God Speed

God Speed — CS2 Stats

KG76561198099596094[U:1:139330366]Steam profile ↗✓ No bans

3,011Tracked matches45%Win rate2024Tracked since
3,631Hours in CS99Hrs last 2 wks
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating10,518Blue band · top ~52.2% of ranked players (population est.)
FaceitLevel 4 · 914 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,518 +3,693 28 Aug – 2 Oct · 20 days played
6,53013,304peak 13,30428 Aug2 Oct
Faceit ELO: 914 +0 28 Aug – 3 Sept · 4 observations
914914peak 91428 Aug3 Sept
13,633Peak Premier in tracked matches
914Highest Faceit ELO seen on CSDB
17Days played since 2026-08-28

Faceit ELO

  • At peak — 914
  • Next: Level 5 at 1,051 — 137 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-08-28
  • Level 3 first seen 2026-08-28

Premier CS Rating

  • 2,786 below peak (13,304)
  • +3,088 over 30 days · improving
  • Next: Purple band at 15,000 — 4,482 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches189——
Win rate48%——
K/D0.84——
Headshot %46%——

Measured 3 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,993), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate69.2%42.7%43.8%above
Shot accuracy0.2%11.3%12.0%11.8% short
Kill/death ratio1.380.991.02above
Match win rate42.6%43.9%44.7%2.1% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGod SpeedFACEITLevel 4 · 914 ELOSTANDINGTop 81.0% of rankedPREMIER10,518 · Blue bandPEAK ELO914csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning61
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY51–46–3Last 10051%Win rateTLLWLWWWLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −9.5pp headshot accuracy · −6ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 666ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 620ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 623ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim5.3
Utility2.5
Positioning6.1
Opening Duels4.1
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning6.1
Utility2.5
Mechanics6.4
Opening Duels5.9
Win Impact3.3

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time643ms+19ms
first ⅓ avg 624ms → last ⅓ avg 643ms
Headshot accuracy16.7%+0.7%
first ⅓ avg 16.0% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–3 · nuke, 16 Sept →
60%Best headshot accuracy · 13–6 · mirage, 29 Sept →
375msFastest reaction time · 13–10 · ancient, 23 Sept →
13–1Biggest win · mirage, 29 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–2In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 82% over 11dust2Weakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB2312–1152%0.01
cacheC156–940%-0.01
dust2D143–1121%-0.02
infernoA138–562%-0.04
anubisS119–282%0.01
nukeC104–640%0.02
ancientS96–367%-0.01
overpass—33–0100%0.03
train—10–10%-0.03
vertigo—10–10%-0.14

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

95,456Lifetime kills
1.38K/D · Top 10% of Level 4 players
3,471Matches
42.6%Match win rate
69.2%Headshot % · Top 1% of Level 4 players
0.2%Shot accuracy
7,077MVPs
1,813Hours (in match)
3,060Bombs planted
693Bombs defused

Most-used weapons

AK-4756,163
AWP4,629
MP91,902
FAMAS1,811
MAC-101,247

Lifetime map wins

5,105nuke
4,476inferno
4,352dust2
1,484train
519vertigo
102office
22italy
10lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

124Matches
49%Win rate
0.93Avg K/D
78.3ADR
44%Headshot %

Clutches & streaks

39%1v1 clutch win
18%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3145%0.9614.9
Anubis2348%1.0315.5
Ancient2348%0.9115.2
Cache1753%0.9514.9
Dust21164%0.8717.0
Inferno825%0.7214.9
Nuke5100%0.9816.8
Vertigo250%0.9214.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
34.7%Accuracy (enemy spotted)
33.4%Spray accuracy
78.9%Counter-strafing
11.9°Preaim
643msReaction time
57.8%T opening success
49.1%CT opening success
0.39Enemies flashed / flash
10.8%Flash assists
4.40HE damage / grenade
4.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3887 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke12–12-0.0217%2 Oct →
mirage7–13-0.058%2 Oct →
dust211–13-0.0912%1 Oct →
nuke13–90.0611%1 Oct →
nuke6–13-0.0411%1 Oct →
mirage13–50.018%1 Oct →
mirage13–100.0513%1 Oct →
anubis13–70.0413%1 Oct →
mirage7–13-0.0013%30 Sept →
inferno9–130.0119%30 Sept →
cache10–13-0.0331%30 Sept →
inferno4–9-0.1210%30 Sept →
mirage9–130.009%29 Sept →
inferno13–4-0.040%29 Sept →
mirage8–130.0417%29 Sept →
ancient13–90.0220%29 Sept →
nuke7–13-0.0224%29 Sept →
nuke13–80.0329%29 Sept →
overpass13–110.0519%29 Sept →
mirage13–6-0.0360%29 Sept →
mirage13–10.0242%29 Sept →
inferno13–50.0023%29 Sept →
cache13–70.0213%29 Sept →
inferno13–9-0.0313%29 Sept →
nuke9–130.0015%29 Sept →
dust29–130.0419%29 Sept →
cache10–13-0.0316%28 Sept →
anubis9–13-0.0111%28 Sept →
train7–11-0.036%28 Sept →
cache4–13-0.0910%28 Sept →
dust24–13-0.067%28 Sept →
nuke9–130.0618%28 Sept →
dust212–120.0117%28 Sept →
ancient13–110.0613%28 Sept →
inferno0–9-0.170%27 Sept →
dust23–130.0010%27 Sept →
inferno11–13-0.0618%26 Sept →
inferno7–13-0.0416%26 Sept →
cache13–10-0.0014%25 Sept →
cache13–4-0.0013%25 Sept →
mirage22–20-0.0510%25 Sept →
ancient13–9-0.0513%25 Sept →
nuke10–13-0.0218%25 Sept →
anubis13–2-0.0412%25 Sept →
mirage6–130.015%25 Sept →
dust21–6-0.067%25 Sept →
cache6–130.009%25 Sept →
mirage13–160.0610%24 Sept →
mirage10–13-0.0120%24 Sept →
cache6–13-0.067%24 Sept →
dust28–13-0.0216%23 Sept →
anubis13–10-0.0112%23 Sept →
anubis13–11-0.058%23 Sept →
mirage6–13-0.0512%23 Sept →
mirage7–130.0527%23 Sept →
ancient13–10-0.015%23 Sept →
mirage16–130.039%23 Sept →
anubis13–100.0812%23 Sept →
mirage13–20.0839%23 Sept →
cache5–13-0.0221%23 Sept →
ancient8–13-0.037%23 Sept →
ancient9–13-0.0923%23 Sept →
inferno13–110.0317%23 Sept →
anubis13–50.0217%23 Sept →
dust213–5-0.047%23 Sept →
anubis13–1-0.0018%23 Sept →
dust27–13-0.0413%23 Sept →
ancient7–13-0.0315%21 Sept →
cache13–60.0611%20 Sept →
mirage13–7-0.0029%20 Sept →
dust215–15-0.0322%20 Sept →
mirage13–40.0620%20 Sept →
dust210–13-0.0313%20 Sept →
cache13–60.0418%19 Sept →
mirage6–13-0.0114%19 Sept →
dust213–20.0817%19 Sept →
dust25–13-0.0119%19 Sept →
anubis8–13-0.0420%19 Sept →
mirage9–130.0320%19 Sept →
anubis13–30.1018%19 Sept →
cache13–90.0316%19 Sept →
mirage13–7-0.058%19 Sept →
ancient16–130.0117%19 Sept →
overpass13–5-0.0126%19 Sept →
overpass13–30.0416%19 Sept →
cache5–130.0316%19 Sept →
anubis13–100.0015%19 Sept →
mirage13–6-0.080%19 Sept →
nuke13–11-0.0215%18 Sept →
inferno13–11-0.049%18 Sept →
cache6–130.0114%18 Sept →
cache9–13-0.0417%17 Sept →
inferno12–10.0316%17 Sept →
mirage13–110.1215%17 Sept →
nuke9–30.1919%16 Sept →
inferno9–5-0.0310%16 Sept →
vertigo9–13-0.1413%16 Sept →
ancient13–110.0121%16 Sept →
inferno13–11-0.0121%15 Sept →
dust213–6-0.0313%15 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.