✪Ken — CS2 Stats

76561198113436414[U:1:153170686]✓ No bans

1,200Tracked matches66%Win rate2020Tracked since
3,397Hours in CS23Hrs last 2 wks
CSDB Rating6.5 SolidSupport
Premier CS Rating26,520Top 5% of 204,097 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#9024 of 251168 tracked
FaceitLevel 9 · 1,890 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,520 +1,035 29 Mar – 7 Oct · 27 days played
20,88127,211peak 27,21129 Mar7 Oct
Faceit ELO: 1,890 +0 22 Sept – 23 Sept · 2 observations
1,8901,890peak 1,89022 Sept23 Sept
27,211Peak Premier in tracked matches
1,890Highest Faceit ELO seen on CSDB
33Days played since 2026-03-29

Faceit ELO

  • At peak — 1,890
  • Next: Level 10 at 2,001 — 111 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-22
  • Level 8 first seen 2026-09-22

Premier CS Rating

  • 691 below peak (27,211)
  • +1,418 over 90 days
  • Next: Gold band at 30,000 — 3,480 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-22
  • Purple band first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate54.0%48.2%50.9%above
Shot accuracy12.6%13.3%13.7%1.1% short
Kill/death ratio0.891.071.090.20 short
Match win rate43.1%46.9%48.4%5.3% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✪KenFACEITLevel 9 · 1,890 ELOSTANDINGTop 20.7% of rankedPREMIER26,520 · Red bandPEAK ELO1,890csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning46
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY55–42–3Last 10055%Win rateWLWWWWLLLT

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −0.4pp headshot accuracy · −9ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 29%
  • Avg reaction 534ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 30%
  • Avg reaction 545ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 30%
  • Avg reaction 549ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.6 against its own average).

Aim7.3
Utility6.7
Positioning4.6
Opening Duels0.8
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 47% on T to 30% on CT — first contacts on the defending side are being lost.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.6
Utility6.7
Mechanics5.5
Opening Duels2.1
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time570ms−11ms
first ⅓ avg 581ms → last ⅓ avg 570ms
Headshot accuracy29.0%+5.7%
first ⅓ avg 23.4% → last ⅓ avg 29.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–6 · inferno, 29 Mar →
61%Best headshot accuracy · 13–4 · nuke, 26 Sept →
367msFastest reaction time · 13–5 · nuke, 21 Sept →
13–1Biggest win · cache, 24 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
13–4In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 79% over 14mirageWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
ancientA2213–959%0.02
infernoA1911–858%0.01
mirageD155–1033%-0.01
nukeS1411–379%0.03
cacheB105–550%0.01
dust2C94–544%-0.05
anubisC83–538%0.02
overpass—22–0100%-0.02
office—11–0100%0.19

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 15). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

110,169Lifetime kills
0.89K/D
5,083Matches
43.1%Match win rate
54.0%Headshot % · Top 25% of Level 9 players
12.6%Shot accuracy
12,194MVPs
3,228Hours (in match)
4,164Bombs planted
1,326Bombs defused

Most-used weapons

AK-4741,323
AWP9,950
MAC-102,570
P2502,422
MP92,348

Lifetime map wins

10,386inferno
7,177dust2
2,346nuke
2,197train
801cbble
648vertigo
50lake
37ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

621Matches
54%Win rate
0.99Avg K/D
67.6ADR
50%Headshot %

Clutches & streaks

42%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3367%0.9512.9
Ancient2654%0.8912.9
Inferno2343%0.9813.8
Dust21573%1.0914.5
Anubis1547%0.9314.1
Nuke580%1.4916.0
Overpass250%0.549.5
Vertigo1100%1.4234.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.8%Headshot accuracy
30.6%Accuracy (enemy spotted)
35.5%Spray accuracy
74.8%Counter-strafing
9.9°Preaim
564msReaction time
46.7%T opening success
30.2%CT opening success
0.65Enemies flashed / flash
10.0%Flash assists
7.65HE damage / grenade
18.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 30.2177% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.0328%7 Oct →
mirage1–13-0.0650%7 Oct →
cache13–30.0618%7 Oct →
nuke13–90.0420%6 Oct →
mirage13–110.0328%6 Oct →
dust213–7-0.0225%6 Oct →
ancient0–13-0.065%5 Oct →
mirage7–130.0730%4 Oct →
anubis3–130.0153%2 Oct →
ancient15–150.0539%2 Oct →
cache11–130.0221%2 Oct →
inferno13–50.0624%2 Oct →
mirage6–130.0528%2 Oct →
cache9–13-0.0620%2 Oct →
dust213–7-0.0720%29 Sept →
mirage13–11-0.0242%29 Sept →
cache16–14-0.0414%28 Sept →
anubis6–13-0.0337%26 Sept →
nuke13–40.1361%26 Sept →
dust28–130.0234%26 Sept →
ancient13–8-0.0224%25 Sept →
cache13–10.0127%24 Sept →
nuke13–30.0136%24 Sept →
inferno13–90.0323%24 Sept →
anubis13–80.1234%24 Sept →
dust213–11-0.1218%24 Sept →
dust213–16-0.0515%21 Sept →
mirage13–90.0121%21 Sept →
ancient11–3-0.0239%21 Sept →
nuke13–50.0519%21 Sept →
mirage5–13-0.0325%21 Sept →
inferno5–130.0338%21 Sept →
ancient4–130.0642%21 Sept →
ancient13–20.0742%21 Sept →
dust213–16-0.0125%12 Aug →
mirage9–13-0.0323%12 Aug →
ancient13–4-0.047%12 Aug →
nuke14–16-0.0415%6 Aug →
mirage13–7-0.0513%2 Aug →
anubis3–13-0.0725%2 Aug →
nuke13–8-0.0460%2 Aug →
inferno13–100.0326%2 Aug →
ancient13–80.0416%2 Aug →
cache9–13-0.059%23 Jul →
nuke11–130.0219%23 Jul →
inferno8–130.0326%23 Jul →
ancient13–60.0821%23 Jul →
inferno13–7-0.0028%18 Jul →
anubis13–60.0117%7 Jul →
cache13–80.0526%7 Jul →
cache12–120.0833%7 Jul →
inferno16–120.0335%6 Jul →
anubis13–50.0722%6 Jul →
ancient13–11-0.0021%3 Jul →
inferno5–13-0.0623%3 Jul →
ancient13–90.1917%3 Jul →
mirage10–13-0.0620%22 Jun →
overpass13–8-0.0421%22 Jun →
anubis5–130.0831%22 Jun →
inferno13–10-0.0123%22 Jun →
inferno3–130.0133%22 Jun →
ancient13–11-0.0029%22 Jun →
dust213–100.0133%17 Jun →
inferno6–13-0.0113%17 Jun →
nuke13–110.0428%17 Jun →
inferno2–13-0.0227%9 Jun →
nuke13–7-0.0020%9 Jun →
nuke16–120.1319%9 Jun →
mirage9–13-0.0323%9 Jun →
ancient9–130.0416%9 Jun →
cache12–120.0221%3 Jun →
inferno0–13-0.1114%3 Jun →
nuke5–130.0928%3 Jun →
office6–40.1934%18 May →
cache13–5-0.0124%18 May →
nuke13–110.0424%20 Apr →
inferno13–8-0.0129%20 Apr →
dust28–13-0.115%19 Apr →
anubis9–13-0.0116%19 Apr →
ancient3–130.0027%19 Apr →
mirage11–130.0418%19 Apr →
ancient13–16-0.0318%16 Apr →
inferno16–14-0.0536%14 Apr →
overpass13–11-0.0118%14 Apr →
dust20–13-0.0741%9 Apr →
mirage12–16-0.0236%9 Apr →
ancient13–90.0624%9 Apr →
inferno9–13-0.088%7 Apr →
ancient13–90.1032%7 Apr →
ancient16–140.0624%6 Apr →
inferno13–7-0.0139%1 Apr →
mirage13–100.0029%1 Apr →
ancient16–14-0.0319%1 Apr →
ancient4–13-0.019%1 Apr →
inferno13–30.0839%1 Apr →
nuke13–4-0.0632%1 Apr →
mirage0–13-0.070%1 Apr →
ancient0–13-0.090%1 Apr →
ancient9–13-0.0535%29 Mar →
inferno13–60.2034%29 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.