esCapedCrusader — CS2 Stats
76561198099348317[U:1:139082589]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Light Blue band median | vs Light Blue band |
|---|---|---|---|
| Headshot rate | 34.3% | 40.1% | 5.7% short |
| Shot accuracy | 0.0% | 7.6% | 7.6% short |
| Kill/death ratio | 0.63 | 0.92 | 0.29 short |
| Match win rate | 40.8% | 42.2% | 1.4% short |
This profile sits below the typical Light Blue band player on every metric we can compare.
Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: -30pp win rate · -0.04 avg rating
Player DNA
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 67% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
T-side openings. Opening success drops from 41% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 685ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 2.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| A | 22 | 12–10 | 55% | -0.01 | |
| C | 19 | 8–11 | 42% | -0.01 | |
| A | 18 | 10–8 | 56% | -0.02 | |
| D | 15 | 4–11 | 27% | -0.01 | |
| D | 7 | 2–5 | 29% | -0.02 | |
| A | 7 | 4–3 | 57% | -0.05 | |
| — | 4 | 4–0 | 100% | -0.00 | |
| — | 3 | 2–1 | 67% | -0.12 | |
| poseidon | — | 3 | 3–0 | 100% | 0.04 |
| — | 1 | 1–0 | 100% | 0.07 | |
| shelter | — | 1 | 0–1 | 0% | -0.06 |
Across the last 100 tracked matches.
Inferno is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced MechanicsAim Training →
Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.
Preaim 12.8562° — above the 12° mark we flag
- Best CS2 CrosshairAim Training →
Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.
Headshot accuracy 10.2261% — below the 15% mark we flag
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.376 — below the 0.5 mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 5–13 | -0.04 | 13% | 28 Aug → | ||
| 13–9 | -0.03 | 4% | 28 Aug → | ||
| 1–7 | -0.08 | 3% | 28 Aug → | ||
| 2–13 | -0.05 | 14% | 28 Aug → | ||
| 5–13 | -0.01 | 21% | 28 Aug → | ||
| 12–12 | -0.06 | 9% | 28 Aug → | ||
| 13–7 | -0.06 | 10% | 27 Aug → | ||
| 5–13 | -0.10 | 10% | 27 Aug → | ||
| 6–13 | -0.06 | 20% | 26 Aug → | ||
| 4–13 | -0.00 | 18% | 26 Aug → | ||
| 13–2 | 0.05 | 14% | 26 Aug → | ||
| 13–11 | 0.03 | 9% | 25 Aug → | ||
| 9–13 | 0.02 | 10% | 25 Aug → | ||
| 13–4 | -0.07 | 13% | 24 Aug → | ||
| 6–13 | -0.05 | 3% | 24 Aug → | ||
| 4–9 | -0.13 | 12% | 21 Aug → | ||
| 9–6 | 0.08 | 18% | 21 Aug → | ||
| 6–9 | -0.10 | 14% | 21 Aug → | ||
| 13–2 | 0.06 | 24% | 21 Aug → | ||
| 11–13 | -0.01 | 12% | 21 Aug → | ||
| 13–9 | -0.03 | 6% | 19 Aug → | ||
| 13–10 | -0.02 | 8% | 19 Aug → | ||
| 13–11 | -0.08 | 9% | 18 Aug → | ||
| 13–3 | 0.07 | 8% | 18 Aug → | ||
| 13–6 | 0.05 | 12% | 16 Aug → | ||
| 5–13 | 0.01 | 10% | 16 Aug → | ||
| poseidon | 9–6 | 0.03 | 9% | 15 Aug → | |
| 9–2 | 0.22 | 9% | 15 Aug → | ||
| poseidon | 9–5 | -0.05 | 7% | 15 Aug → | |
| 9–6 | -0.07 | 7% | 15 Aug → | ||
| 1–9 | -0.14 | 0% | 15 Aug → | ||
| 3–9 | -0.05 | 18% | 15 Aug → | ||
| poseidon | 9–6 | 0.14 | 7% | 14 Aug → | |
| 9–5 | -0.02 | 3% | 14 Aug → | ||
| 9–7 | -0.04 | 3% | 14 Aug → | ||
| 9–6 | -0.17 | 8% | 14 Aug → | ||
| 6–13 | -0.08 | 7% | 11 Aug → | ||
| 13–11 | -0.03 | 12% | 10 Aug → | ||
| 5–13 | -0.05 | 14% | 10 Aug → | ||
| 4–13 | -0.12 | 0% | 9 Aug → | ||
| 5–6 | -0.06 | 6% | 9 Aug → | ||
| 16–14 | -0.02 | 4% | 9 Aug → | ||
| 6–13 | -0.05 | 10% | 7 Aug → | ||
| 13–2 | 0.07 | 7% | 7 Aug → | ||
| 13–4 | -0.03 | 24% | 7 Aug → | ||
| 13–9 | -0.02 | 9% | 5 Aug → | ||
| 6–13 | -0.04 | 11% | 5 Aug → | ||
| 13–16 | -0.02 | 9% | 4 Aug → | ||
| 13–7 | 0.02 | 19% | 4 Aug → | ||
| 13–9 | -0.05 | 12% | 3 Aug → | ||
| 13–5 | 0.05 | 14% | 3 Aug → | ||
| 7–13 | -0.06 | 24% | 2 Aug → | ||
| 3–13 | -0.08 | 17% | 2 Aug → | ||
| 13–4 | 0.01 | 25% | 1 Aug → | ||
| 13–9 | 0.03 | 14% | 1 Aug → | ||
| 12–12 | -0.02 | 14% | 31 Jul → | ||
| 10–13 | 0.06 | 9% | 31 Jul → | ||
| 13–11 | 0.03 | 4% | 31 Jul → | ||
| 13–7 | -0.03 | 7% | 31 Jul → | ||
| 11–13 | -0.08 | 9% | 30 Jul → | ||
| 11–13 | -0.02 | 6% | 30 Jul → | ||
| 16–14 | -0.08 | 4% | 30 Jul → | ||
| 13–11 | 0.02 | 17% | 29 Jul → | ||
| 13–10 | 0.10 | 10% | 29 Jul → | ||
| 12–12 | -0.02 | 9% | 28 Jul → | ||
| 13–8 | -0.01 | 18% | 28 Jul → | ||
| 4–13 | -0.05 | 28% | 28 Jul → | ||
| 10–13 | -0.05 | 7% | 26 Jul → | ||
| 13–11 | 0.10 | 9% | 26 Jul → | ||
| 13–8 | 0.01 | 15% | 26 Jul → | ||
| 13–11 | 0.05 | 12% | 25 Jul → | ||
| 4–13 | 0.02 | 11% | 25 Jul → | ||
| 11–13 | -0.03 | 11% | 24 Jul → | ||
| 2–13 | -0.01 | 16% | 24 Jul → | ||
| 2–13 | -0.01 | 10% | 24 Jul → | ||
| 13–3 | -0.03 | 0% | 23 Jul → | ||
| 9–13 | -0.06 | 12% | 22 Jul → | ||
| 12–6 | -0.05 | 10% | 22 Jul → | ||
| 8–13 | -0.02 | 6% | 22 Jul → | ||
| 13–6 | -0.02 | 11% | 21 Jul → | ||
| 4–11 | -0.03 | 10% | 21 Jul → | ||
| 13–9 | -0.01 | 4% | 21 Jul → | ||
| 13–9 | -0.04 | 18% | 20 Jul → | ||
| 13–6 | 0.02 | 21% | 20 Jul → | ||
| 13–8 | 0.02 | 12% | 17 Jul → | ||
| 12–12 | 0.04 | 15% | 17 Jul → | ||
| 13–10 | 0.00 | 15% | 17 Jul → | ||
| 13–6 | 0.04 | 10% | 17 Jul → | ||
| 10–13 | -0.00 | 21% | 17 Jul → | ||
| 13–2 | -0.01 | 4% | 17 Jul → | ||
| 12–12 | -0.09 | 5% | 16 Jul → | ||
| 5–13 | -0.04 | 14% | 16 Jul → | ||
| 12–16 | 0.01 | 8% | 15 Jul → | ||
| 8–13 | -0.08 | 8% | 15 Jul → | ||
| 5–13 | 0.07 | 15% | 15 Jul → | ||
| 11–13 | -0.05 | 10% | 13 Jul → | ||
| shelter | 4–13 | -0.06 | 17% | 13 Jul → | |
| 8–13 | 0.02 | 10% | 11 Jul → | ||
| 10–13 | -0.05 | 10% | 11 Jul → | ||
| 13–3 | -0.05 | 9% | 11 Jul → |
Match data via Leetify.