d4gger

d4gger — CS2 Stats

76561198101398491[U:1:141132763]Steam profile ↗✓ No bans

1,125Tracked matches43%Win rate2023Tracked since
729Hours in CS
CSDB Rating5.3 DevelopingSupport
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,125 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 60 days played since 4 May 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,408 -5,003 4 May24 Aug · 23 days played
13,12320,115peak 20,1154 May24 Aug
20,115Peak Premier in tracked matches
60Days played since 2025-05-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,045), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate44.8%43.8%44.8%meets
Shot accuracy7.0%12.0%12.5%5.4% short
Kill/death ratio1.001.021.030.03 short
Match win rate42.3%44.7%45.2%2.9% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGd4ggerFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning45
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY42526Last 10042%Win rateWLLWWLLWWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −1.9pp headshot accuracy · +32ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 658ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 639ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 623ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.3 against its own average).

Aim6.9
Utility4.6
Positioning4.5
Opening Duels3.0
Clutch1.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.5
Utility4.6
Mechanics7.6
Opening Duels2.1
Win Impact2.8

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time614ms−38ms
first ⅓ avg 653ms → last ⅓ avg 614ms
Headshot accuracy15.3%−1.1%
first ⅓ avg 16.5% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · mirage, 24 Aug
50%Best headshot accuracy · 11–13 · nuke, 2 Aug
391msFastest reaction time · 4–13 · mirage, 15 Jun
13–3Biggest win · dust2, 10 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
59In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 63% over 8dust2Weakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
dust2D2271532%0.00
mirageB157847%0.01
overpassC145936%0.01
infernoA127558%0.01
cacheB115645%-0.03
ancientA85363%0.02
anubisC73443%-0.03
nukeD62433%-0.01
train41325%-0.04
grail1010%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (32% over 22). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,946Lifetime kills
1.00K/D
1,859Matches
42.3%Match win rate
44.8%Headshot % · Top 50% of Level 5 players
7.0%Shot accuracy
3,273MVPs
729Hours (in match)
2,020Bombs planted
374Bombs defused

Most-used weapons

Lifetime map wins

3,611dust2
2,237inferno
1,930vertigo
685nuke
146train
53office
15lake
13italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

189Matches
51%Win rate
0.87Avg K/D
60.6ADR
28%Headshot %

Clutches & streaks

26%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo4353%0.8814.0
Mirage4250%0.8212.7
Anubis3266%0.9513.2
Ancient3053%0.8410.6
Inferno1638%0.9313.3
Dust21155%0.8312.4
Overpass933%0.8316.1
Nuke40%0.8818.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
37.3%Accuracy (enemy spotted)
41.4%Spray accuracy
84.3%Counter-strafing
11.3°Preaim
608msReaction time
23.8%T opening success
47.0%CT opening success
0.67Enemies flashed / flash
9.8%Flash assists
10.94HE damage / grenade
3.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5624% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3454 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.8459% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–4-0.0211%20 Aug
anubis13–160.0518%18 Aug
dust210–13-0.0510%28 Jun
cache13–7-0.0915%26 Jun
cache13–7-0.057%26 Jun
ancient7–13-0.0516%24 Jun
mirage7–130.0113%19 Jun
overpass13–100.019%18 Jun
mirage13–11-0.0516%18 Jun
ancient8–130.0321%17 Jun
anubis1–13-0.087%15 Jun
mirage4–13-0.0311%15 Jun
ancient14–160.0315%12 Jun
inferno13–100.0214%11 Jun
cache10–13-0.0228%11 Jun
dust21–13-0.0313%10 Jun
dust213–30.0223%10 Jun
ancient13–90.047%9 Jun
cache8–13-0.0720%9 Jun
mirage9–130.0517%9 Jun
dust213–10-0.038%8 Jun
cache13–5-0.0712%8 Jun
cache5–130.0620%8 Jun
overpass13–70.068%7 Jun
cache13–4-0.014%4 Jun
nuke10–13-0.0219%1 Jun
cache7–13-0.0419%31 May
cache6–130.018%31 May
cache8–13-0.0518%30 Apr
cache7–3-0.0130%28 Apr
mirage13–60.1130%24 Aug
inferno13–60.0518%21 Aug
overpass10–13-0.0521%16 Aug
overpass12–160.0914%14 Aug
mirage5–130.0225%12 Aug
overpass10–130.0214%11 Aug
overpass11–130.0622%10 Aug
inferno13–6-0.0111%10 Aug
overpass15–150.0221%7 Aug
mirage13–9-0.0028%7 Aug
overpass11–30.069%5 Aug
ancient13–90.0514%4 Aug
ancient13–100.0523%4 Aug
mirage13–60.0527%4 Aug
dust210–130.0711%3 Aug
inferno13–100.0321%3 Aug
overpass6–13-0.0111%3 Aug
mirage15–150.0419%3 Aug
mirage13–110.0628%2 Aug
train5–13-0.0616%2 Aug
overpass9–13-0.0515%2 Aug
dust212–160.0020%2 Aug
nuke11–13-0.0750%2 Aug
dust213–30.0820%2 Aug
inferno13–60.0216%31 Jul
overpass7–13-0.0015%31 Jul
dust213–160.0814%30 Jul
overpass13–50.0018%29 Jul
mirage16–130.0324%28 Jul
dust27–130.0314%28 Jul
mirage11–13-0.0426%28 Jul
nuke13–11-0.0614%27 Jul
inferno8–130.0923%24 Jul
mirage10–13-0.039%23 Jul
dust28–13-0.0225%23 Jul
dust210–130.0921%21 Jul
inferno11–130.0321%21 Jul
overpass13–11-0.0317%20 Jul
dust213–100.0133%20 Jul
mirage13–90.0215%20 Jul
dust215–150.0215%18 Jul
dust213–80.0720%18 Jul
mirage9–13-0.0215%17 Jul
overpass10–13-0.0313%16 Jul
dust28–13-0.0329%13 Jul
nuke13–50.0841%12 Jul
nuke12–12-0.0425%10 Jul
anubis1–13-0.116%8 Jun
train11–13-0.056%8 Jun
dust214–16-0.055%28 May
dust28–10.0514%28 May
dust29–13-0.0331%27 May
anubis13–7-0.0415%26 May
ancient13–90.0213%26 May
inferno14–16-0.046%24 May
anubis13–70.0318%24 May
dust25–13-0.0620%24 May
dust23–13-0.0513%23 May
inferno13–80.0219%23 May
train13–10-0.0215%23 May
train7–13-0.038%21 May
anubis15–15-0.0722%21 May
inferno11–130.0117%20 May
inferno13–11-0.0214%20 May
anubis13–30.0411%14 May
grail10–13-0.0110%12 May
inferno2–13-0.0411%7 May
nuke9–130.0515%5 May
ancient13–10-0.0422%5 May
dust215–15-0.076%4 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →