Finski

Finski — CS2 Stats

FI76561198102842861[U:1:142577133]Steam profile ↗✓ No bans

2,354Tracked matches31%Win rate2020Tracked since
3,078Hours in CS22Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
Premier CS Rating21,551Top 50% of 204,793 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#60357 of 251956 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,551 +805 13 Aug – 14 Oct · 13 days played
20,72523,823peak 23,82313 Aug14 Oct
24,017Peak Premier in tracked matches
29Days played since 2026-08-13

Premier CS Rating

  • 2,272 below peak (23,823)
  • -2,120 over 30 days · declining
  • Next: Red band at 25,000 — 3,449 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,030), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate51.5%46.8%48.2%above
Shot accuracy9.0%13.0%13.3%4.2% short
Kill/death ratio0.861.061.070.21 short
Match win rate41.3%46.3%46.9%5.6% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFinskiFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER21,551 · Pink bandcsdb.gg/stats

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Performance scores

Aim87
Positioning63
Utility20

0–100 skill scores via Leetify.

Recent form

COLD41–53–6Last 10041%Win rateWLLLLWLLLL

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · −4.9pp headshot accuracy · −9ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 477ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 520ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 525ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim8.7
Utility2.0
Positioning6.3
Opening Duels3.1
Clutch5.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 74% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 66% on T to 46% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.3
Utility2.0
Mechanics6.6
Opening Duels6.6
Win Impact0.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time544ms+20ms
first ⅓ avg 524ms → last ⅓ avg 544ms
Headshot accuracy20.3%−0.8%
first ⅓ avg 21.1% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 8–13 · nuke, 28 Aug →
56%Best headshot accuracy · 13–5 · cache, 3 Sept →
328msFastest reaction time · 13–2 · nuke, 13 Aug →
13–0Biggest win · ancient, 3 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 67% over 9infernoWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
nukeB4219–2345%0.01
infernoD122–1017%0.01
mirageD93–633%0.00
cacheS96–367%0.02
dust2S64–267%-0.01
ancient—42–250%-0.04
train—42–250%-0.00
vertigo—40–40%-0.01
anubis—31–233%-0.01
overpass—31–233%-0.02
shelter—10–10%0.01
boulder—10–10%-0.04
italy—11–0100%0.13
office—10–10%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

82,974Lifetime kills
0.86K/D
4,637Matches
41.3%Match win rate
51.5%Headshot % · Top 50% of Level 8 players
9.0%Shot accuracy
10,082MVPs
1,932Hours (in match)
3,330Bombs planted
965Bombs defused

Most-used weapons

AK-4734,185
AWP4,923
MP92,425
MAC-101,388
FAMAS1,198

Lifetime map wins

6,909nuke
4,524dust2
3,778inferno
2,218train
2,032vertigo
968office
438lake
182italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

95Matches
61%Win rate
1.14Avg K/D
87.7ADR
50%Headshot %

Clutches & streaks

45%1v1 clutch win
28%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2467%1.0515.5
Ancient1560%1.4521.8
Nuke1464%1.2517.5
Anubis862%1.5520.0
Cache580%1.4914.8
Inferno425%0.6010.5
Overpass475%1.1915.5
Dust2250%1.0210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
36.4%Accuracy (enemy spotted)
45.8%Spray accuracy
79.8%Counter-strafing
8.3°Preaim
520msReaction time
66.2%T opening success
46.4%CT opening success
0.31Enemies flashed / flash
2.2%Flash assists
8.87HE damage / grenade
1.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3104 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–60.0819%15 Oct →
ancient13–16-0.0117%14 Oct →
nuke7–13-0.047%14 Oct →
mirage10–13-0.0412%14 Oct →
mirage4–130.0416%14 Oct →
dust213–1-0.009%14 Oct →
train2–130.0819%13 Oct →
nuke4–13-0.0621%13 Oct →
mirage14–16-0.0517%13 Oct →
vertigo4–130.0713%9 Oct →
shelter5–130.0121%9 Oct →
boulder12–12-0.0430%8 Oct →
italy13–70.1319%8 Oct →
nuke9–50.007%7 Oct →
inferno7–90.0028%7 Oct →
inferno8–8-0.037%7 Oct →
mirage13–40.0123%7 Oct →
nuke7–13-0.0123%7 Oct →
train13–5-0.0419%7 Oct →
nuke13–90.0422%7 Oct →
dust27–13-0.0823%5 Oct →
cache4–130.0126%5 Oct →
nuke4–13-0.0326%5 Oct →
vertigo2–9-0.120%26 Sept →
nuke1–9-0.2333%26 Sept →
inferno5–90.0738%26 Sept →
inferno1–13-0.0436%23 Sept →
nuke11–20.0324%23 Sept →
vertigo11–13-0.0310%23 Sept →
anubis4–13-0.0339%21 Sept →
mirage4–130.0225%21 Sept →
mirage4–13-0.0327%21 Sept →
nuke13–8-0.0214%21 Sept →
nuke11–130.0422%12 Sept →
nuke13–8-0.0117%12 Sept →
nuke13–11-0.0116%12 Sept →
nuke7–13-0.0321%12 Sept →
nuke5–130.0230%12 Sept →
vertigo8–80.0522%12 Sept →
office10–130.0017%11 Sept →
inferno9–70.1125%11 Sept →
nuke8–13-0.079%10 Sept →
mirage13–160.0324%9 Sept →
nuke13–100.008%9 Sept →
inferno9–20.0426%3 Sept →
nuke13–110.0522%3 Sept →
nuke13–4-0.0614%3 Sept →
dust23–13-0.0528%3 Sept →
cache13–30.0329%3 Sept →
ancient13–10-0.0730%3 Sept →
nuke13–80.0314%3 Sept →
cache13–90.0120%3 Sept →
cache13–5-0.0356%3 Sept →
ancient13–0-0.0113%3 Sept →
mirage13–50.0832%3 Sept →
cache2–10.0350%3 Sept →
ancient11–13-0.0610%2 Sept →
nuke8–130.0330%1 Sept →
nuke6–90.0133%1 Sept →
dust213–9-0.0114%31 Aug →
anubis7–13-0.0624%31 Aug →
cache13–90.0922%30 Aug →
nuke13–11-0.0226%29 Aug →
cache11–130.0318%29 Aug →
nuke5–13-0.0929%28 Aug →
nuke8–130.1727%28 Aug →
nuke8–130.0330%28 Aug →
cache10–130.0118%27 Aug →
nuke11–130.0314%21 Aug →
nuke6–130.1225%21 Aug →
train4–13-0.0425%21 Aug →
inferno5–13-0.0412%20 Aug →
inferno5–13-0.0324%20 Aug →
nuke12–120.0728%20 Aug →
inferno2–80.1523%20 Aug →
nuke9–00.0519%20 Aug →
inferno1–9-0.2033%19 Aug →
nuke13–100.0323%18 Aug →
inferno5–90.0325%18 Aug →
nuke7–90.0730%18 Aug →
nuke8–130.0434%18 Aug →
nuke12–120.0731%18 Aug →
nuke13–11-0.0024%18 Aug →
nuke13–90.0832%18 Aug →
overpass13–90.0220%17 Aug →
nuke13–7-0.0124%17 Aug →
overpass5–13-0.043%17 Aug →
train13–8-0.0121%14 Aug →
overpass4–13-0.0422%14 Aug →
nuke10–130.0411%14 Aug →
anubis13–90.0617%14 Aug →
nuke12–12-0.0217%14 Aug →
nuke5–00.010%14 Aug →
cache8–1-0.030%14 Aug →
nuke13–40.0031%14 Aug →
nuke13–20.0524%13 Aug →
inferno14–160.0120%13 Aug →
dust213–11-0.0121%13 Aug →
nuke13–110.0224%13 Aug →
mirage16–12-0.0120%13 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.