-David-

-David- — CS2 Stats

DE76561198112917616[U:1:152651888]Steam profile ↗✓ No bans

1,891Tracked matches43%Win rate2020Tracked since
2,729Hours in CS
CSDB Rating5.4 DevelopingSupport
WingmanMaster Guardian I
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 16 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 18,000 +386 18 Mar24 Apr · 15 days played
17,33918,052peak 18,05218 Mar24 Apr
18,180Peak Premier in tracked matches
36Days played since 2026-03-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim69
Positioning41
Utility68

0–100 skill scores via Leetify.

Recent form

COLD424513Last 10042%Win rateLLLLLWLWLW

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · +2.7pp headshot accuracy · +3ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 616ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 615ms

Last 20

  • 812 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.6 against its own average).

Aim6.9
Utility6.8
Positioning4.1
Opening Duels1.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.1
Utility6.8
Mechanics7.1
Opening Duels1.3
Win Impact2.8

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time623ms−47ms
first ⅓ avg 671ms → last ⅓ avg 623ms
Headshot accuracy15.9%−2.7%
first ⅓ avg 18.7% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 9–3 · poseidon, 6 May
47%Best headshot accuracy · 9–1 · poseidon, 22 Mar
438msFastest reaction time · 7–13 · ancient, 24 Apr
13–1Biggest win · cache, 12 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
L5Current streak
69In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 67% over 6ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
poseidonC49212843%0.01
cacheB26121446%0.01
anubisD72529%0.01
nukeS64267%0.04
ancientD51420%0.05
overpass32167%-0.00
inferno2020%0.01
mirage2020%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

145,394Lifetime kills
1.19K/D · Top 25% of tracked players
8,270Matches
45.7%Match win rate · Top 50% of tracked players
30.4%Headshot %
14.3%Shot accuracy · Top 50% of tracked players
20,436MVPs
2,729Hours (in match)
6,653Bombs planted
1,978Bombs defused

Most-used weapons

AWP33,230
AK-4725,271
FAMAS3,618
MP73,534
SSG 083,255
SG 5533,121

Lifetime map wins

19,429office
14,757lake
8,811nuke
6,483vertigo
1,017train
956inferno
808dust2
596cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
32.8%Accuracy (enemy spotted)
35.7%Spray accuracy
82.0%Counter-strafing
7.8°Preaim
609msReaction time
33.7%T opening success
36.9%CT opening success
0.47Enemies flashed / flash
6.2%Flash assists
13.86HE damage / grenade
9.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4695 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.6905% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0116%30 Jun
inferno11–130.0111%29 Jun
anubis5–13-0.0911%29 Jun
cache8–13-0.0423%26 Jun
cache11–13-0.0413%17 Jun
cache13–100.0519%5 Jun
cache3–13-0.033%5 Jun
cache13–70.0929%3 Jun
cache7–13-0.0214%3 Jun
cache13–8-0.0627%2 Jun
cache7–13-0.0118%2 Jun
cache5–13-0.0215%1 Jun
cache13–60.0413%1 Jun
cache13–110.079%29 May
cache13–10.047%12 May
cache9–130.0514%12 May
cache1–13-0.0721%7 May
cache2–13-0.066%7 May
poseidon9–50.0717%6 May
poseidon9–60.0420%6 May
poseidon9–30.3116%6 May
poseidon9–60.1620%6 May
cache13–110.0526%5 May
cache3–130.0110%5 May
cache13–60.0413%4 May
cache6–13-0.048%4 May
cache13–9-0.0121%29 Apr
poseidon7–90.0210%29 Apr
cache6–13-0.0219%29 Apr
cache13–20.0526%29 Apr
cache13–6-0.0222%29 Apr
cache13–100.089%29 Apr
cache0–13-0.0122%28 Apr
poseidon8–8-0.0215%28 Apr
poseidon9–70.0530%28 Apr
poseidon8–8-0.0815%28 Apr
poseidon9–30.2122%28 Apr
poseidon7–90.0632%28 Apr
poseidon8–8-0.088%28 Apr
poseidon9–50.0616%28 Apr
poseidon2–9-0.1340%28 Apr
ancient7–13-0.037%24 Apr
nuke13–90.0818%24 Apr
nuke13–90.0219%23 Apr
poseidon9–30.0716%23 Apr
inferno15–150.015%21 Apr
ancient7–130.0521%21 Apr
anubis14–160.0312%20 Apr
anubis14–16-0.0014%16 Apr
nuke13–70.0421%15 Apr
overpass13–40.0123%15 Apr
nuke10–130.0114%10 Apr
ancient9–130.0314%8 Apr
poseidon4–90.009%30 Mar
poseidon7–90.0411%30 Mar
poseidon0–9-0.2718%30 Mar
poseidon9–30.1417%30 Mar
anubis13–110.0222%27 Mar
nuke3–13-0.0214%27 Mar
poseidon9–7-0.0917%27 Mar
poseidon8–80.0015%27 Mar
poseidon2–9-0.064%27 Mar
poseidon9–50.0314%27 Mar
poseidon9–40.028%27 Mar
overpass7–13-0.0319%26 Mar
ancient13–30.1925%26 Mar
nuke13–60.1013%25 Mar
poseidon8–80.0120%25 Mar
poseidon7–9-0.0417%25 Mar
poseidon9–70.0921%25 Mar
ancient13–160.0214%25 Mar
mirage11–130.036%24 Mar
anubis13–50.0826%24 Mar
poseidon5–9-0.0416%24 Mar
poseidon2–9-0.1425%23 Mar
poseidon9–6-0.0021%23 Mar
poseidon6–9-0.064%23 Mar
poseidon8–8-0.0015%23 Mar
poseidon6–90.0016%22 Mar
poseidon9–4-0.0132%22 Mar
poseidon6–9-0.1416%22 Mar
poseidon3–9-0.2012%22 Mar
poseidon9–10.1147%22 Mar
poseidon8–8-0.0122%22 Mar
poseidon8–8-0.0419%20 Mar
poseidon3–9-0.0823%20 Mar
mirage8–13-0.0716%20 Mar
poseidon8–80.1212%19 Mar
poseidon8–8-0.0118%19 Mar
poseidon9–40.0515%19 Mar
poseidon9–60.0321%19 Mar
poseidon4–90.0111%19 Mar
anubis6–130.0222%19 Mar
anubis9–130.0016%18 Mar
overpass13–100.0114%18 Mar
poseidon9–40.0713%17 Mar
poseidon8–80.0114%17 Mar
poseidon9–6-0.0441%17 Mar
poseidon8–80.0314%17 Mar
poseidon9–50.0717%16 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →