seta

seta — CS2 Stats

76561198112470626[U:1:152204898]Steam profile ↗✓ No bans

303Tracked matches63%Win rate2020Tracked since
5,009Hours in CS1Hrs last 2 wks
CSDB Rating7.8 StrongOpening Duellist
Premier CS Rating24,744Top 25% of 204,412 CSDB-tracked playersPink band · top ~3.3% of ranked players (population est.)
CSDB Leaderboard#24576 of 251512 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,744 +2,550 9 Apr – 19 Sept · 24 days played
22,19427,775peak 27,7759 Apr19 Sept
28,106Peak Premier in tracked matches
31Days played since 2026-04-09

Premier CS Rating

  • 3,031 below peak (27,775)
  • -1,879 over 90 days
  • Next: Red band at 25,000 — 256 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches2——
Win rate100%——
K/D1.18——
Headshot %61%——

Measured 14 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate55.2%46.9%49.3%above
Shot accuracy20.9%13.0%13.4%above
Kill/death ratio0.931.081.120.20 short
Match win rate51.3%46.7%48.5%above

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsetaPREMIER24,744 · Pink bandcsdb.gg/stats

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Performance scores

Aim94
Positioning60
Utility46

0–100 skill scores via Leetify.

Recent form

HOT67–30–3Last 10067%Win rateWWLLWWLWWW

Last 10 vs previous 10: +20pp win rate · −0.04 avg rating · −1.3pp headshot accuracy · −123ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 29%
  • Avg reaction 469ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 27%
  • Avg reaction 484ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 27%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.1 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.4
Utility4.6
Positioning6.0
Opening Duels7.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 83% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 64% on CT to 48% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning6.0
Utility4.6
Mechanics8.8
Opening Duels6.5
Win Impact9.4

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time543ms−40ms
first ⅓ avg 583ms → last ⅓ avg 543ms
Headshot accuracy30.9%+7.3%
first ⅓ avg 23.7% → last ⅓ avg 30.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · cache, 14 Jul →
100%Best headshot accuracy · 0–2 · dust2, 12 Jul →
234msFastest reaction time · 0–2 · dust2, 12 Jul →
13–1Biggest win · mirage, 22 Apr →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
8–6In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 83% over 12nukeWeakest map · 50% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS3726–1170%0.02
dust2S2617–965%0.00
ancientS1210–283%0.01
nukeB105–550%0.04
cacheS54–180%0.05
overpass—43–175%0.01
anubis—42–250%0.01
inferno—10–10%-0.01
train—10–10%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (50% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

143,558Lifetime kills
0.93K/D
4,977Matches
51.3%Match win rate · Top 25% of Pink band
55.2%Headshot % · Top 25% of Pink band
20.9%Shot accuracy · Top 5% of Pink band
23,792MVPs
2,238Hours (in match)
8,500Bombs planted
5,104Bombs defused

Most-used weapons

AK-4751,024
AWP20,189
P2502,710
SG 5532,618
SSG 081,952
Tec-91,650

Lifetime map wins

9,760dust2
6,237inferno
3,328train
2,220nuke
1,765cbble
900vertigo
65dust
55office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.8%Headshot accuracy
41.1%Accuracy (enemy spotted)
42.5%Spray accuracy
89.8%Counter-strafing
9.5°Preaim
585msReaction time
47.6%T opening success
64.2%CT opening success
0.44Enemies flashed / flash
8.7%Flash assists
8.68HE damage / grenade
10.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4428 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
cache13–70.0420%13 Oct →
ancient13–50.0038%19 Sept →
dust21–4-0.190%4 Aug →
nuke5–30.0547%26 Jul →
mirage4–3-0.0740%25 Jul →
ancient13–8-0.0128%24 Jul →
dust23–13-0.1027%23 Jul →
mirage13–70.0720%23 Jul →
dust213–50.0125%22 Jul →
mirage13–70.0323%20 Jul →
mirage13–9-0.0224%20 Jul →
mirage16–130.0236%20 Jul →
nuke10–130.0129%19 Jul →
ancient13–80.0938%19 Jul →
cache8–13-0.0123%18 Jul →
inferno9–13-0.0143%18 Jul →
mirage13–20.0927%18 Jul →
dust25–130.0214%18 Jul →
mirage9–13-0.0116%15 Jul →
mirage13–70.0732%14 Jul →
dust213–110.0634%14 Jul →
cache13–20.1536%14 Jul →
mirage4–130.0024%13 Jul →
dust213–11-0.0039%13 Jul →
mirage16–13-0.0124%13 Jul →
dust213–30.0939%12 Jul →
dust20–2-0.04100%12 Jul →
mirage13–20.0948%12 Jul →
nuke13–20.0724%12 Jul →
dust26–13-0.0535%12 Jul →
mirage13–20.1538%11 Jul →
ancient15–150.0233%11 Jul →
nuke1–7-0.050%11 Jul →
mirage15–15-0.0134%11 Jul →
cache13–100.0427%11 Jul →
train1–5-0.0538%7 Jul →
cache8–40.0238%7 Jul →
mirage13–80.0024%5 Jul →
dust213–110.0029%2 Jul →
dust213–7-0.0422%1 Jul →
mirage0–2-0.040%27 Apr →
mirage13–100.0422%27 Apr →
dust213–3-0.0031%27 Apr →
overpass13–70.0143%27 Apr →
mirage9–13-0.0714%27 Apr →
ancient13–7-0.0113%27 Apr →
dust213–90.0236%26 Apr →
mirage13–2-0.0019%26 Apr →
mirage7–130.0126%25 Apr →
mirage13–40.0136%25 Apr →
dust25–60.0638%23 Apr →
ancient5–130.0210%23 Apr →
nuke13–20.0936%23 Apr →
ancient13–110.0626%23 Apr →
mirage13–20.0431%23 Apr →
nuke13–30.0724%23 Apr →
dust213–50.0934%23 Apr →
mirage4–130.1233%23 Apr →
dust213–4-0.0227%22 Apr →
mirage13–10.0525%22 Apr →
dust216–13-0.0316%22 Apr →
ancient13–8-0.0512%22 Apr →
mirage13–60.0319%22 Apr →
mirage16–120.0320%21 Apr →
nuke11–130.0529%21 Apr →
dust29–13-0.0026%21 Apr →
mirage16–130.0824%21 Apr →
nuke13–50.0514%21 Apr →
dust213–100.0319%20 Apr →
nuke13–110.0828%20 Apr →
mirage6–13-0.0223%19 Apr →
dust213–110.0334%19 Apr →
anubis11–130.0125%19 Apr →
ancient13–5-0.0331%19 Apr →
mirage6–13-0.0613%19 Apr →
overpass15–15-0.0430%18 Apr →
anubis7–13-0.0327%18 Apr →
mirage13–70.0631%18 Apr →
ancient13–90.0025%18 Apr →
dust213–80.0223%18 Apr →
mirage13–30.0226%18 Apr →
mirage2–7-0.1114%18 Apr →
dust212–160.0220%18 Apr →
anubis13–80.0219%18 Apr →
overpass16–12-0.0216%16 Apr →
mirage13–60.019%16 Apr →
ancient13–6-0.0418%16 Apr →
dust213–70.0424%16 Apr →
mirage13–3-0.0130%16 Apr →
overpass13–50.0831%16 Apr →
anubis13–10.0723%16 Apr →
nuke9–130.0128%16 Apr →
mirage13–60.1321%16 Apr →
ancient13–110.1032%16 Apr →
dust24–130.0220%16 Apr →
mirage8–13-0.0324%16 Apr →
mirage13–2-0.0430%16 Apr →
dust213–40.0226%16 Apr →
dust213–20.0630%16 Apr →
mirage16–120.0117%9 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.