smn

smn — CS2 Stats

76561198101696341[U:1:141430613]Steam profile ↗✓ No bans

1,500Tracked matches57%Win rate2021Tracked since
CSDB Rating6.5 SolidPositional Player
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,500 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,717 +1,473 6 Mar – 28 Jun · 24 days played
19,24422,712peak 22,7126 Mar28 Jun
22,745Peak Premier in tracked matches
31Days played since 2026-03-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGsmnFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim77
Positioning66
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY53–44–3Last 10053%Win rateLLWWLWLWWL

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −1.0pp headshot accuracy · +60ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 597ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 602ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim7.7
Utility4.4
Positioning6.6
Opening Duels5.9
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.6
Utility4.4
Mechanics6.8
Opening Duels4.9
Win Impact7.2

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time566ms−20ms
first ⅓ avg 585ms → last ⅓ avg 566ms
Headshot accuracy15.9%−3.4%
first ⅓ avg 19.3% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–7 · ancient, 5 Apr →
46%Best headshot accuracy · 12–12 · train, 4 Apr →
375msFastest reaction time · 6–13 · ancient, 30 Mar →
13–2Biggest win · mirage, 18 Mar →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
8–11In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 63% over 16infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB2512–1348%0.01
mirageB2010–1050%0.01
anubisA1610–663%-0.00
ancientB168–850%0.01
overpassA85–363%0.04
infernoD72–529%0.02
dust2—22–0100%0.05
vertigo—22–0100%0.06
cache—10–10%-0.02
train—10–10%-0.06
poseidon—11–0100%0.13
office—11–0100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

208Matches
55%Win rate
1.10Avg K/D
89.4ADR
38%Headshot %

Clutches & streaks

45%1v1 clutch win
34%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4257%1.3719.1
Ancient2167%1.1518.5
Anubis1650%1.1417.8
Nuke1669%1.1518.3
Inferno425%0.8412.0
Dust230%0.8315.0
Train2100%1.4022.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
39.7%Accuracy (enemy spotted)
42.6%Spray accuracy
80.8%Counter-strafing
10.6°Preaim
567msReaction time
43.6%T opening success
55.6%CT opening success
0.46Enemies flashed / flash
6.0%Flash assists
8.75HE damage / grenade
6.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4617 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis9–13-0.0017%18 Sept →
cache8–13-0.029%16 Jul →
dust213–3-0.0433%28 Jun →
ancient13–10-0.033%5 Jun →
mirage10–13-0.0015%14 May →
anubis16–12-0.015%19 Apr →
ancient11–13-0.0311%18 Apr →
overpass13–7-0.0112%17 Apr →
ancient13–90.0815%17 Apr →
nuke8–130.0525%17 Apr →
anubis13–70.0016%17 Apr →
inferno14–16-0.048%17 Apr →
overpass16–120.0515%17 Apr →
mirage13–60.0518%16 Apr →
mirage13–50.1314%16 Apr →
ancient11–130.0216%16 Apr →
nuke13–10-0.0324%16 Apr →
anubis13–70.055%16 Apr →
anubis3–130.0817%16 Apr →
nuke13–110.0122%16 Apr →
ancient16–13-0.0113%15 Apr →
mirage13–60.0316%15 Apr →
ancient13–50.1131%15 Apr →
nuke8–130.0424%15 Apr →
nuke11–130.0624%15 Apr →
overpass13–60.0717%15 Apr →
mirage2–13-0.033%15 Apr →
anubis16–140.0117%15 Apr →
nuke6–130.028%14 Apr →
ancient11–130.0019%14 Apr →
inferno10–130.0222%14 Apr →
nuke13–7-0.0316%12 Apr →
ancient3–13-0.0614%12 Apr →
anubis3–13-0.0311%12 Apr →
nuke13–16-0.0424%12 Apr →
nuke10–130.0133%11 Apr →
mirage4–13-0.0213%11 Apr →
overpass13–60.0019%11 Apr →
nuke13–11-0.0218%11 Apr →
nuke13–70.1027%11 Apr →
mirage1–13-0.0836%10 Apr →
mirage4–13-0.0315%10 Apr →
nuke11–13-0.0221%10 Apr →
mirage10–130.0522%10 Apr →
ancient10–130.0821%8 Apr →
mirage13–90.0512%8 Apr →
nuke14–160.0024%8 Apr →
mirage11–130.0116%7 Apr →
anubis13–9-0.0313%5 Apr →
mirage6–13-0.0815%5 Apr →
ancient13–4-0.0118%5 Apr →
mirage5–13-0.0814%5 Apr →
overpass11–130.0322%5 Apr →
ancient13–70.1631%5 Apr →
anubis13–10-0.0126%5 Apr →
anubis13–5-0.0025%5 Apr →
anubis13–5-0.0223%5 Apr →
mirage9–13-0.0519%5 Apr →
train12–12-0.0646%4 Apr →
nuke2–13-0.0621%4 Apr →
anubis5–13-0.067%2 Apr →
nuke13–40.0113%31 Mar →
ancient3–13-0.0323%31 Mar →
mirage13–80.0715%31 Mar →
nuke11–130.0119%31 Mar →
mirage13–70.0517%31 Mar →
ancient10–13-0.0117%30 Mar →
anubis13–10-0.0212%30 Mar →
mirage16–140.0620%30 Mar →
ancient6–130.0219%30 Mar →
inferno9–70.0121%30 Mar →
inferno9–20.0828%30 Mar →
overpass4–130.0319%30 Mar →
ancient13–70.0317%29 Mar →
nuke13–60.0331%29 Mar →
anubis13–30.0618%29 Mar →
dust213–80.1424%29 Mar →
nuke13–10-0.0018%26 Mar →
ancient13–9-0.0811%25 Mar →
mirage13–100.0528%25 Mar →
nuke16–14-0.0015%23 Mar →
nuke7–13-0.0427%23 Mar →
inferno6–90.0618%19 Mar →
poseidon9–30.1317%19 Mar →
overpass8–80.0711%19 Mar →
vertigo9–70.1229%19 Mar →
nuke5–13-0.016%19 Mar →
mirage13–9-0.0118%19 Mar →
nuke16–140.0517%18 Mar →
mirage13–20.0117%18 Mar →
inferno6–130.0414%18 Mar →
inferno7–13-0.0410%14 Mar →
vertigo13–6-0.0020%13 Mar →
nuke13–90.0120%13 Mar →
office13–50.0219%13 Mar →
anubis15–150.0026%7 Mar →
overpass13–50.0719%7 Mar →
nuke13–50.0424%7 Mar →
anubis6–13-0.0320%6 Mar →
nuke11–13-0.0224%6 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.