Adumb

Adumb — CS2 Stats

US76561198095092378[U:1:134826650]Steam profile ↗✓ No bans

129Tracked matches55%Win rate2020Tracked since
1,254Hours in CS13Hrs last 2 wks
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating7,318Light Blue band · top ~67.7% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 6 May 2023. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 7,318 +2,700 5 Jul10 Sept · 31 days played
4,4858,161peak 8,1615 Jul10 Sept
8,277Peak Premier in tracked matches
48Days played since 2023-05-06

Premier CS Rating

  • 843 below peak (8,161)
  • Next: Blue band at 10,000 2,682 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,000), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate37.2%41.0%41.3%4.2% short
Shot accuracy15.2%14.2%12.7%above
Kill/death ratio0.800.950.960.16 short
Match win rate39.6%42.2%42.5%3.0% short

This profile matches the typical Level 2 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAdumbFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER7,318 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning47
Utility10

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateLLWLWWLWLL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −5.2pp headshot accuracy · +55ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 644ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 16%
  • Avg reaction 676ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 648ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.9 against its own average).

Aim5.6
Utility1.0
Positioning4.7
Opening Duels1.7
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 81% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.7
Utility1.0
Mechanics6.6
Opening Duels1.7
Win Impact6.7

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time636ms−69ms
first ⅓ avg 705ms → last ⅓ avg 636ms
Headshot accuracy19.8%−2.2%
first ⅓ avg 22.0% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 16–13 · nuke, 10 Aug
41%Best headshot accuracy · 13–6 · inferno, 5 Jul
438msFastest reaction time · 13–6 · inferno, 22 Aug
13–0Biggest win · inferno, 8 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
67In matches decided by ≤2 rounds
13Overtime games

Map breakdown

overpassBest map · 67% over 6infernoWeakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
mirageA2415963%-0.02
infernoC2181338%-0.02
nukeB178947%-0.03
dust2B137654%-0.04
ancientA95456%-0.02
overpassS64267%-0.00
cache42250%-0.06
train42250%-0.00
agency1010%-0.10
anubis110100%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 21). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,265Lifetime kills
0.80K/D
1,824Matches
39.6%Match win rate
37.2%Headshot %
15.2%Shot accuracy · Top 50% of Level 1 players
2,893MVPs
681Hours (in match)
1,802Bombs planted
296Bombs defused

Most-used weapons

Lifetime map wins

4,773dust2
1,598inferno
1,011nuke
604train
528office
406cbble
372vertigo
133assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

35Matches
43%Win rate
0.58Avg K/D
35.5ADR
40%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
33.0%Accuracy (enemy spotted)
30.7%Spray accuracy
79.8%Counter-strafing
11.2°Preaim
631msReaction time
30.0%T opening success
43.7%CT opening success
0.16Enemies flashed / flash
1.7%Flash assists
5.65HE damage / grenade
1.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1582 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.0372% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0414%10 Sept
inferno6–13-0.058%10 Sept
mirage13–9-0.1019%10 Sept
cache14–16-0.0821%10 Sept
mirage13–8-0.0120%10 Sept
dust213–4-0.0811%10 Sept
dust23–13-0.0814%9 Sept
mirage13–11-0.0418%9 Sept
nuke2–13-0.0618%9 Sept
dust28–130.0017%9 Sept
mirage10–13-0.0810%9 Sept
dust213–10-0.0528%9 Sept
mirage12–120.0629%9 Sept
inferno13–00.0237%8 Sept
mirage5–13-0.0523%8 Sept
mirage13–70.0419%8 Sept
inferno12–16-0.0318%26 Aug
inferno13–9-0.0413%26 Aug
inferno9–13-0.0315%25 Aug
cache5–13-0.0518%23 Aug
mirage13–100.0327%23 Aug
inferno13–60.0422%22 Aug
inferno8–130.0128%21 Aug
inferno13–8-0.0722%21 Aug
nuke13–50.0126%21 Aug
ancient13–1-0.010%20 Aug
mirage13–9-0.0224%20 Aug
inferno3–13-0.0331%20 Aug
mirage16–14-0.0324%19 Aug
cache13–6-0.0615%19 Aug
cache13–8-0.0617%19 Aug
inferno6–13-0.0122%19 Aug
mirage13–90.0529%18 Aug
nuke11–13-0.0212%17 Aug
inferno6–13-0.0132%17 Aug
nuke13–9-0.0533%16 Aug
ancient10–13-0.0318%22 Aug
mirage6–13-0.0714%21 Aug
mirage13–7-0.0218%21 Aug
inferno11–13-0.0420%21 Aug
nuke13–6-0.0116%20 Aug
overpass9–13-0.0120%19 Aug
overpass13–10-0.0320%16 Aug
ancient15–15-0.0318%15 Aug
dust213–5-0.0515%14 Aug
nuke13–80.0013%14 Aug
inferno13–4-0.0822%13 Aug
inferno13–8-0.0615%12 Aug
ancient13–8-0.019%11 Aug
dust213–90.0134%11 Aug
nuke16–130.0716%10 Aug
inferno3–13-0.0517%8 Aug
mirage13–10-0.0626%8 Aug
nuke8–13-0.0225%7 Aug
nuke3–13-0.0829%6 Aug
agency5–13-0.1031%6 Aug
train16–120.0520%4 Aug
mirage13–9-0.0821%4 Aug
dust211–130.0227%4 Aug
overpass2–130.0121%4 Aug
nuke11–13-0.0726%1 Aug
overpass13–50.0020%1 Aug
train16–14-0.0111%26 Jul
dust213–4-0.0133%26 Jul
ancient13–10-0.0515%26 Jul
mirage3–13-0.0117%23 Jul
ancient16–130.0030%22 Jul
ancient13–11-0.0138%22 Jul
train6–13-0.0122%22 Jul
anubis13–10-0.0414%22 Jul
ancient10–13-0.0112%20 Jul
inferno7–13-0.025%19 Jul
overpass16–13-0.0230%19 Jul
dust29–13-0.037%18 Jul
mirage10–130.0333%18 Jul
dust213–6-0.0718%18 Jul
mirage10–13-0.0913%16 Jul
inferno5–13-0.0330%16 Jul
overpass13–110.0335%16 Jul
ancient4–13-0.0625%16 Jul
nuke7–13-0.0131%14 Jul
inferno13–8-0.0122%14 Jul
nuke9–13-0.0629%11 Jul
mirage14–16-0.0424%11 Jul
train15–15-0.0331%11 Jul
nuke13–70.0026%10 Jul
inferno4–130.0122%10 Jul
dust213–6-0.0328%10 Jul
mirage13–9-0.0325%8 Jul
inferno13–60.0241%5 Jul
mirage13–110.0119%5 Jul
nuke13–10-0.046%1 Jul
mirage13–100.0329%1 Jul
nuke11–13-0.0823%27 Jun
inferno4–13-0.0225%27 Jun
dust27–13-0.070%24 Jun
mirage3–13-0.0521%4 Mar
nuke13–1-0.0312%4 Jul
nuke9–16-0.1110%11 May
mirage16–11-0.0420%6 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →