antsedi

antsedi — CS2 Stats

FI76561198094344449[U:1:134078721]Steam profile ↗✓ No bans

742Tracked matches47%Win rate2020Tracked since
1,537Hours in CS5Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
CSDB Leaderboard#24411 of 251515 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (45 days ago). Ranks are recorded once per day this page is viewed.

+77Tracked matches · now 742
−27.4ppWin rate · 74.1% → 46.7%

Rating over time

24,766Peak Premier on CSDB
43Days played since 2026-05-08

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim90
Positioning68
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY54–42–4Last 10054%Win rateLWWWWLWLLL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −2.0pp headshot accuracy · +105ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 627ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 620ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim9.0
Utility3.1
Positioning6.8
Opening Duels4.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 83% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 65% on T to 50% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.8
Utility3.1
Mechanics8.0
Opening Duels6.9
Win Impact3.9

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time546ms−64ms
first ⅓ avg 610ms → last ⅓ avg 546ms
Headshot accuracy20.7%+0.7%
first ⅓ avg 20.0% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–13 · vertigo, 14 Sept →
69%Best headshot accuracy · 3–13 · mirage, 9 Sept →
406msFastest reaction time · 13–9 · vertigo, 8 Sept →
13–1Biggest win · nuke, 10 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–4In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 67% over 9mirageWeakest map · 43% over 21
MapGradePlayedRecordWin rateAvg rating
cacheA3219–1359%-0.01
mirageC219–1243%-0.00
vertigoB157–847%0.02
infernoA148–657%-0.01
nukeS96–367%0.01
overpassB63–350%-0.00
train—22–0100%0.02
ancient—10–10%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (43% over 21). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

45,663Lifetime kills
1.08K/D · Top 50% of tracked players
2,507Matches
42.0%Match win rate
39.0%Headshot %
14.2%Shot accuracy · Top 50% of tracked players
5,967MVPs
884Hours (in match)
2,345Bombs planted
447Bombs defused

Most-used weapons

Lifetime map wins

3,934inferno
2,078vertigo
1,538nuke
1,514dust2
973train
599cbble
297office
45italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
36.2%Accuracy (enemy spotted)
42.6%Spray accuracy
86.2%Counter-strafing
6.3°Preaim
546msReaction time
65.3%T opening success
49.7%CT opening success
0.35Enemies flashed / flash
2.9%Flash assists
8.69HE damage / grenade
3.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3481 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–13-0.0713%12 Oct →
inferno13–7-0.0519%9 Oct →
vertigo13–110.0421%8 Oct →
inferno13–80.0618%6 Oct →
cache13–70.0116%6 Oct →
cache6–130.0215%5 Oct →
mirage13–110.0015%4 Oct →
mirage11–130.0120%1 Oct →
mirage4–13-0.0832%1 Oct →
overpass9–13-0.0418%25 Sept →
vertigo3–13-0.0413%20 Sept →
cache4–13-0.0122%20 Sept →
cache8–13-0.0444%19 Sept →
mirage9–13-0.0121%19 Sept →
cache13–8-0.0312%18 Sept →
train13–9-0.0117%18 Sept →
mirage13–30.0319%18 Sept →
vertigo13–70.0914%18 Sept →
inferno5–13-0.0517%17 Sept →
overpass10–130.0927%17 Sept →
mirage5–130.0037%17 Sept →
vertigo13–110.0114%17 Sept →
cache13–50.0018%17 Sept →
nuke13–80.0115%17 Sept →
vertigo7–130.0219%16 Sept →
cache13–11-0.0123%16 Sept →
vertigo9–130.1316%14 Sept →
inferno8–13-0.0638%13 Sept →
overpass13–6-0.0233%13 Sept →
nuke2–10-0.100%12 Sept →
mirage13–90.0227%11 Sept →
overpass13–10-0.0315%11 Sept →
cache13–70.0433%11 Sept →
mirage13–110.0122%11 Sept →
cache3–13-0.0723%10 Sept →
mirage12–120.0120%10 Sept →
nuke13–10.1018%10 Sept →
inferno12–10.027%10 Sept →
mirage8–13-0.0221%10 Sept →
inferno4–130.0441%10 Sept →
vertigo6–1-0.0313%10 Sept →
vertigo11–13-0.0411%9 Sept →
nuke13–40.0118%9 Sept →
cache7–130.0127%9 Sept →
mirage3–13-0.0469%9 Sept →
ancient3–13-0.0212%9 Sept →
nuke13–60.047%8 Sept →
vertigo13–90.0720%8 Sept →
mirage12–120.059%8 Sept →
inferno13–100.0424%8 Sept →
cache13–80.0718%8 Sept →
inferno13–3-0.0612%8 Sept →
mirage13–90.0420%8 Sept →
nuke9–130.0212%8 Sept →
inferno13–100.0314%8 Sept →
cache13–9-0.0126%7 Sept →
vertigo13–50.0920%7 Sept →
vertigo9–13-0.0221%6 Sept →
inferno5–13-0.0222%6 Sept →
mirage2–13-0.0623%6 Sept →
vertigo13–80.0127%5 Sept →
nuke13–30.0215%5 Sept →
overpass9–130.0119%4 Sept →
cache13–90.0429%4 Sept →
mirage7–13-0.0711%3 Sept →
vertigo9–130.0328%3 Sept →
inferno5–13-0.0618%2 Sept →
cache13–11-0.0232%2 Sept →
mirage13–11-0.0216%2 Sept →
mirage13–50.0634%1 Sept →
nuke8–13-0.0215%30 Aug →
mirage8–130.0411%30 Aug →
cache13–50.0528%30 Aug →
cache3–130.0220%30 Aug →
mirage13–80.0017%30 Aug →
inferno5–60.0414%30 Aug →
vertigo7–130.0023%30 Aug →
nuke13–4-0.0110%29 Aug →
cache13–10-0.0415%15 Aug →
inferno13–5-0.0325%9 Aug →
train13–80.0520%9 Aug →
mirage13–6-0.037%8 Aug →
overpass13–7-0.0127%8 Aug →
mirage12–120.0327%2 Aug →
inferno13–6-0.0018%31 Jul →
vertigo2–13-0.0514%31 Jul →
cache1–13-0.0620%19 Jul →
cache13–7-0.0523%22 May →
cache11–13-0.0419%16 May →
cache9–13-0.0121%13 May →
cache13–100.1128%12 May →
cache10–13-0.0415%12 May →
cache13–4-0.0417%11 May →
cache13–100.0021%11 May →
cache13–9-0.0617%10 May →
cache13–10-0.0112%10 May →
cache7–13-0.0717%10 May →
cache13–50.0626%9 May →
cache12–12-0.0025%8 May →
cache13–40.0426%8 May →

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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