Serekel

Serekel — CS2 Stats

CK76561198097737180[U:1:137471452]Steam profile ↗✓ No bans

140Tracked matches48%Win rate2020Tracked since
1,199Hours in CS19Hrs last 2 wks
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating10,000Blue band · top ~54.9% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 12 Mar 2023. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,000 +4,274 19 Apr17 Sept · 17 days played
4,99910,000peak 10,00019 Apr17 Sept
10,113Peak Premier in tracked matches
38Days played since 2023-03-12

Premier CS Rating

  • At peak — 10,000
  • Next: Purple band at 15,000 5,000 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate37.4%42.7%43.8%6.4% short
Shot accuracy19.8%11.3%12.0%above
Kill/death ratio1.050.991.02above
Match win rate44.3%43.9%44.7%meets

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSerekelFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER10,000 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim47
Positioning56
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateLLLLWWLWWW

Last 10 vs previous 10: 0pp win rate · +0.05 avg rating · +5.6pp headshot accuracy · +69ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 683ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 666ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 632ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.4 against its own average).

Aim4.7
Utility3.3
Positioning5.6
Opening Duels3.9
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning5.6
Utility3.3
Mechanics4.5
Opening Duels4.5
Win Impact4.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time622ms−45ms
first ⅓ avg 667ms → last ⅓ avg 622ms
Headshot accuracy19.1%+0.2%
first ⅓ avg 18.9% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · nuke, 16 Sept
44%Best headshot accuracy · 2–13 · mirage, 20 Apr
359msFastest reaction time · 4–13 · mirage, 8 Sept
16–3Biggest win · cache, 13 Mar

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
56In matches decided by ≤2 rounds
16Overtime games

Map breakdown

overpassBest map · 67% over 6anubisWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB27131448%0.01
nukeA1911858%-0.01
anubisC125742%-0.03
dust2B115645%-0.02
infernoC73443%-0.01
ancientA74357%0.01
overpassS64267%-0.02
cache32167%0.02
train21150%0.00
vertigo21150%-0.04
office1010%-0.07
warden1010%0.08
workshop/1542127528/de_cbble1010%-0.05
militia1010%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

38,227Lifetime kills
1.05K/D · Top 50% of Level 4 players
2,118Matches
44.3%Match win rate · Top 50% of Level 4 players
37.4%Headshot %
19.8%Shot accuracy · Top 5% of Level 4 players
5,046MVPs
722Hours (in match)
2,799Bombs planted
452Bombs defused

Most-used weapons

Lifetime map wins

2,940inferno
1,348nuke
1,325dust2
543office
432vertigo
331cbble
312train
36safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

79Matches
39%Win rate
1.09Avg K/D
75.6ADR
36%Headshot %

Clutches & streaks

11%1v1 clutch win
50%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage520%0.7112.6
Inferno20%0.8612.0
Anubis250%1.1617.0
Dust210%0.569.0
Overpass1100%0.8012.0
Ancient10%0.9131.0
Nuke1100%1.2018.0
Cache10%0.8619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
30.8%Accuracy (enemy spotted)
34.9%Spray accuracy
70.4%Counter-strafing
12.1°Preaim
607msReaction time
47.6%T opening success
48.3%CT opening success
0.38Enemies flashed / flash
3.8%Flash assists
14.55HE damage / grenade
2.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0713° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3849 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–130.0726%17 Sept
train6–13-0.0118%17 Sept
cache4–13-0.0437%17 Sept
inferno6–13-0.0124%17 Sept
anubis13–70.038%17 Sept
nuke13–70.0137%17 Sept
dust20–6-0.0829%17 Sept
nuke16–120.0118%17 Sept
nuke13–60.1114%16 Sept
mirage13–10.0822%15 Sept
dust213–7-0.0317%15 Sept
anubis6–130.0021%14 Sept
nuke13–90.0118%14 Sept
mirage13–2-0.0626%9 Sept
mirage10–13-0.048%9 Sept
dust24–13-0.0410%8 Sept
mirage2–13-0.0818%8 Sept
dust213–4-0.0126%8 Sept
ancient13–7-0.0913%8 Sept
nuke10–130.0519%8 Sept
mirage4–13-0.0117%8 Sept
anubis13–3-0.0519%8 Sept
mirage15–150.0117%8 Sept
cache13–70.0519%7 Sept
mirage13–80.1020%7 Sept
nuke9–13-0.0510%5 Sept
anubis5–13-0.0516%5 Sept
train13–10.0129%31 May
office4–13-0.0714%31 May
mirage3–130.0516%30 May
mirage11–13-0.0611%28 May
mirage16–13-0.0514%18 May
overpass11–13-0.0519%18 May
mirage13–60.0114%5 May
nuke13–6-0.0018%5 May
inferno10–13-0.029%5 May
ancient15–150.047%5 May
mirage10–130.0219%5 May
ancient7–130.0212%4 May
warden10–130.0818%4 May
ancient13–10.079%4 May
nuke10–13-0.0324%4 May
mirage13–90.0116%4 May
vertigo3–9-0.0624%3 May
nuke2–9-0.205%3 May
ancient10–13-0.0313%3 May
overpass13–11-0.0316%3 May
nuke13–8-0.045%3 May
anubis6–13-0.1214%3 May
nuke13–30.098%3 May
nuke11–130.0216%3 May
anubis13–8-0.037%2 May
ancient13–30.0524%2 May
anubis13–7-0.0712%2 May
dust216–14-0.0112%2 May
ancient13–11-0.0322%2 May
nuke13–5-0.0729%2 May
anubis8–130.0019%1 May
inferno13–20.0713%30 Apr
nuke13–3-0.0111%29 Apr
nuke9–13-0.0311%28 Apr
mirage16–13-0.0110%28 Apr
mirage13–10.0210%28 Apr
nuke13–50.084%27 Apr
inferno13–40.0611%27 Apr
dust213–60.0618%27 Apr
dust213–50.0222%21 Apr
dust23–13-0.0421%21 Apr
mirage15–150.0610%21 Apr
dust23–13-0.0816%20 Apr
nuke9–13-0.0511%20 Apr
anubis13–16-0.0424%20 Apr
mirage2–13-0.0744%20 Apr
nuke13–10-0.027%20 Apr
overpass4–13-0.029%20 Apr
mirage13–10-0.0115%20 Apr
dust27–130.0223%20 Apr
mirage13–100.0520%19 Apr
overpass13–9-0.036%19 Apr
mirage3–13-0.0525%19 Apr
dust211–13-0.0623%19 Apr
overpass13–20.0022%12 Apr
inferno5–130.0330%23 Mar
mirage2–70.0611%16 Feb
mirage9–13-0.0418%14 Feb
mirage3–13-0.0518%5 Feb
anubis5–13-0.0126%1 Feb
mirage13–100.035%31 Dec
inferno13–11-0.0328%30 Dec
mirage13–60.0824%23 Sept
inferno2–9-0.1731%23 Sept
nuke1–9-0.0813%1 Jun
mirage16–120.0214%13 May
workshop/1542127528/de_cbble14–16-0.0518%14 Mar
militia10–16-0.0514%14 Mar
anubis14–16-0.0313%13 Mar
vertigo16–12-0.0218%13 Mar
cache16–30.0628%13 Mar
overpass16–14-0.0015%12 Mar
anubis16–11-0.0320%12 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →