Slaimroks

Slaimroks — CS2 Stats

FI76561198097888087[U:1:137622359]Steam profile ↗✓ No bans

2,579Tracked matches52%Win rate2020Tracked since
3,583Hours in CS11Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating24,831Top 25% of 212,133 CSDB-tracked playersPink band · top ~3.2% of ranked players (population est.)
CSDB Leaderboard#24929 of 259062 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,831 +946 20 Jul – 24 Oct · 28 days played
23,72325,670peak 25,67020 Jul24 Oct
26,169Peak Premier in tracked matches
39Days played since 2026-07-20

Premier CS Rating

  • 839 below peak (25,670)
  • +469 over 30 days · improving
  • -168 over 90 days
  • Next: Red band at 25,000 — 169 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches3120+11
Win rate48%55%−7pp
K/D0.971.19−0.21
Headshot %40%40%−0pp

Measured 4 Oct 2026 → 31 Oct 2026; previous 31 Aug 2026 → 4 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate39.0%46.9%49.3%10.3% short
Shot accuracy14.2%13.0%13.4%above
Kill/death ratio1.091.081.120.03 short
Match win rate46.8%46.7%48.5%1.7% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSlaimroksPREMIER24,831 · Pink bandcsdb.gg/stats

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Performance scores

Aim57
Positioning63
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY49–44–7Last 10049%Win rateWTWTWLLLTW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +2.2pp headshot accuracy · +15ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–0–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 625ms

Last 10

  • 4–3–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 637ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim5.7
Utility5.7
Positioning6.3
Opening Duels3.9
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 68% on T to 44% on CT — first contacts on the defending side are being lost.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning6.3
Utility5.7
Mechanics3.9
Opening Duels6.5
Win Impact5.6

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time618ms+45ms
first ⅓ avg 573ms → last ⅓ avg 618ms
Headshot accuracy13.6%+3.8%
first ⅓ avg 9.8% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–3 · inferno, 8 Oct →
28%Best headshot accuracy · 13–8 · anubis, 10 Aug →
438msFastest reaction time · 9–13 · anubis, 20 Jul →
13–1Biggest win · office, 29 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–3In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 68% over 22cacheWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
anubisS2315–865%0.01
nukeS2215–768%0.01
cacheD143–1121%-0.03
ancientC114–736%-0.03
infernoB105–550%-0.01
mirageD82–625%-0.02
officeC52–340%0.02
dust2—30–30%0.00
train—22–0100%0.03
italy—11–0100%0.05
vertigo—10–10%0.00

Across the last 100 tracked matches.

Lifetime stats

99,861Lifetime kills
1.09K/D · Top 50% of Pink band
5,338Matches
46.8%Match win rate · Top 50% of Pink band
39.0%Headshot %
14.2%Shot accuracy · Top 50% of Pink band
11,725MVPs
3,915Hours (in match)
4,532Bombs planted
1,393Bombs defused

Most-used weapons

Lifetime map wins

16,693dust2
10,682nuke
4,372inferno
1,825vertigo
1,165train
317office
157lake
146cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

313Matches
50%Win rate
1.07Avg K/D
82.0ADR
44%Headshot %

Clutches & streaks

35%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient6448%1.1016.8
Anubis5343%0.9914.4
Nuke4860%1.2416.5
Mirage3540%1.0015.9
Inferno2744%0.8513.4
Dust21242%0.8715.3
Vertigo1173%1.1017.1
Train1050%1.1517.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
36.1%Accuracy (enemy spotted)
39.3%Spray accuracy
67.6%Counter-strafing
9.3°Preaim
612msReaction time
67.9%T opening success
43.8%CT opening success
0.68Enemies flashed / flash
4.4%Flash assists
9.41HE damage / grenade
7.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache13–40.0220%27 Oct →
anubis12–12-0.0318%25 Oct →
train9–50.0013%25 Oct →
nuke15–15-0.0315%24 Oct →
nuke13–9-0.0412%20 Oct →
nuke4–13-0.0217%20 Oct →
mirage12–16-0.0513%19 Oct →
nuke3–13-0.078%19 Oct →
anubis15–15-0.0411%18 Oct →
inferno13–100.0411%18 Oct →
nuke13–9-0.039%18 Oct →
anubis13–100.0111%18 Oct →
nuke13–80.0211%18 Oct →
mirage8–130.0114%17 Oct →
anubis13–110.0413%17 Oct →
nuke11–130.0214%15 Oct →
italy12–20.0512%15 Oct →
mirage4–13-0.079%15 Oct →
anubis4–130.0213%11 Oct →
anubis10–13-0.039%10 Oct →
inferno1–13-0.0610%10 Oct →
mirage13–80.0312%9 Oct →
dust210–130.0010%8 Oct →
nuke13–100.0011%8 Oct →
inferno13–30.1019%8 Oct →
anubis13–70.048%6 Oct →
mirage10–13-0.0113%6 Oct →
nuke13–30.1013%5 Oct →
dust29–13-0.0426%5 Oct →
inferno7–13-0.0213%1 Oct →
mirage3–13-0.0223%29 Sept →
nuke13–110.0618%29 Sept →
anubis13–100.0521%29 Sept →
ancient13–10-0.0213%29 Sept →
vertigo4–130.0017%29 Sept →
office13–10.0812%29 Sept →
office12–120.0211%29 Sept →
nuke13–110.0716%27 Sept →
nuke11–130.037%27 Sept →
mirage13–100.0217%27 Sept →
office12–12-0.0515%24 Sept →
train13–80.0610%24 Sept →
nuke13–50.017%24 Sept →
office13–70.0616%20 Sept →
nuke13–100.0118%15 Sept →
anubis13–90.018%31 Aug →
dust210–130.0410%23 Aug →
inferno13–11-0.0112%18 Aug →
ancient13–9-0.0410%18 Aug →
cache5–13-0.1111%16 Aug →
anubis13–80.058%16 Aug →
nuke13–100.0216%15 Aug →
anubis13–100.009%15 Aug →
nuke8–13-0.0613%15 Aug →
cache6–13-0.069%15 Aug →
ancient13–40.0513%15 Aug →
cache5–13-0.039%13 Aug →
inferno13–16-0.0223%10 Aug →
ancient15–15-0.0713%10 Aug →
ancient10–13-0.085%10 Aug →
anubis13–80.0628%10 Aug →
cache10–13-0.0212%9 Aug →
anubis9–13-0.0210%9 Aug →
nuke13–70.0320%9 Aug →
ancient8–130.029%9 Aug →
cache10–130.0116%9 Aug →
cache6–13-0.0628%9 Aug →
anubis13–70.0114%9 Aug →
cache13–6-0.0417%9 Aug →
cache2–13-0.039%8 Aug →
ancient9–13-0.0110%8 Aug →
cache13–40.0616%8 Aug →
anubis13–60.0212%8 Aug →
cache10–13-0.086%8 Aug →
nuke13–8-0.0111%8 Aug →
cache7–13-0.0313%6 Aug →
ancient13–100.0311%4 Aug →
inferno4–13-0.0515%2 Aug →
anubis5–13-0.0111%2 Aug →
nuke13–70.0215%2 Aug →
inferno13–3-0.026%2 Aug →
ancient4–13-0.092%2 Aug →
cache3–13-0.083%1 Aug →
nuke13–90.049%1 Aug →
office2–70.020%27 Jul →
inferno13–80.0110%26 Jul →
anubis13–80.1016%26 Jul →
inferno6–9-0.059%26 Jul →
ancient4–13-0.079%26 Jul →
nuke7–130.0515%26 Jul →
anubis13–30.0713%26 Jul →
mirage15–15-0.0312%25 Jul →
nuke13–2-0.0312%25 Jul →
anubis13–11-0.0110%25 Jul →
cache0–13-0.050%25 Jul →
anubis9–13-0.049%22 Jul →
anubis13–60.065%22 Jul →
ancient11–13-0.0410%21 Jul →
anubis13–10-0.044%21 Jul →
anubis9–13-0.0010%20 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.