Dommy ♡ — CS2 Stats
AU76561198125844206[U:1:165578478]Steam profile ↗✓ No bans
What changed since last observed
CSDB last observed this profile on 31 Aug 2026 (61 days ago). Ranks are recorded once per day this page is viewed.
Rating over time
Premier CS Rating
- 465 below peak (14,181)
- Next: Purple band at 15,000 — 1,284 to go
- Reached: Blue band · Light Blue band
- Blue band first seen 2026-08-31
- Light Blue band first seen 2026-08-31
Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Support — Utility contribution stands above the rest of this profile (+3.1 against its own average).
Effective flashes
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.
Your pro match

Plays most like NiKo 75% playstyle similarity
Most alike: utility contribution, positioning profile.
Where you differ: lower aim profile; lower opening-duel success.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Flashes. 0.95 enemies blinded per flash — utility that consistently lands.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWWLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Cache | 7 | 86% | 0.91 | 12.1 |
| Mirage | 7 | 57% | 1.06 | 14.3 |
| Anubis | 7 | 57% | 0.90 | 16.4 |
| Inferno | 5 | 20% | 0.78 | 13.2 |
| Ancient | 5 | 40% | 0.92 | 10.2 |
| Nuke | 2 | 0% | 1.10 | 21.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
Losing the first CT duel repeatedly usually means holding angles that favour the peeker.
CT opening duels 35.7722% — below the 40% mark we flag
Milestones
This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.