Paradox

Paradox — CS2 Stats

US76561198107359907[U:1:147094179]Steam profile ↗VAC banned

1,553Tracked matches46%Win rate2021Tracked since
3,177Hours in CS39Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
Premier CS Rating17,639Purple band · top ~17.9% of ranked players (population est.)
FaceitLevel 6 · 1,291 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

−183Premier CS Rating · 17,822 → 17,639

Rating over time

Premier CS Rating: 17,639 -2,295 22 Jul – 2 Oct · 34 days played
17,01419,934peak 19,93422 Jul2 Oct
19,934Peak Premier in tracked matches
1,291Highest Faceit ELO seen on CSDB
50Days played since 2026-07-22

Faceit ELO

  • At peak — 1,291
  • Next: Level 7 at 1,351 — 60 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-05
  • Level 5 first seen 2026-09-05

Premier CS Rating

  • 2,295 below peak (19,934)
  • -1,427 over 30 days · declining
  • Next: Pink band at 20,000 — 2,361 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches41——
Win rate41%——
K/D0.86——
Headshot %46%——

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,875), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate42.3%44.8%45.7%3.5% short
Shot accuracy10.6%12.4%12.7%2.2% short
Kill/death ratio0.871.031.050.18 short
Match win rate44.9%45.2%45.7%meets

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGParadoxFACEITLevel 6 · 1,291 ELOSTANDINGTop 54.0% of rankedPREMIER17,639 · Purple bandPEAK ELO1,291csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning58
Utility28

0–100 skill scores via Leetify.

Recent form

COLD53–44–3Last 10053%Win rateLWLLLLLWTL

Last 10 vs previous 10: −40pp win rate · −0.05 avg rating · −3.3pp headshot accuracy · +33ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 613ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 599ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3 against its own average).

Aim7.9
Utility2.8
Positioning5.8
Opening Duels0.5
Clutch2.2

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 78% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 50% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 596ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.8
Utility2.8
Mechanics8.6
Opening Duels3.2
Win Impact3.8

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time591ms−14ms
first ⅓ avg 605ms → last ⅓ avg 591ms
Headshot accuracy18.6%+1.0%
first ⅓ avg 17.6% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–1 · inferno, 21 Aug →
40%Best headshot accuracy · 13–9 · mirage, 24 Aug →
391msFastest reaction time · 0–5 · inferno, 11 Aug →
13–0Biggest win · vertigo, 24 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
5–10In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 67% over 9infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
dust2A2516–964%-0.00
mirageB2311–1248%-0.01
infernoD134–931%-0.04
ancientB115–645%0.00
nukeA106–460%0.01
anubisS96–367%0.00
cacheB84–450%-0.01
vertigo—11–0100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

54,798Lifetime kills
0.87K/D
3,134Matches
44.9%Match win rate
42.3%Headshot %
10.6%Shot accuracy
6,137MVPs
1,798Hours (in match)
2,610Bombs planted
705Bombs defused

Most-used weapons

Lifetime map wins

8,226dust2
4,097inferno
3,390nuke
1,007train
267cbble
253vertigo
44office
25dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

463Matches
47%Win rate
1.14Avg K/D
81.4ADR
43%Headshot %

Clutches & streaks

31%1v1 clutch win
19%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage12539%1.0817.3
Dust28658%1.2416.3
Ancient6346%1.1917.4
Inferno5751%1.0716.4
Nuke4450%1.1116.1
Anubis2752%1.1917.3
Overpass1127%1.1414.6
Train771%1.3619.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
35.6%Accuracy (enemy spotted)
33.5%Spray accuracy
88.5%Counter-strafing
7.5°Preaim
596msReaction time
50.3%T opening success
35.0%CT opening success
0.31Enemies flashed / flash
4.8%Flash assists
11.67HE damage / grenade
2.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3115 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.952% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis3–13-0.1010%2 Oct →
dust213–100.0110%2 Oct →
mirage5–13-0.1018%1 Oct →
mirage11–13-0.0122%1 Oct →
dust24–13-0.0311%30 Sept →
inferno5–13-0.0320%28 Sept →
nuke10–130.0227%25 Sept →
nuke13–9-0.0424%24 Sept →
mirage12–12-0.0511%24 Sept →
mirage6–13-0.066%24 Sept →
dust213–30.0711%24 Sept →
ancient13–6-0.0328%24 Sept →
mirage7–130.0117%24 Sept →
nuke11–130.0719%21 Sept →
inferno13–10-0.0127%20 Sept →
nuke13–70.0524%18 Sept →
ancient13–100.0116%17 Sept →
inferno7–13-0.0313%17 Sept →
anubis13–100.0223%17 Sept →
dust212–12-0.0614%17 Sept →
mirage13–5-0.0717%17 Sept →
cache13–60.0322%17 Sept →
anubis7–13-0.047%17 Sept →
inferno13–10-0.0421%17 Sept →
mirage11–13-0.0111%16 Sept →
dust211–13-0.0323%15 Sept →
mirage13–8-0.0220%15 Sept →
mirage11–13-0.0225%14 Sept →
mirage13–100.0422%14 Sept →
ancient7–13-0.0114%14 Sept →
anubis6–13-0.0727%14 Sept →
dust219–17-0.0226%9 Sept →
dust213–10-0.0426%8 Sept →
anubis13–80.0720%8 Sept →
nuke14–160.0418%7 Sept →
ancient11–130.016%1 Sept →
ancient13–70.0224%1 Sept →
mirage13–5-0.0238%31 Aug →
dust213–110.0023%30 Aug →
ancient19–170.069%30 Aug →
inferno5–13-0.0426%30 Aug →
anubis13–30.0029%29 Aug →
ancient10–130.0239%29 Aug →
dust213–50.0825%28 Aug →
cache9–130.028%28 Aug →
mirage16–13-0.0420%28 Aug →
dust213–60.0229%26 Aug →
ancient9–130.0110%25 Aug →
dust213–6-0.0426%25 Aug →
dust213–50.0520%24 Aug →
dust213–60.0929%24 Aug →
mirage13–9-0.0440%24 Aug →
vertigo13–0-0.010%24 Aug →
dust213–8-0.068%24 Aug →
nuke13–70.0115%24 Aug →
ancient13–7-0.076%24 Aug →
cache8–13-0.0518%24 Aug →
mirage16–130.0716%23 Aug →
inferno13–10-0.0424%23 Aug →
dust213–7-0.0429%22 Aug →
mirage13–80.0316%22 Aug →
inferno13–10.0919%21 Aug →
dust215–15-0.0015%21 Aug →
ancient10–13-0.0215%20 Aug →
nuke13–50.0119%20 Aug →
mirage10–130.0624%20 Aug →
mirage5–13-0.0117%19 Aug →
dust27–13-0.0315%18 Aug →
cache13–90.0417%17 Aug →
anubis13–90.0425%15 Aug →
dust216–14-0.0017%14 Aug →
dust25–130.0316%14 Aug →
mirage8–13-0.0128%14 Aug →
dust28–13-0.0516%14 Aug →
anubis13–60.0317%13 Aug →
ancient10–130.0125%13 Aug →
inferno5–13-0.0125%12 Aug →
dust25–13-0.0212%12 Aug →
cache13–3-0.0211%11 Aug →
dust211–13-0.0418%11 Aug →
inferno0–5-0.1025%11 Aug →
anubis13–110.0526%10 Aug →
nuke13–7-0.0019%6 Aug →
nuke8–130.035%6 Aug →
dust213–10-0.0424%4 Aug →
inferno9–13-0.0813%3 Aug →
nuke13–9-0.099%1 Aug →
mirage14–16-0.0510%31 Jul →
dust213–60.0617%30 Jul →
dust213–50.0210%30 Jul →
inferno6–13-0.0510%29 Jul →
inferno8–13-0.0611%28 Jul →
cache8–13-0.0526%28 Jul →
cache12–0-0.0118%28 Jul →
mirage13–50.0424%27 Jul →
mirage9–13-0.0415%27 Jul →
mirage13–50.0122%25 Jul →
inferno11–13-0.0717%24 Jul →
cache6–13-0.0411%23 Jul →
mirage13–7-0.0328%22 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.