B3tterL0rd

B3tterL0rd — CS2 Stats

HU76561198102234196[U:1:141968468]Steam profile ↗✓ No bans

511Tracked matches61%Win rate2020Tracked since
4,360Hours in CS38Hrs last 2 wks
CSDB Rating5.9 SolidPositional Player
Premier CS Rating15,301Purple band · top ~27.2% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,301 +116 18 Oct – 11 Nov · 8 days played
14,54715,416peak 15,41618 Oct11 Nov
15,799Peak Premier in tracked matches
27Days played since 2026-10-11

Premier CS Rating

  • 115 below peak (15,416)
  • +116 over 30 days · steady
  • Next: Pink band at 20,000 — 4,699 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,948), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate41.3%45.7%46.8%5.5% short
Shot accuracy16.6%12.7%13.0%above
Kill/death ratio1.131.051.06above
Match win rate46.4%45.7%46.3%meets

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGB3tterL0rdFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER15,301 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning67
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY54–43–3Last 10054%Win rateLTLWWWWLLW

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · +0.3pp headshot accuracy · −38ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 541ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 513ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 532ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.2
Utility4.0
Positioning6.7
Opening Duels4.3
Clutch4.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 63% on T to 43% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning6.7
Utility4.0
Mechanics4.2
Opening Duels5.8
Win Impact8.6

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time533ms+72ms
first ⅓ avg 461ms → last ⅓ avg 533ms
Headshot accuracy12.6%+0.1%
first ⅓ avg 12.5% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–4 · cache, 12 Oct →
21%Best headshot accuracy · 7–8 · rush_001, 28 Oct →
344msFastest reaction time · 3–6 · overpass, 14 Oct →
13–1Biggest win · inferno, 11 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 100% over 5ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoS2316–770%0.03
cacheC167–944%0.03
anubisA169–756%0.03
mirageC104–640%0.01
ancientD72–529%-0.01
dust2B63–350%0.00
officeS64–267%0.05
nukeS55–0100%0.07
overpass—42–250%0.06
vertigo—31–233%0.04
rush_001—30–30%0.03
italy—11–0100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

108,696Lifetime kills
1.13K/D · Top 50% of Level 7 players
4,959Matches
46.4%Match win rate · Top 50% of Level 7 players
41.3%Headshot %
16.6%Shot accuracy · Top 25% of Level 7 players
14,777MVPs
2,204Hours (in match)
5,680Bombs planted
1,779Bombs defused

Most-used weapons

AK-4736,668
AWP6,800
UMP-453,213
P903,094
FAMAS2,966
Tec-92,596

Lifetime map wins

12,705inferno
6,979nuke
6,905dust2
1,763cbble
1,686train
1,302vertigo
344office
210italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,039Matches
52%Win rate
1.12Avg K/D
96.2ADR
41%Headshot %

Clutches & streaks

44%1v1 clutch win
30%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis2642%1.1818.5
Ancient2339%1.1017.4
Inferno2060%1.2819.0
Nuke1354%1.1016.2
Vertigo1136%1.0717.9
Cache967%1.6018.7
Mirage650%1.1617.2
Dust2540%0.8714.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
35.0%Accuracy (enemy spotted)
40.5%Spray accuracy
68.7%Counter-strafing
10.2°Preaim
521msReaction time
63.2%T opening success
43.2%CT opening success
0.39Enemies flashed / flash
2.6%Flash assists
9.41HE damage / grenade
3.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2426% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3869 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage4–130.0519%11 Nov →
cache15–150.0113%11 Nov →
mirage6–130.029%11 Nov →
inferno13–10.0715%11 Nov →
cache13–11-0.0113%11 Nov →
anubis13–50.0620%11 Nov →
nuke13–4-0.039%11 Nov →
vertigo6–130.0313%10 Nov →
inferno11–130.0810%10 Nov →
overpass13–60.0311%10 Nov →
cache13–20.0715%10 Nov →
inferno9–7-0.0215%10 Nov →
inferno9–30.0519%10 Nov →
anubis9–130.007%10 Nov →
cache13–11-0.0213%10 Nov →
ancient4–13-0.068%10 Nov →
cache13–11-0.0611%10 Nov →
dust213–3-0.0115%10 Nov →
inferno13–110.0113%10 Nov →
mirage13–100.0214%10 Nov →
inferno13–90.0910%8 Nov →
dust25–13-0.0210%8 Nov →
inferno15–150.0412%8 Nov →
anubis16–140.1816%7 Nov →
mirage10–130.0013%7 Nov →
nuke13–8-0.008%7 Nov →
anubis5–130.0110%7 Nov →
ancient13–90.1214%7 Nov →
anubis13–80.0314%7 Nov →
inferno6–130.0711%7 Nov →
nuke9–30.1814%6 Nov →
inferno13–6-0.007%6 Nov →
cache8–13-0.0615%6 Nov →
mirage8–13-0.0413%6 Nov →
dust213–90.0018%5 Nov →
cache10–130.0320%5 Nov →
mirage13–60.1017%5 Nov →
nuke13–50.0513%5 Nov →
overpass6–130.0717%4 Nov →
inferno13–60.1011%4 Nov →
inferno25–230.049%4 Nov →
dust213–100.0411%4 Nov →
anubis4–130.0112%3 Nov →
cache1–13-0.0315%3 Nov →
inferno13–3-0.0318%2 Nov →
inferno13–30.0517%2 Nov →
overpass13–90.0818%2 Nov →
anubis13–4-0.0121%2 Nov →
cache7–130.0517%2 Nov →
inferno13–70.1514%1 Nov →
inferno0–4-0.040%1 Nov →
office13–11-0.0010%1 Nov →
cache5–13-0.0215%29 Oct →
office7–130.0219%29 Oct →
rush_0017–8-0.0321%28 Oct →
rush_0017–80.027%28 Oct →
rush_0017–80.0812%28 Oct →
inferno11–130.0213%28 Oct →
office12–120.0414%28 Oct →
office13–60.127%27 Oct →
cache5–13-0.0115%27 Oct →
cache13–70.0710%27 Oct →
dust214–160.007%26 Oct →
anubis14–160.0514%26 Oct →
ancient4–13-0.015%26 Oct →
ancient9–13-0.053%25 Oct →
anubis10–130.0712%23 Oct →
mirage10–130.0318%21 Oct →
cache7–130.0316%21 Oct →
inferno13–70.0514%21 Oct →
anubis13–9-0.0416%20 Oct →
anubis10–130.0115%20 Oct →
inferno13–110.0410%20 Oct →
anubis8–130.0420%19 Oct →
cache13–110.0815%19 Oct →
inferno5–130.048%19 Oct →
mirage13–40.005%18 Oct →
cache5–130.0612%18 Oct →
ancient5–13-0.029%18 Oct →
mirage13–9-0.0018%18 Oct →
office13–70.0513%17 Oct →
italy13–20.0321%17 Oct →
mirage9–13-0.075%17 Oct →
nuke13–60.129%16 Oct →
anubis13–80.0215%16 Oct →
anubis13–60.019%16 Oct →
inferno3–13-0.0714%15 Oct →
inferno13–40.0318%15 Oct →
anubis13–110.0013%15 Oct →
ancient6–13-0.0412%15 Oct →
dust26–13-0.0110%14 Oct →
inferno13–6-0.054%14 Oct →
vertigo13–90.066%14 Oct →
overpass3–60.0414%14 Oct →
office13–70.067%14 Oct →
inferno16–130.047%13 Oct →
ancient13–70.0021%13 Oct →
anubis13–70.1010%12 Oct →
cache13–40.2118%12 Oct →
vertigo5–130.0211%11 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.