12–12-0.0313%5 Jun →
ancient13–7-0.0416%5 Jun →
anubis5–13-0.0810%5 Jun →
dust27–13-0.0615%5 Jun →
train13–8-0.0122%4 Jun →
inferno13–40.0614%4 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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